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Ettore_BilBo's Hangar

Posted: 15 Jul 2019 04:30
by ettore_bilbo
Station are in progress. I'm importing individual modules, like for ships, in order to facilitate the creation. Will be the next update I think

Ettore_BilBo's Hangar

Posted: 17 Jul 2019 22:45
by SuperMarioFan126
Okay.

Ettore_BilBo's Hangar

Posted: 19 Jul 2019 07:11
by ettore_bilbo
an example of new stations...

EBH Albert Einstein Station_2.jpg

Ettore_BilBo's Hangar

Posted: 19 Jul 2019 07:59
by Mosfet
That's a behemoth!

Ettore_BilBo's Hangar

Posted: 22 Jul 2019 12:47
by ettore_bilbo
PAK 4 - Modular stations

- 8 modular Stations (with reflections for 0.990, but no PBR)

Every module is imported individually, so you can create your own stations adding modules in a .sss file.
I'm working on an automated exporter for blender, but is a hard job and my time is limited.

Image
Image

Download Here

Ettore_BilBo's Hangar

Posted: 23 Jul 2019 00:15
by Mr. Abner
Great stuff as always! But all those solar panels are supposed to be reflective? I'm not getting that.

(And clicking on the two pics above sends me to a flickr login page.)

Ettore_BilBo's Hangar

Posted: 23 Jul 2019 06:17
by ettore_bilbo
If you don't see reflections is because SE continue to use the old material from others mode ebh01 and ebh02. I forget to correct these problem. You can change name to the material in .sml file and in .cfg files of modules named solar. Or wait some days untill I correct and repost :-)

Ettore_BilBo's Hangar

Posted: 23 Jul 2019 08:36
by Mr. Abner
ettore_bilbo wrote:
If you don't see reflections is because SE continue to use the old material from others mode ebh01 and ebh02. I forget to correct these problem. You can change name to the material in .sml file and in .cfg files of modules named solar. Or wait some days untill I correct and repost :-)

Thanks, I thought that might be the case (I've been using some of your modular ships components to tweak some other ships ;) ), so I tried removing (temporarily, of course) your other paks, but it didn't seem to help. I could have missed something I extracted, though. I'll try again later.

Love all these components/modules, though. Keep up the good work! :)

Ettore_BilBo's Hangar

Posted: 08 Aug 2019 14:47
by ettore_bilbo
some simple render of ground structures i'm working on...

ground03.jpg

ground02.jpg

ground01.jpg

Ettore_BilBo's Hangar

Posted: 09 Aug 2019 10:43
by Mr. Abner
A shame that SE still doesn't do transparency, these are lookin' good.

Ettore_BilBo's Hangar

Posted: 09 Aug 2019 13:43
by DoctorOfSpace
Transparency is either fully on or off, it is planned though and there is a lot of pressure to get it added soon, so keep your fingers crossed.

Ettore_BilBo's Hangar

Posted: 10 Aug 2019 10:07
by ettore_bilbo
Image

Ettore_BilBo's Hangar

Posted: 12 Aug 2019 06:02
by Klud
Yes, transparent, translucent and colored glasses are needed.

Ettore_BilBo's Hangar

Posted: 26 May 2020 14:05
by ettore_bilbo
some test for modular cities...

Ettore_BilBo's Hangar

Posted: 27 May 2020 15:57
by SuperMarioFan126
Nice! Definitely looking forward to setting up cities and bases up on other planets!