Ultimate space simulation software

 
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ettore_bilbo
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11 Nov 2016 03:48

========================ETTORE BILBO'S HANGAR========================


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MODULAR STATIONS__updated for 0.978__

NEW MODULAR STATION

Image

Image

Download Here

If you know how to use Blender, I share the original file so you can create more modular stations :-)

Download Blender file

OLD MODULAR STATION
► Show Spoiler

Download Here
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EVE online mod __updated for 0.98__

!!! Eve online shaders don't use anymore diffuse textures, so not all the models have the original textures !!!


PACK 01 - CARRIERS
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Download Here

PACK 02 - STATIONS (NOT COMPLETE 17 stations)

Image
Image
Image

Download Here

All models and textures are Copyright © CCP games

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Dome Cities __updated for 0.98__

► Show Spoiler

Download Here

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X3TC mod __updated for 0.98__

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Download Here


All models and textures are Copyright © EGOSOFT



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BIG STATIONS__updated for 0.978__

► Show Spoiler


Download Here

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MASSIVE RING 3D__updated for 0.978__

► Show Spoiler


Download Here

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BILBO mod __updated for 0.974 patch 7__

PACK 1

Landing vessel
► Show Spoiler

Shuttle Liberty
► Show Spoiler


Download Here

PACK 2

Mantis Scout
► Show Spoiler


Download Here


These and more ships and stations updated for SE 0.978 in the coming days

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I recommend to set in user.cfg
ClipHeight 2.000000000000000e-003    // collision detection height in kilometers
ClipZNear 5.000000000000000e-004    // near plane clip distance (ignored in logarithmic z buffer mode)

It should not serve, but always do a backup!!

Ettore BilBo
Last edited by ettore_bilbo on 02 Feb 2017 14:32, edited 4 times in total.
 
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MatsoftwareAtHereToo
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11 Nov 2016 06:32

I like your mods, but I can't try them because of these 3 reasons:
I don't know where to put your addons in the addons folder,
I don't know how to pilot the spaceships in SE,
I don't have these 2 buttons with a text like this in the main menu: Single Player, Multiplayer, or can I pilot them in Planetarium?
My mods, My forum
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ettore_bilbo
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11 Nov 2016 07:48

MatsoftwareAtHereToo wrote:
Source of the post I don't know where to put your addons in the addons folder,
I don't know how to pilot the spaceships in SE,
I don't have these 2 buttons with a text like this in the main menu: Single Player, Multiplayer, or can I pilot them in Planetarium?


Well, maybe you can try to read the manual first ;-)
http://new.spaceengine.org/manual/user-manual/
 
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XBrain130
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15 Jan 2017 10:14

The X-Universe games are my favorite games, I've been playing with Terran Conflict for years, I'm so happy you imported some of its ships!

Do you think you could try to add more ships? Especially Terran ones! I would be very thankful for that!
SpaceEngine's Italian Discord server: https://discord.gg/NhQbEbC
 
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Quontex
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01 Feb 2017 02:55

Any plans to bring more eve ships in? 
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ettore_bilbo
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02 Feb 2017 11:55

XBrain130 wrote:
Source of the post Do you think you could try to add more ships? Especially Terran ones! I would be very thankful for that!

exporting obj files from x3 require 3d studio in an old version (2012 if I remember well, most recents versions don't work well), so, after expiry of the demo version that I had managed to get, I had to stop :-/

in future, if i could find a working 3ds version i'll add some new models...
 
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ettore_bilbo
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02 Feb 2017 11:59

Quontex wrote:
Source of the post Any plans to bring more eve ships in?

yes, more ships and stations, but not always I've the time needed, be patient, sorry :-D
 
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XBrain130
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02 Feb 2017 12:42

ettore_bilbo wrote:
XBrain130 wrote:
Source of the post Do you think you could try to add more ships? Especially Terran ones! I would be very thankful for that!

exporting obj files from x3 require 3d studio in an old version (2012 if I remember well, most recents versions don't work well), so, after expiry of the demo version that I had managed to get, I had to stop :-/

in future, if i could find a working 3ds version i'll add some new models...

Oh :(

However, maybe I found something else: http://3doc.i3dconverter.com/index.html
This site says it sells a model converter, and according to the changelog on the history page they added support for X3's engine this December. Do you think you can use that instead?
SpaceEngine's Italian Discord server: https://discord.gg/NhQbEbC
 
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ettore_bilbo
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02 Feb 2017 13:00

XBrain130 wrote:
Source of the post and according to the changelog on the history page they added support for X3's engine this December. Do you think you can use that instead?

well I don't know this software, but if I read in right way the table of formats on your site this software permits to load texture but not to save...
anyway, forgive me but i don't want to spend 40 euro for importing some 3d models from x3... i love the game but not so much :-D
 
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XBrain130
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02 Feb 2017 13:10

ettore_bilbo wrote:
Source of the post anyway, forgive me but i don't want to spend 40 euro for importing some 3d models from x3... i love the game but not so much :-D

Heh, I knew it tbh lol
They seem to have a free one-month demo as well tho
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ettore_bilbo
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02 Feb 2017 13:13

in this case, maybe I'll try :-)
 
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ettore_bilbo
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02 Feb 2017 14:36

ADDED

1 NEW MODULAR STATION
17 EVE ONLINE STATION


viewtopic.php?f=3&t=65&p=446#p446
 
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DoctorOfSpace
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02 Feb 2017 15:15

ettore_bilbo, you have some great addons, the modular stuff is really cool.

Have you considered trying to add your modular stuff to the editor?  It might give some interesting results.
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Quontex
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02 Feb 2017 16:07

ettore_bilbo wrote:
yes, more ships and stations, but not always I've the time needed, be patient, sorry :-D

Nah mate, Take ya time.  These look really good, I take it the transparency for the gallente stations is a hard job? 
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ettore_bilbo
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04 Feb 2017 02:13

DoctorOfSpace wrote:
Source of the post Have you considered trying to add your modular stuff to the editor?  It might give some interesting results.

it's possible? this models have many materials with different colors and no texture... in editor I've seen only models with a single material with texture...
I could change the materials of my models and create a texture (or try to fit with the already existing texture), but it would be a long process...


Quontex wrote:
Source of the post I take it the transparency for the gallente stations is a hard job?

No it isn't, but Space Engine support only complete transparence, it would seem only like a hole, i preferred something like a solid shield... for other stations i preferred instead a solution with light...

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