So first, you can just take the Earth base texture and add the double of the height actual and for the inverse pyramide isn't possibl actually but in future update with model static of object/station, maybe will be possible.New to the forum, seen your disc mod was the closest thing i could find to a flat earth. was wondering if something like this was possible. Thanks!
See the work of JackDole, the planet orbit a star but the shape is very like:
Or this :Cone Earth (Only a work title)
This is a script for this:
There should be no restrictions. (Like a deactivated atmosphere.) But I can not guarantee that it works with SE 0.980 / 0.980e.
It uses the same sun and the same orbit as 'The Conus', but it is moved by 60 degrees. (A lagrange point.)
And you need the textures of 'The Conus'.
ConusStar.sc
(Put in 'addons\catalogs\stars')
ConeEarth.sc
(Put in 'addons\catalogs\planets')
Or also this :The Disc (Discworld 4.0)
Here is my latest version of the Discworld. The flat earth is called 'The Disc'.
I have my idea how the disc in SE 0.980 / SE 0.980_e looks.
http://forum.spaceengine.org/download/file.php?id=5651&t=1[/img]
Discworld 4.0.pak
(Put in 'addons'.) [hr] If there are problems with the Discworld, use this script. In addition to the .pak file.
Discworld_4.0.sc
(Put it in 'addons\catalogs\planets'.)
Flat Earth
This addon replaces the earth with a 'flat' earth.
FlatEarth.pak
(Put this in the 'addons' folder')
(I assume no guarantee that it works with SE 0.980 / 0.980_e properly. But it should actually work.)
Do you place the pak on addons folder ? Because is should work.So I felt like visiting Azeroth, so I downloaded the WoW mod and opened SE 0.980. When I opened the search menu, I typed in "Aze" and Azeroth was one of the names listed. However, it wouldn't let me visit the planet. Matter of fact, I can't really visit the entire system.
So the pak is correct, do you have any error in the log ?