Ultimate space simulation software

 
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JackDole
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JackDole's Universe 0.990

18 Oct 2019 06:10

The Chain World.

The system is called Sorota.
Sorota.jpg
It contains some asteroids and comets.

There is a world called Terota. It contains life
Terota.jpg
And there is the 'Chain World'.
ChainWorld01.jpg
ChainWorld02.jpg
ChainWorld03.jpg
ChainWorld01b.jpg
ChainWorld.jpg
(Which, of course, also contains life.)
ChainWorlds.pak
(781.03 KiB) Downloaded 701 times
To get the right background you need this addon:
JDVClusterNebulae-V2.pak
(Put the .pak files in the 'addons' folder.)
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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Salvo
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JackDole's Universe 0.990

18 Oct 2019 06:22

O M G
Is it possible in real life?  8-)
The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: Sapphire Radeon RX 570 RAM: 8 GBs
 
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JackDole
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JackDole's Universe 0.990

18 Oct 2019 06:30

I do not think so.
But who knows, an advanced civilization, with anti-gravity generators, may be able to build something like that. 8-)
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
A-L-E-X
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JackDole's Universe 0.990

18 Oct 2019 10:18

I do not think so.
But who knows, an advanced civilization, with anti-gravity generators, may be able to build something like that. 8-)
JD what kind of life can you see in that system?  It looks excellent!
 
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JackDole
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JackDole's Universe 0.990

19 Oct 2019 05:47

H2O 8-)
Water in space ...

(Search for 'H2O' or 'Oxygene')
1.jpg
3.jpg
The outer atomic shells are cloud layers.
When clouds are deactivated, the atoms look like this:
2.jpg
H2O.pak
(9.32 KiB) Downloaded 662 times
(Put this in the 'addons' folder.)
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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JackDole
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JackDole's Universe 0.990

20 Oct 2019 03:54

ToggleSEGui

Three scripts that allow you to hide or re-display all Gui elements with a keystroke.
However, this requires AutoHotKey.

HideGui.se
// -*- coding: utf-8 -*-
// Filename: HideGui.se
// JackDole (Gerhard H. Quast) 2019.10.19 20:02:34

//------------------------------------------------------------------------------

UnSelect
HideAllDialogs
HideAllToolbars

//------------------------------------------------------------------------------
ShowGui.se
// -*- coding: utf-8 -*-
// Filename: ShowGui.se
// JackDole (Gerhard H. Quast) 2019.10.19 20:02:34

//------------------------------------------------------------------------------

ShowDialog "Main toolbar"
ShowDialog "Navigation toolbar"
ShowDialog "Camera toolbar"
ShowDialog "Filters toolbar"

//------------------------------------------------------------------------------
(Of course, this script does not display any info text, for that you have to select an object with the mouse.)
These two scripts belong in the folder 'addons\scripts'

ToggleSEGui.ahk
; -*- coding: utf-8 -*-
; ToggleSEGui.ahk
; JackDole (Gerhard H. Quast) 2019.10.20 10:42:42

#NoEnv
#KeyHistory 0
#SingleInstance force

WinTitle = SpaceEngine

GroupAdd, GameWindow, %WinTitle%

;--------------- Scripts -------------------------------------------------------
SetENV, script9, hidegui
SetENV, script0, showgui

#IfWinActive, ahk_group GameWindow
{
    !9::SendEvent {~} run %script9%{enter}        ; Alt 9
    !0::SendEvent {~} run %script0%{enter}        ; Alt 0
}

;-------------------------------------------------------------------------------
Save this script wherever you want. I personally have a folder called 'addons\system' for such scripts.
Then make a link to the desktop so you can always start it when using SE.
(I myself start SpaceEngine via a .bat file where I can start such .ahk scripts.)
As keys I have selected 'Alt 9' and 'Alt 0'. But that can be changed at will.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
A-L-E-X
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JackDole's Universe 0.990

22 Oct 2019 09:11

H2O 8-)
Water in space ...

(Search for 'H2O' or 'Oxygene')
1.jpg3.jpg
The outer atomic shells are cloud layers.
When clouds are deactivated, the atoms look like this:
2.jpg
H2O.pak(Put this in the 'addons' folder.)
JD this is excellent- do I need the add on to see the water molecules?  Also, do you have an add on to show complex hydrocarbons in space (they really exist inside nebulae!)
 
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JackDole
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JackDole's Universe 0.990

22 Oct 2019 14:06

do I need the add on to see the water molecules?
I do not understand what you mean.
Without addon, the water molecule does not exist.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
A-L-E-X
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JackDole's Universe 0.990

22 Oct 2019 16:43

do I need the add on to see the water molecules?
I do not understand what you mean.
Without addon, the water molecule does not exist.
oh my bad I thought this was a feature in the new version where you could see on the molecular scale and your add on unlocked a hidden feature.  I was hoping I could see the molecules that make up planetary atmospheres and oceans and the complex hydrocarbons present in certain nebulae!  Maybe in an add-on for the future?
 
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soldies502
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JackDole's Universe 0.990

20 Nov 2019 21:31

I just wonder if JackDole's 0.980 addons are compatible with 0.990, as in 0.980e, JackDole's Archive (Old addons JackDole made for like 0.974 or something that still work in 0.980 / e, and some others that weren't listed...) worked. So does that mean a few of the 0.980 addons still work in the current version?
Intel i7-11800H at 2.30GHz, RTX 3050
16 GB RAM
1 TB SSD
 
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JackDole
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JackDole's Universe 0.990

20 Nov 2019 23:36

Some old addons will also work in SE 0.990. Others do not. You have to try it.
For example, probably all addons using their own textures will not work properly.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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JackDole
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JackDole's Universe 0.990

30 Nov 2019 05:09

LB-1
http://www.sci-news.com/astronomy/lb-1- ... 07855.html
https://arxiv.org/pdf/1911.11989.pdf

I made two versions. One with a black hole and one with two black holes.
LB-1_Single.pak
(1.75 KiB) Downloaded 539 times
LB-1_Double.pak
(1.97 KiB) Downloaded 567 times
Because of the large mass of the object, it is thought possible that it is actually two black holes.
Do not use both versions at the same time.
(My .pak files belong in the 'addons' folder.)
scr00470.jpg
scr00471.jpg
scr00472.jpg
Without accretion disks.
scr00469.jpg
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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JackDole
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JackDole's Universe 0.990

02 Dec 2019 01:51

Red Giant Sun
Our sun as a red giant.
scr00489.jpg
scr00443.jpg
RedGiantSun.pak
(6.53 KiB) Downloaded 637 times
(Put this in the 'addons' folder.)
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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JackDole
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JackDole's Universe 0.990

05 Feb 2020 05:03

Rearranged solar system

Quote SpaceEngineer:
Solar system is really empty in its hot reagion.
Some other Sun-like stars have 6+ planets packed inside Mercury orbit.
Would be really cool if our system would be like that.
So I rearranged some planets in our solar system.
scr00660.jpg
scr00659.jpg
I placed the system at 17.5 parsecs from our system. And I added an underscore to the names. So 'Sol_', 'Mercury_', 'Venus_' and so on.
 (I didn't add all the little moons and I left out Pluto.)
RearrangedSol.pak
(5.97 KiB) Downloaded 501 times
(It is only for SE 0.990.)
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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JackDole
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JackDole's Universe 0.990

04 Jun 2020 00:12

Stephenson 2-18
the new biggest star:
https://en.wikipedia.org/wiki/Stephenson_2-18
// -*- coding: utf-8 -*-
// Filename: Steph2-18.sc
// JackDole (Gerhard H. Quast) 2020.06.04 06:08:56

// Put this in 'addons\catalogs\stars'.
//------------------------------------------------------------------------------

LogLevel 1

Star "Stephenson 2-18/Stephenson 2 DFK 1/RSGC2-18/2MASS J18390238-0605106/Gaia DR2 4253084565963481856"
{
    RA      18 39 02.3709099153
    Dec     -06 05 10.535778038
    Dist    6000                // approx
    
    Class       "M4 0"
    
    RadSol      2158
    Lum         440000
    Teff        3535
}

//------------------------------------------------------------------------------
Steph2-18c.sc
(654 Bytes) Downloaded 522 times
(Put in 'addons\catalogs\stars'.)
scr00921.jpg
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)

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