SpaceX Rockets
MCT, Falcons, Heavy Falcons, Dragons, Red Dragons and the landing pads.
We need the MCT in space engine!
Galaxy "Amatens" // The name of the galaxy
{
Type "SBb" // Hubble classification type
Luminosity 3.84e7 //Sun
RA -5.29 // Right ascension in hours
Dec 2.79 // Declination in degrees
Age 7.2 //in e+9 (G) years
Dist 5462974592.6 // Distance in parsecs
Radius 12255.661462748907 //(80000 light-years) The radius of the galaxy in parsecs
Quat (0 0 0 1) // orientation quaternion
SolFade true // ajout of star generation near the Sun
}
GalaxyModel "Amatens"
{
UseForObject "Amatens"
UseForType "SBb"
Method "SpiralGalaxy"
Position (0, 0, 0)
Radius (1.1, 0.23, 0.12) // (disk radius, bulge radius, bulge thickness)
BBoxRes (8, 8, 8)
floatLOD 0 // 0 = false
LODbase 1
FrontTexture "Amatens.*" //"SBb1.*" //by default
SysTexture "Amatens_sys.*" //"SBb1_sys.*" //by default
FrontImage "Amatens_small.*" //"SBb1_small.*" //by default
SideImage "SBb_side.*" //"Sa_side.*" //by default
emParticleColor (1.0, 1.0, 1.0)
absParticleColor (0.08, 0.24, 0.48)
bParticleColor (1.0, 0.9, 0.7)
BulgeRadius (1.0, 1.0, 1.0)
emDetailR 0.75
emDetailZ 0.5
absDetailR 1.0
absDetailZ 0.5
bDetailR 1.0
bDetailZ 1.0
emParticleDispR 0.3
emParticleDispZ 0.3
absParticleDispR 0.3
absParticleDispZ 0.3
bParticleDispR 0.3
bParticleDispZ 0.3
emParticleSizeCenter 1.2
emParticleSizeEdge 1.1
absParticleSizeCenter 1.1
absParticleSizeEdge 1.2
bParticleSizeCenter 1.7
bParticleSizeEdge 1.7
emParticleMinBrightCenter 0.001
emParticleMinBrightEdge 0.001
absParticleMinBrightCenter 0.03
absParticleMinBrightEdge 0.075
bParticleMinBrightCenter 0.05
bParticleMinBrightEdge 0.05
emParticleBrightnessCenter 0.1
emParticleBrightnessEdge 0.3
absParticleBrightnessCenter 5.0
absParticleBrightnessEdge 3.0
bParticleBrightnessCenter 0.3
bParticleBrightnessEdge 0.0
}
These seem pretty good, I suggest you to partecipate in some discussions so you can reach 10 posts, then you make your own thread about your textures in this section
Luckily for you, I made that system last month.Anyone planning to make a mod about the EBLM J0555-57 system ? It's a triple star system, some info on it https://astronomynow.com/2017/07/12/sma ... tronomers/ , https://en.wikipedia.org/wiki/EBLM_J0555-57.
Nobody wants make minecraft font into SpaceEngine i can't make Minecraft font myself into SpaceEngineHello I would like Minecraft font in SpaceEngine.
If possible yes then you can make Minecraft font texture into SpaceEngine here is http://www.dafont.com/minecraftia.font
Thanks a lot!Luckily for you, I made that system last month.Anyone planning to make a mod about the EBLM J0555-57 system ? It's a triple star system, some info on it https://astronomynow.com/2017/07/12/sma ... tronomers/ , https://en.wikipedia.org/wiki/EBLM_J0555-57.
Your script is not quite correct.
// EBLM_J0555-57.sc
Barycenter "EBLM J0555-57 A-Ab"
{
ParentBody "EBLM J0555-57"
MassSol 1.21138354
Orbit
{
SemiMajorAxis 235.47092620
Period 6791.56853813
Eccentricity 0.0 // Fictional
Inclination 90 // Fictional
ArgOfPericenter 0 // Fictional
MeanAnomaly 0 // Fictional
RefPlane "Ecliptic"
}
}
Star "EBLM J0555-57 A"
{
ParentBody "EBLM J0555-57 A-Ab"
Class "F8"
Teff 6461
MassSol 1.13
RadSol 0.99
AppMagn 9.98
FeH -0.24
Orbit
{
Period 0.021239813514386
SemiMajorAxis 0.0055
Eccentricity 0.0894
Inclination 89.84
ArgOfPericenter -53.7
MeanAnomaly 0
RefPlane "Ecliptic"
}
}
Star "EBLM J0555-57 Ab"
{
ParentBody "EBLM J0555-57 A-Ab"
MassSol 0.08138354
Radius 60000
Orbit
{
Period 0.021239813514386
SemiMajorAxis 0.0762
Eccentricity 0.0894
Inclination 89.84
ArgOfPericenter 126.3
MeanAnomaly 0
RefPlane "Ecliptic"
}
}
Star "EBLM J0555-57 B"
{
ParentBody "EBLM J0555-57"
Class "F8"
Teff 5717
RadSol 0.94
MassSol 1.1713
AppMagn 10.76
Orbit
{
SemiMajorAxis 243.52907380
Period 6791.56853813
Eccentricity 0.0 // Fictional
Inclination 90 // Fictional
ArgOfPericenter 180 // Fictional
MeanAnomaly 0 // Fictional
RefPlane "Ecliptic"
}
}
Whoops, looks like I mixed up.
One question tho, why you kept the ~90° inclination while using the Ecliptic RefPlane? You know, A-Ab eclipse each other, so they need the Extrasolar RefPlane if you're gonna keep that inclination value.
Honestly, I do not know what this 'Extrasolar' reference plane actually refers to.
It's a reference plane where (as seen from the Solar System) 0° is vertical and 90° is edge-on. It's convenient for use about extrasolar orbits (hence the name), so it's used by most scientific papers of this kind as far as I know.