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NathanKerbonaut
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Nathan's Ships 'N' Systems

20 Jan 2017 22:21

Mods I've made during my time using SE. I'm not an expert, so I can't guarantee they're any good.

All mods are made for 0.980e, functionality in 0.990 is not guaranteed

Ships
► Ships
Systems (none, I removed them because they don't work and I don't feel like fixing them)
Last edited by NathanKerbonaut on 11 Jul 2022 07:50, edited 31 times in total.
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
michaelcretignier
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Nathan's Addons and Stuff

11 Apr 2017 16:13

I find you Ga'Hoole system very interesting (btw isn't Mars that were terraformed on your image ?)

I have however a problem. The Ga'Hoole system appears in the finder but I cannot travel toward it because it's "unfindable"

Any idea how to solve it ?
 
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NathanKerbonaut
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11 Apr 2017 20:00

That's weird, can you show me what it looks like when it does that? I can find it just fine :o

Anyways, honestly I'm not too happy with that mod, I might make some changes to clean it up someday. In the meantime I'll add a warning.
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
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NathanKerbonaut
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Nathan's Ships 'N' Systems

25 May 2017 18:47

Introducing: Stellaris ship pack! It's only ships now, but I plan to add more when I have time. I hope you guys enjoy :)

Also, I planned on adding engine effects for the first version, but I decided to leave them out for now. It takes too much time and my schedule will only get busier as finals approach, so if anyone wants to help adding them I'd be more than willing to credit them.
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
PathFinder
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Nathan's Ships 'N' Systems

08 Jul 2017 08:55

hi there,

I have one question mainly, How do I install the systems in the game? 

thanks
 
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NathanKerbonaut
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Nathan's Ships 'N' Systems

08 Jul 2017 09:41

PathFinder, unzip the file and place the catalog folder in the addons folder.
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
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Jackdaw
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Nathan's Ships 'N' Systems

10 Jul 2017 23:32

Wow, these ships are just awesome! I love Stellaris! 
"...perch`e i nostri discorsi hanno a essere sopra un mondo sensibile, e non sopra un mondo di carta."

CPU: AMD Ryzen 5 2600X GPU: AMD Radeon RX 580 8G RAM: 32 GBs Storage (of SE): WD SN750 250G
 
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NathanKerbonaut
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Nathan's Ships 'N' Systems

11 Jul 2017 07:42

Wow, these ships are just awesome! I love Stellaris! 
Thank you :)
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
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DoctorOfSpace
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Nathan's Ships 'N' Systems

11 Jul 2017 12:55

NathanKerbonaut, what did you use to get ships out of Stellaris?
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
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NathanKerbonaut
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Nathan's Ships 'N' Systems

11 Jul 2017 13:13

DoctorOfSpace, I used Ninja Ripper to rip the models, Noesis to convert the .rip files and textures, and 3DS Max to assemble them (the larger ships were ripped as separate pieces and needed to be put together)
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
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NathanKerbonaut
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Nathan's Ships 'N' Systems

10 Jul 2018 07:25

New Elite: Dangerous ship pack! I made this over a year ago during an open beta. I wanted to release this addon in a better state, but unfortunately not every texture is being ripped correctly, so this is the best I can do for now.
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
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ettore_bilbo
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Nathan's Ships 'N' Systems

10 Jul 2018 15:21

New Elite: Dangerous ship pack! I made this over a year ago during an open beta. I wanted to release this addon in a better state, but unfortunately not every texture is being ripped correctly, so this is the best I can do for now.
Cool :-)
Is a rip of orange models during loading? There are some surface not smoothed properly...
 
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NathanKerbonaut
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Nathan's Ships 'N' Systems

10 Jul 2018 17:28

New Elite: Dangerous ship pack! I made this over a year ago during an open beta. I wanted to release this addon in a better state, but unfortunately not every texture is being ripped correctly, so this is the best I can do for now.
Cool :-)
Is a rip of orange models during loading? There are some surface not smoothed properly...
Yep, they're the loading screen ships. I've figured out how to rip higher-resolution models, but I don't have access to all the ships anymore.
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
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ettore_bilbo
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Nathan's Ships 'N' Systems

13 Jul 2018 04:54

I've never tried ninja ripper... for now my cmdr is 30-40k ly from bubble, but when I'll return I could try...
 
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NathanKerbonaut
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Nathan's Ships 'N' Systems

03 Jan 2019 19:29

After lots of experimentation, I've created a workflow for extracting quality models and textures from Elite: Dangerous. By assembling and tweaking in Blender what I ripped, I created an accurate model of the Python, which is available for download as a flyable ship in my new Elite: Dangerous+ pack.

I had a lot of fun making this. I might make another ship like the AspX or, because now I can potentially extract any model I want, space stations, Thargoids, or whatever else.
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v

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