Free planetarium

 
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Hornblower
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24 Dec 2016 18:05

That looks really cool  :lol: 
Could you please try to make some more Star Wars Rebellion ships like X-wings, Y-wings, or the CR90 corvette? At least one of those would be really cool to have in SE  ;) 
Thanks.

EDIT: Nvm, looks like you have the CR90 corvette in the imperial pack  :D
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams
 
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Hornblower
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24 Dec 2016 18:37

They don't seem to be working for me in this version...
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams
 
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HarbingerDawn
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24 Dec 2016 18:41

Updated Spaceship of the Imagination released!
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 4096 MB VRAM
 
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HarbingerDawn
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24 Dec 2016 18:44

Hornblower wrote:
Source of the post They don't seem to be working for me in this version...

A spacecraft pack for 0.9.7.1 isn't going to work right out of the box with 0.9.8.0.

I'm working on the Star Wars stuff right now, but I'm not just doing a compatibility update. I want to add new things and make some improvements before I release it. So it will take a while. I might release a quick compatibility fix first if it starts taking too long, we'll see.
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 4096 MB VRAM
 
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ReneAndre
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08 Jan 2017 17:11

HarbingerDawn wrote:
Hornblower wrote:
Source of the post They don't seem to be working for me in this version...

A spacecraft pack for 0.9.7.1 isn't going to work right out of the box with 0.9.8.0.

I'm working on the Star Wars stuff right now, but I'm not just doing a compatibility update. I want to add new things and make some improvements before I release it. So it will take a while. I might release a quick compatibility fix first if it starts taking too long, we'll see.

it's been quite a while tho, what about the quick compatibility fix? i'm really looking foward to the star wars stuff.
what are the new things though :P 
first order ships?prequel era stuff maybe?
 
muitosabao
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20 Jan 2017 08:55

Hi @HarbingerDawnThank you for the nice models and addons. Any chance to see the Hubble Space Telescope ported to 0.9.8?
Or at least, would you be kind to give me some hints on I could do it myself? I messed a bit about with the files from 0.9.7 and could not get it to work.
Working on a video, and would love to have the HST there.

Thanks so much for all the good work.
 
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LeeP
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04 Feb 2017 23:58

The E-Wing Cockpit looks awesome !!

well, the link for it seems to not be working.
 
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Hornblower
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08 Feb 2017 07:48

HarbingerDawn, could you please make your ISS mod compatible with 0.9.8.0?
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams
 
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Hornblower
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14 Feb 2017 18:42

Your E-Wing Cockpit has a broken download link :C
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams
 
hiigaran
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17 Mar 2017 09:16

Harb, I don't suppose the Homeworld ships are still compatible? The installation instructions don't seem to make sense. There are no folders to merge to when extracting the .zip files to the SE directory, and even if I try to manually look for what I think is the right place, the folder name might not be exactly the same, or consist of the same structure. Currently I can see the list of ships in SE, but I don't see the actual ship when built. Just a marker at an invisible point. This is if I don't put it in the add-ons folder. Following the instructions in your original post and putting it in the add-ons folder, I don't even see the ship list. I've tried adding the model and texture folders as is to the add-ons folder, as well as trying to add only the contents of the add-ons folder in your files to the one in SE's folder.

...Wow, that sounds like a mouthful if you read it out loud!

On another note, how did you actually take the data from the game and put it into SE? Perhaps I can do a few myself. Want to see if I can get some of the ships from the Complex mod to work with SE.

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