Page 53 of 68

Help with creating Mods and Addons

Posted: 10 Mar 2019 08:57
by xingqiu1
Can anybody answer that? How can a planet have two rings?

Help with creating Mods and Addons

Posted: 10 Mar 2019 14:15
by JackDole
xingqiu1 wrote:
Source of the post How can a planet have two rings?

To create a planet with three rings, you can place two moons with rings inside the planet. Look at my addon 'PitchBlack' for that. (The planet 'Fence'.)
Image

Help with creating Mods and Addons

Posted: 11 Mar 2019 02:20
by xingqiu1
JackDole wrote:
xingqiu1 wrote:
Source of the post How can a planet have two rings?

To create a planet with three rings, you can place two moons with rings inside the planet. Look at my addon 'PitchBlack' for that. (The planet 'Fence'.)
Image

I see. Thank you.

Help with creating Mods and Addons

Posted: 13 Mar 2019 21:18
by Arturo100
How do you make a binary star system, I'm new to system creating.

Help with creating Mods and Addons

Posted: 14 Mar 2019 02:55
by JackDole
Arturo100 wrote:
Source of the post How do you make a binary star system, I'm new to system creating.

You can read the 'Manual'.
Especially the chapters: Creating a star and: Creating a planet

And you can find here a very simple tutorial for creating a binary star system: How to make a simple binary solar system

Help with creating Mods and Addons

Posted: 14 Mar 2019 15:23
by Arturo100
thanks.

Help with creating Mods and Addons

Posted: 14 Mar 2019 15:31
by Arturo100
Uh.. I think I will be quiet for now, I will need help for more advanced things in the future.

Help with creating Mods and Addons

Posted: 14 Mar 2019 23:49
by JackDole
Arturo100 wrote:
Source of the post I now need help with some moons.

Here is 'A very simple tutorial on how to create a solar system'.
It also shows how a moon is created.

Help with creating Mods and Addons

Posted: 16 Mar 2019 11:52
by soldies502
How can a person make a galaxy addon?  I don't really understand the parameters... or how its made in general...

Help with creating Mods and Addons

Posted: 16 Mar 2019 12:36
by Gnargenox
I made The Cosmic Eyelash galaxy add on. Download it and look at the whole package. There are notes in the script that might help. There's also a tutorial in these forums that's nearly required reading. Basically it is just a texture with each of the color channels representing stars, clusters, and nebulae dispersion through the galaxy. It must also have an alpha channel for dust. A second graphic file shows what you see as a player for the new galaxy model. I hope that's a good start for you!

Help with creating Mods and Addons

Posted: 16 Mar 2019 12:42
by soldies502
I don't want to make a galaxy with a custom model... I just want to know what the parameters are in galaxy scripts and what they do

Help with creating Mods and Addons

Posted: 16 Mar 2019 12:51
by Gnargenox

Help with creating Mods and Addons

Posted: 16 Mar 2019 17:28
by Arturo100
How do you make a planet with life that has green landmasses?

Help with creating Mods and Addons

Posted: 16 Mar 2019 20:53
by xingqiu1
Arturo100 wrote:
How do you make a planet with life that has green landmasses?

The way to add life is to add the following code statement to the planetary script
Life
 {
 Class   "Organic"
 Type    "Multicellular"
 Biome   "Marine/Terrestrial"
 }

Ways to Turn Land Green
Change the color Lowland, color Upland, color Rock, color LowPlants, color UpPlants in the Surface tab of the planet script. The first three values after the five parameters are green RGB values.Behind the color Snow is the color value of snow.
For example, change to this green one.
colorLowland   (0.509, 0.964, 0.215, 0.000)
 colorUpland    (0.509, 0.964, 0.215, 0.000)
 colorRock      (0.509, 0.964, 0.215, 0.000)
 colorSnow      (1.000, 1.000, 1.000, 1.308)
 colorLowPlants (0.509, 0.964, 0.215, 0.000)
 colorUpPlants  (0.509, 0.964, 0.215, 0.000)

The RGBa values of the other colors are displayed in the URLs below the RGBa value points. The RGBa values of the selected colors are displayed in the box below the RGB Normalized Decimal. Copy them to the corresponding location of the SE script.
http://doc.instantreality.org/tools/color_calculator/

Help with creating Mods and Addons

Posted: 17 Mar 2019 11:20
by Arturo100
It didn't really work, the land was still tannish, even with life. Also how do you add city lights.
Edit: The only way for me to have green landmasses is to edit a existing planet and put life on it then export that.