I have a question regarding placing objects on surfaces without them floating off into infinity. Most of my own experiments with this using the autopilot controls, ship editor and spacecraft.cfg have merely resulted in a growing collection of objects floating near
the parent bodies (or out at the edge of the universe, with hilarious side effects). Searches here and on the web have turned up nothing (it's possible I got the terminology wrong).
Examples of things I've already tried:
- Playing with the various orbit types in the spaceship controls in-game - (No Beans!)
- Messing around with the ship editor - (No Dice!)
- Tinkering with the Orientation and Velocities in the spacecraft config - (Nope!)
- Taking shots in the dark with the Orbit in the config - (Ooh, look, an orbital rover!)
To the experienced modders here, most of those were probably laughably pointless, but I wanted to experiment on my own before dragging you folks into it.
I'm at a loss and am also a rank amateur. Is it possible to bind a spacecraft to a planetary body (or even a star) in such a way as it does not change its location and/or orientation to the parent object or drift in any way? I would greatly appreciate any answers on this subject (definitive or conjectural), even if the answer is it simply cannot currently be done. I'm also perfectly willing to look like an idiot if the answer is an obvious one.