Mr. Abner wrote:Olegson wrote:Mr. Abner wrote:This thing still rattles around my brain... do you mind if I ask why it is not possible at this time? If the ship is already in Space Engine, then the textures are readily available for editing. What am I missing?
It would only work with pure black textures (correct me if I'm wrong) and it's not the result I would like to achieve.
You will in effect transfer the texture to the emission map. This will have the effect of making the object permanently "lit" yet unaffected by external lighting such as stars or planetshine. I believe this is exactly the effect you are looking for.
Okay, a few days back I tried the method you are suggesting to me... it seemed that I messed things up in a hurry and I was convinced that it didn't work (even if it seems logical). I tried it again now after solving other problems and it seems to work! Thanks for convincing me to try it again...and sorry for my impatience