You can find information about creating mods and addons here.
If you still need help with something, post about it in this thread.
kham132 wrote:Source of the post How do you remove a planet with the Remove parameter, like you would do with stars? Or is that not possible?
Remove "ObjectName" {ParentBody "ParentName"}
Ostarisk wrote:Source of the post The ParentBody parameter for the most part is obsolete, so you may delete it. The only time you should use this is when there are two or more catalogued objects with the same name.
An'shur wrote:Source of the post The planet does react to changing these, but after shutting down SE and starting again, the changes don't take effect, but the parameters are changed in the sc. file..
An'shur wrote:Source of the post I aslo have a question. I don't know if it is a glitch, but I have manually changed ColorDesert (or similar parameter) to black and the clouds have also turned black (which, strangely, I welcome in one particular case), however, I would like to know how to change clouds color manually.
SpaceEngineer wrote:An'shur wrote:Source of the post The planet does react to changing these, but after shutting down SE and starting again, the changes don't take effect, but the parameters are changed in the sc. file..
Do you mean that it reacts in the editor? Editor doesn't save changes into file.An'shur wrote:Source of the post I aslo have a question. I don't know if it is a glitch, but I have manually changed ColorDesert (or similar parameter) to black and the clouds have also turned black (which, strangely, I welcome in one particular case), however, I would like to know how to change clouds color manually.
There must be parameters colorClouds0 ... colorClouds3, but their reading from the script seems was lost in the source code... I fixed this for the next update. If not initialized form the script, they become white on terra and oceania, and receives values from the colorDesert on other types of planets.
GalaxyModel "MilkyWay"
{
UseForObject "Milky Way"
UseForType "SBb"
Method "SpiralGalaxy"
Position (0, 0, 0)
Radius (1.1, 0.15, 0.07) // (disk radius, bulge radius, bulge thickness)
BBoxRes (8, 8, 8)
floatLOD 0 // 0 = false
LODbase 1
//FrontTexture "MilkyWay.*"
//SysTexture "MilkyWay_sys.*"
//FrontImage "MilkyWay_small.*"
//SideImage "Sc_side.*"
FrontTexture "UGC1813.*"
SysTexture "UGC1813_sys.*"
FrontImage "UGC1813_small.*"
SideImage "Sc_side.*"
emParticleColor (1.0, 1.0, 1.0)
absParticleColor (0.08, 0.24, 0.48)
bParticleColor (1.0, 0.9, 0.7)
BulgeRadius (1.0, 1.0, 1.0)
emDetailR 1.0
emDetailZ 0.5
absDetailR 1.5
absDetailZ 0.5
bDetailR 1.0
bDetailZ 1.0
emParticleDispR 0.3
emParticleDispZ 0.3
absParticleDispR 0.3
absParticleDispZ 0.5
bParticleDispR 0.3
bParticleDispZ 0.3
emParticleSizeCenter 1.2
emParticleSizeEdge 1.1
absParticleSizeCenter 1.1
absParticleSizeEdge 1.2
bParticleSizeCenter 1.7
bParticleSizeEdge 1.7
emParticleMinBrightCenter 0.001
emParticleMinBrightEdge 0.001
absParticleMinBrightCenter 0.03
absParticleMinBrightEdge 0.075
bParticleMinBrightCenter 0.05
bParticleMinBrightEdge 0.05
emParticleBrightnessCenter 0.1
emParticleBrightnessEdge 0.3
absParticleBrightnessCenter 8.0
absParticleBrightnessEdge 5.0
bParticleBrightnessCenter 0.3
bParticleBrightnessEdge 0.0
}