Here is a terraformed Phobos:
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Here is a terraformed Phobos:
Star "Kalla B"
{
ParentBody "Kalla"
Class "M2 Ib" // spectral class "M1.5Iab-Ib"
Lum 9950.0 // luminosity, or
RadSol 720.5 // radius in Solar radii
MassSol 21 // mass in Solar masses
Teff 3650 // surface temperature in Kelvin
Orbit
{
SemiMajorAxis 7.1 // in AU
Eccentricity 0.0
Inclination 0.0
AscendingNode 0.0
ArgOfPericenter 0.0
MeanAnomaly 0.0
}
}
Star "Kalla A"
{
ParentBody "Kalla"
Class "X"
MassSol 15.0
RotationPeriod 1.0e-7
AccretionDisk
{
Radius 0.00002 // in AU
Temperature 3000 // in Kelvin
Luminosity 250 // in Solar luminosities
Brightness 1 // render brightness scale
Density 8
TwistMagn 60
}
Orbit
{
SemiMajorAxis 6.5 // in AU
Eccentricity 0.0
Inclination 0.0
AscendingNode 0.0
ArgOfPericenter 180.0
MeanAnomaly 0.0
}
}
// MicahMathews
Star "Kalla B"
{
ParentBody "Kalla"
Class "M2 Ib" // spectral class "M1.5Iab-Ib"
Lum 9950.0 // luminosity, or
RadSol 720.5 // radius in Solar radii
MassSol 21 // mass in Solar masses
Teff 3650 // surface temperature in Kelvin
Orbit
{
SemiMajorAxis 5.666667 //7.1 // in AU
Period 8.35905364
Eccentricity 0.0
Inclination 0.0
AscendingNode 0.0
ArgOfPericenter 0.0
MeanAnomaly 0.0
}
}
Star "Kalla A"
{
ParentBody "Kalla"
Class "X"
MassSol 15.0
RotationPeriod 1.0e-7
AccretionDisk
{
Radius 0.00002 // in AU
Temperature 3000 // in Kelvin
Luminosity 250 // in Solar luminosities
Brightness 1 // render brightness scale
Density 8
TwistMagn 60
}
Orbit
{
SemiMajorAxis 7.933333 //6.5 // in AU
Period 8.35905364
Eccentricity 0.0
Inclination 0.0
AscendingNode 0.0
ArgOfPericenter 180.0
MeanAnomaly 0.0
}
}
//------------------------------------------------------------------------------
That would probably work!
SemiMajorAxis B = Dist * MassB / (MassA + MassB)
SemiMajorAxis A = Dist * MassA / (MassA + MassB)
Period = sqrt(Dist ^ 3 / (MassA + MassB))
Problem solved, a rough autoexporter is on the way .Someone knows the Python programming language? I need help for create a script in Blender in order to export directly the .sss file of my modular mods.
I have imported into SE all the modules that make up my ships and stations, every module is an object with the same name in blender, so the script should compose the module lines into the .sss file
Module "NAME_OF_OBJECT" { "Moduli EBH/interplanetary/NAME_OF_OBJECT.cfg" ( 1 0 0 0 0 1 0 0 0 0 1 0 -20 0 0 1) }
I briefly did experiments with a spreadsheet, according what I have found by googling "opengl transformation matrix" but apparently I'm doing something wrong because I can't obtain the final matrix.
You can extract earth textures and catalog from the original pak files to have an idea.