BumpHeight 8.475 // = 10896 + 8579 meters of total elevation span
BumpOffset 0.016 // = 10896 meters below sea level
Hey yes, it's called asral for now, that is the code I'm using and this is the exact path: Asral.pak\textures\planets\Asral\Surface-PBC.
Inside that forder the texture architecture is just as created by cube map, with a base,jpg, neg_x, neg_y, neg_z, pos_x, pos_y, pos_z. files
the duplicate code was removed (I don't know why that remained but it's not an issue anymore).
As for a planet 5, there is one but that is procedural. the object in question is a moon (fourth moon of the second planet around a quaternary star system, two barycenters around the main barycenter).
Sorry for being a nuisance, this just part of a really dear project and I'm finding this issue maddening.