I've shared a few mods recently of real spacecrafts (Chandra Xray Observatory, TESS, Curiosity, and the ISS)
In the post of the ISS Schubatamann draw my attention to an old blog news http://spaceengine.org/news/blog170516/ where Space Engineer described (though I didn't understand well) new kinds of objects (Structure, Artifact, Object and Spacecraft) with codes such as this one:Code: Select all
Structure “Mariner base”
TidalLocked true // up vector automatically derived from FixedPos coordinates
RotationOffset 96 // free parameter – orientation azimuth
FixedPosPolar (99.512224 -6.943654 3399.9) // longitude, latitude and distance from the parent planet center[/font][/size][/color]
I've been searching around some docs or info here and in the manual, but couldn't find any. Can someone explain how to use this? That would come in handy to put the ISS on a fixed orbit.
Thanks to anyone who could help.
I haven't tried myself (yet), but I believe you save that script with a .sc extension, and put it in the addons/catalogs/planets/ folder (create it if necessary). Check the Creating a Planet section in the SE manual for more details.