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SpaceEngine F.A.Q.

Posted: 30 Mar 2020 09:13
by longname
JackDole wrote:
Ray_Parks wrote:
Source of the post is it possible to turn on the orbit of one specific object (i.e. only earth´s orbit)?

longname wrote:
Source of the post If you click the cog button on the panel where orbits are located, you can tick which type of bodies show their orbits. You can't specifically pick a body out, but this should work at making your screen cleaner.

If you turn on orbits (the icon) but deactivate the object group for orbits in the settings, you can see the orbit for a single object. When you select the object!
scr00754.jpg
For Earth you would of course only see the Earth's orbit around the Earth-Moon barycenter. To see the orbit of the earth around the sun, you would have to select the barycenter.

Thank you

SpaceEngine F.A.Q.

Posted: 08 Oct 2020 20:08
by samdanieljones
When it comes to real stars, how accurate are the metallicity values for stars?  Especially curious about the accuracy Carbon/Oxygen ratio.  Knowing if that ratio is accurate would be very useful for making fictional planetary systems, since it would inform which systems might have carbon planets versus silicate ones.

SpaceEngine F.A.Q.

Posted: 22 Oct 2020 12:43
by Zebra Zed
How frequently are updates released?

SpaceEngine F.A.Q.

Posted: 24 Oct 2020 11:13
by longname
Zebra Zed wrote:
How frequently are updates released?

No. There's one guy working on this and I'm sure they'd appreciate one less person being impatient about updates.

SpaceEngine F.A.Q.

Posted: 24 Oct 2020 15:12
by Mosfet
Zebra Zed, updates are done possibly every month as you can see in the Steam page, but not as a given rule, depending on how much time is needed for fixing bugs or the development of new and existing features.

SpaceEngine F.A.Q.

Posted: 24 Oct 2020 17:08
by Zebra Zed
I understand. I am aware that updates are not given at a given rule. That's true. I just wanted to know approximately how frequent updates were released. I thought that development for Space Engine was on a yearly basis. That's because updates seems so slow.

SpaceEngine F.A.Q.

Posted: 24 Oct 2020 17:10
by Zebra Zed
Doe anyone has play Universe Sandbox? It is a dazzling Universe Sandbox where you can create systems and stellar objects with ease. You should give it a try.

For the most part, Space Engine has the most beautiful and appealing graphics.

SpaceEngine F.A.Q.

Posted: 25 Oct 2020 04:05
by FastFourierTransform
Zebra Zed wrote:
Source of the post I just wanted to know approximately how frequent updates were released.

Many new users ask this same question. You can find even in this thread some examples. The answer is always the same. It will be ready when it is ready. I know it sounds rude, but bare in mind that this project was started by a single person in its free time. Now there are a pair of additional contributors and there's a bit of money for it to keep growing, but there are many things to improve (detect and correct bugs) and implement (parts of the algorithm that have to be changed continuosly to adapt to new hardware updates). All of this makes SE a long run project. There are updates each two months, but sometimes it is way more time and others it is just a matter of weeks between them. There is no predictability on this. Problems that might seem insignificant can always turn out to be large and complex implementations might be done rapidly sometimes.
Zebra Zed wrote:
Source of the post Doe anyone has play Universe Sandbox? It is a dazzling Universe Sandbox where you can create systems and stellar objects with ease. You should give it a try.

I've never played it myself but many here obviusly had. Again, I reccomend you use the search tool. There are even entire threads about this topic, like here, here, here and here.

SpaceEngine F.A.Q.

Posted: 25 Oct 2020 08:29
by A-L-E-X
I was considering getting universal sandbox but in the end decided against it because I saw comments indicating that it doesn't stay up to date on exoplanets the way Space Engine does, nor does it show anywhere near the kind of detail on planetary surfaces or atmospheres the way Space Engine does.  And, in the end, how much software can one run at the same time and use?  I already have Space Engine Pro and Starry Night Pro Plus and use them both at the same time, so getting another one would simply be redundant.

With that said, I do have a question.....wiki states that we've discovered 4,500 exoplanets so far.  How many of those are in Space Engine already and is it possible to have a list of real exoplanets in the program so that we can see that in real time (we have that in Starry Night Pro Plus and I see the list contains 3,875 exoplanets as of today.)