Yeah, ray tracing is indeed an awesome way to do things, but the hardware to allow it to be widely implemented in high-resolution real-time graphics just didn't exist until the advent of Nvidia's RTX cards, which are still not that great at it and which are used by only a small fraction of the population. Give it a few more generations and it will be a different story (maybe 4-5 years from now).
In the meantime, we already have very impressive tools for rasterization which can perform very well on existing hardware.
I tried the SOTI from Doctors discord pak, which uses PBR (if I understand correctly), and got very low fps (~10-12fps) on my setup at 5760x1080p (tripple 1920x1080) on ultra settings. On High settings I got something around ~ 25-30fps when orbiting in low altitude around planets and maybe 35-40 fps in interstellar space. When I spawned a 2nd ship (not PBR one
) it became almost unplayable. So would I benefit from an RTX card like the 2080ti or the titan RTX? Just curious - neither have the money nor the intention to buy one - the 2nd is irrelevant due to the 1st of course
..