SpaceEngineer wrote:This artifact is caused by bloom algorithm. Can be reduced by more complex sampling method in shader (software bicubic instead of hardware bilinear), in cost of performance.
Mosfet wrote:Mythplayer wrote:I can't see any galaxy over 20Mly viewer distance in planetarium mode (No probrem in Universe map view)
lasted steam version
go to Settings > Camera tab and see if you have Intergalactic vision checked.