Ultimate space simulation software

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by longname
28 Mar 2020 06:59
Forum: News and Announcements
Topic: SpaceEngine F.A.Q.
Replies: 134
Views: 54036

SpaceEngine F.A.Q.

Hello everybody, is it possible to turn on the orbit of one specific object (i.e. only earth´s orbit)? The "orbits" button in the right side menue activates the orbits of all shown objects, resulting in a mess of lines on screen. I couldn´t find such an option so far. Thank you, cheers! I...
by longname
28 Mar 2020 06:56
Forum: Mods and Addons
Topic: New galaxies
Replies: 106
Views: 37941

New galaxies

IVAN05 wrote:
it does not match???

Well, yeah, as I just stated.There should be brown dust clouds spawning where the galaxy is brown.
by longname
23 Mar 2020 11:17
Forum: Mods and Addons
Topic: New galaxies
Replies: 106
Views: 37941

New galaxies

IVAN05 wrote:
here it is I hope there is a solution or you have understood

It seems that the galaxy doesn't match its texture.
by longname
21 Mar 2020 04:56
Forum: Mods and Addons
Topic: New galaxies
Replies: 106
Views: 37941

New galaxies

I could already download and install the mod but I have a problem and it is that the cartwheel galaxy and its satellites are very bad because every time I approach it they get quite dark and you can see almost nothing you can solve this problem bone is this Well, how do I send the photos so you can...
by longname
08 Mar 2020 14:01
Forum: Development
Topic: General 0.990 Discussion
Replies: 678
Views: 122683

General 0.990 Discussion

Salvo wrote:
No Space Engine news in the whole 2020, weird  :)

There's only one developer and they're trying to fit an entire universe into a magic box the size of a leg, I wouldn't be too surprised.
by longname
05 Mar 2020 15:08
Forum: Feedback and Suggestions
Topic: Possible bug: Incorrect calculation of radii/luminosities of procedural B-type stars
Replies: 12
Views: 685

Possible bug: Incorrect calculation of radii/luminosities of procedural B-type stars

And what data supports which calculation? Actual science and reality? e.g. B0 V star -  https://en.wikipedia.org/wiki/Tau_Scorpii either way, their Luminosity should be in the tens of thousands of sols, not hundreds. Thanks for actually proving your calculation was correct, didn't take long did it?
by longname
03 Mar 2020 14:51
Forum: Feedback and Suggestions
Topic: Possible bug: Incorrect calculation of radii/luminosities of procedural B-type stars
Replies: 12
Views: 685

Possible bug: Incorrect calculation of radii/luminosities of procedural B-type stars

32957 For instance, a B0 V star with a radius of 6.36 solar radii and temperature of 29220 K will have a luminosity of about ~26900 Sols, yet SE calculates its luminosity to be a measly 539 sols Which one is correct, then? Though it was obvious; the former is the correct calculation. There's no way...
by longname
01 Mar 2020 05:23
Forum: Feedback and Suggestions
Topic: Possible bug: Incorrect calculation of radii/luminosities of procedural B-type stars
Replies: 12
Views: 685

Possible bug: Incorrect calculation of radii/luminosities of procedural B-type stars

Fiery Phoenix wrote:
Qr Bbpost For instance, a B0 V star with a radius of 6.36 solar radii and temperature of 29220 K will have a luminosity of about ~26900 Sols, yet SE calculates its luminosity to be a measly 539 sols

Which one is correct, then?
by longname
29 Feb 2020 09:34
Forum: Mods and Addons
Topic: Universe Sandbox 2 to SE File Converter NEW
Replies: 15
Views: 802

Universe Sandbox 2 to SE File Converter NEW

Btw, Pufir and Holl shouldn't be orbiting each other.
by longname
28 Feb 2020 12:21
Forum: Mods and Addons
Topic: Universe Sandbox 2 to SE File Converter NEW
Replies: 15
Views: 802

Universe Sandbox 2 to SE File Converter NEW

32965 Remember that the converter is only working with what the system looks like at the time you export the simulation file. So large orbital changes over time will be totally ignored. Even small changes over the course of hours can't be considered, so things will never look 100% perfect.  But the...
by longname
28 Feb 2020 07:35
Forum: Mods and Addons
Topic: Universe Sandbox 2 to SE File Converter NEW
Replies: 15
Views: 802

Universe Sandbox 2 to SE File Converter NEW

It keeps throwing things out of orbit. With my first test, the orbits were shuffled slightly, but in my second test, a moon that was in a stable orbit around a planet had been flung off. Is there any way you can give me the .simulation file you are converting so I can check it out? Holl around Eter...
by longname
27 Feb 2020 13:06
Forum: Mods and Addons
Topic: Universe Sandbox 2 to SE File Converter NEW
Replies: 15
Views: 802

Universe Sandbox 2 to SE File Converter NEW

It keeps throwing things out of orbit. With my first test, the orbits were shuffled slightly, but in my second test, a moon that was in a stable orbit around a planet had been flung off.
by longname
27 Feb 2020 12:55
Forum: Mods and Addons
Topic: Universe Sandbox 2 to SE File Converter NEW
Replies: 15
Views: 802

Universe Sandbox 2 to SE File Converter NEW

Tried running it and it's missing vcruntime140d.dll, msvcp140d.dll, vcruntime140_1d.dll and ucrtbased.dll. Why am I getting these problems? An update from Visual Studio must have changed some settings and the .exe wasn't compiled with the proper .dll files included. I recompiled and hopefully have ...
by longname
26 Feb 2020 13:01
Forum: Mods and Addons
Topic: Universe Sandbox 2 to SE File Converter NEW
Replies: 15
Views: 802

Universe Sandbox 2 to SE File Converter NEW

Tried running it and it's missing vcruntime140d.dll, msvcp140d.dll, vcruntime140_1d.dll and ucrtbased.dll. Why am I getting these problems?
by longname
26 Feb 2020 12:49
Forum: Mods and Addons
Topic: Universe Sandbox 2 to SE File Converter NEW
Replies: 15
Views: 802

Universe Sandbox 2 to SE File Converter NEW

I like how you actually put the file you want converting into a folder and press a button and it comes out of the other end. Very skeuomorphic, lol. A bit of advice, binary orbits break because the orbit is calculated relative to the star and not the barycenter. The orbits wobble to make the planets...
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