Ultimate space simulation software

Search found 39 matches

by senuaafo
29 May 2019 21:48
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

exporting textures

Is there a way to take a planetary surface texture and modify it?

Ex - I want to take Jupiter's surface and make it more of a blue/greenish hue.

Every time I try to export it's texture for photoshopping, I end up with just a blank image.

thx.
by senuaafo
21 May 2019 22:11
Forum: General Discussions
Topic: Are my planets too bright?
Replies: 7
Views: 1647

Are my planets too bright?

Seems like most planets in SE always appear washed out, a hazy white. Ex- Mars and Venus look white and hazy all the time.
Is this the way they look to everyone else?

Here is a pic of Mars....


Image
by senuaafo
01 May 2019 12:01
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 1631
Views: 218546

Science and Astronomy Questions

Thank you stellarator, that was a great answer. It seems that given the riches of minerals, ect, on a  theoretical habitable planet, fresh water oceans would be quite a reach, especially with a later generation star.... so I guess I'll stick with regular salty oceans and just use abundant rain/evap ...
by senuaafo
30 Apr 2019 23:09
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 1631
Views: 218546

Science and Astronomy Questions

Is it possible to have planets with fresh water seas instead of salt water seas?.... And if so, how difficult would the circumstances be?
by senuaafo
30 Apr 2019 20:55
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

Mosfet wrote:
AlbedoBond, AlbedoGeom and Brightness may affect the apparent magnitude of the moon.

AlbedoGeom seems to do the trick....but there is an abrupt transition once you get to a certain distance.
by senuaafo
30 Apr 2019 20:48
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1235
Views: 210481

General suggestions for SpaceEngine

How about some sort of Lat-Long grid system to superimpose on a planet's surface, so we could judge the sizes and locations
 of features on a planet's surface?
by senuaafo
27 Apr 2019 12:11
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

I have a planet with moons. The moons appear WAY too bright when viewed from a distance, they look like fireflys or flares buzzing around the planet. But, from closer up they look normal. [img] [img]https://live.staticflickr.com/65535/46799248685_165900d1b3_b.jpg[/img] Screenshot (138) by osukent302...
by senuaafo
26 Apr 2019 00:39
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

Can someone explain the colorSea, colorShelf and colorBeach parameters and what they effect? The manual doesn't explain. Do colorShelf and colorBeach control sea water colors (like shallow Beach waters and shallow continental shelf waters) or do they control the landside look of these features? I ha...
by senuaafo
25 Apr 2019 10:53
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

Can somebody please explain what does the OPACITY setting for the atmosphere do?

Also, is there a comprehensive list with explanations of the various settings you encounter in the planetary scripts,
 and the editing page?
by senuaafo
24 Apr 2019 01:04
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

Is there a way to change the colors of these mares so they more closely match the surrounding oceans?
by senuaafo
21 Apr 2019 22:33
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

Blue holes in my oceans I make custom planets in SE, but I keep getting these curious dark blue patches  in the oceans and it ruins the overall realistic look that they would otherwise have. I do not want them there and need to know how to get rid of them. They are visible in the previous pictures I...
by senuaafo
08 Apr 2019 13:43
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

I made sure to do all the updates towards the end of Microsoft's service period before they discontinued support for XP back in Apr 2014. Before I downloaded SE, I saw in the requirements list that It would run on XP. If there are other caviots for it running on XP or on my Dell Vostro machine, then...
by senuaafo
07 Apr 2019 15:56
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

Yeah, that's about how I want it to look. I'm wondering if there is some Dell card issue or something. Could all those warnings mean some of the layers aren't being activated on the Dell....? ….and what does it mean when they are running on the hardware instead of whatever way it was expecting to run?
by senuaafo
06 Apr 2019 15:11
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

I haven't deactivated clouds, I played with the switches and examined the changes it  made to the exported script for days trying all the possibilities. The original Earth displays clouds. Other than that, I don't know of any other planets with  clouds so I couldn't tell you about those. Jupiter and...
by senuaafo
03 Apr 2019 12:50
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1013
Views: 143057

Help with creating Mods and Addons

Hello; I am running SE 0.9.8.0 on a Dell desktop using Windows XP svcpack 3. It is my main  workhorse machine; older, but far more capable than my newer Toshiba laptop. I am  currently getting a buttload of warning messages in the se.log file whenever I start  up, however it appears to be loading an...