Ultimate space simulation software

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by HarbingerDawn
29 May 2019 16:25
Forum: News and Announcements
Topic: HarbingerDawn's 0.990 Streams
Replies: 159
Views: 50071

HarbingerDawn's 0.990 Streams

Mostly like they did before. The textures for most worlds aren't much higher (or any higher) in resolution than in the past. If they were, they would require hundreds of gigabytes at least, which is just impractical.
by HarbingerDawn
29 May 2019 05:56
Forum: News and Announcements
Topic: HarbingerDawn's 0.990 Streams
Replies: 159
Views: 50071

HarbingerDawn's 0.990 Streams

29157 Also I'd like to see some more of the cosmic webb that's easier to see now in 0.990, the screenshots are nice but it's easier to discern three-dimensional depth in space engine when you're moving as opposed to being stationary ( at least when you're in space) I did that here , you can check i...
by HarbingerDawn
29 May 2019 05:51
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427112

Work progress 0.990

Expanding on the point about system requirements and controller support: https://steamcommunity.com/app/314650/d ... 009657136/
by HarbingerDawn
27 May 2019 13:40
Forum: Science and Astronomy Discussions
Topic: Light pollution
Replies: 20
Views: 899

Light pollution

29090 Considering that we're able to create paint of any colour easily, it would be surprising if it isn't possible also to produce a finish for satellite that absorb visible light, but reflect infrared light.  That is, to "paint" satellites in pure infrared. The Sun radiates most strongl...
by HarbingerDawn
27 May 2019 13:28
Forum: General Discussions
Topic: Quick Question about Realism
Replies: 21
Views: 4290

Quick Question about Realism

WhatzGames wrote:
Qr Bbpost I have no idea where to put it

Troubleshooting thread would have been a good place, it definitely has nothing to do with realism.

It's a limitation of SE at the moment. Ships are little more than an experimental feature, and have lots of issues and limitations.
by HarbingerDawn
27 May 2019 11:10
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427112

Work progress 0.990

The Steam store page is live! Read more at the link below:
http://spaceengine.org/blog190527/


Image
by HarbingerDawn
25 May 2019 13:41
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427112

Work progress 0.990

A-L-E-X wrote:
Qr Bbpost any word on pricing?

$19.99, with a possible discount at launch.

A-L-E-X wrote:
Qr Bbpost Also a store link from where the purchase can be made directly when it is released?

Store page will be linked when it's published.
by HarbingerDawn
24 May 2019 09:03
Forum: General Discussions
Topic: Are my planets too bright?
Replies: 7
Views: 775

Are my planets too bright?

29021 When viewing Mars when the Sun is directly behind, for example, lots of light bounces off its surface, which causes the entire surface to appear brighter and more white. This may happen because it uses a texture for its surface instead of procedural terrain, so its reflectivity may not be acc...
by HarbingerDawn
23 May 2019 08:49
Forum: General Discussions
Topic: Are my planets too bright?
Replies: 7
Views: 775

Are my planets too bright?

It looks fine to me.
by HarbingerDawn
21 May 2019 16:18
Forum: Mods and Addons
Topic: Rodrigos Terrain & Clouds Mod
Replies: 94
Views: 36915

Rodrigos Terrain & Clouds Mod

Messier wrote:
Qr Bbpost am I talking rubbish?

Yes
by HarbingerDawn
20 May 2019 14:22
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427112

Work progress 0.990

SCP-10492 wrote:
Qr Bbpost Actually, if you say so much, you might as well publish it in a steam store now.

We're going to as soon as we can. We have to wait for Valve to review and approve it for publication.
by HarbingerDawn
20 May 2019 06:02
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427112

Work progress 0.990

DoctorOfSpace wrote:
Qr Bbpost How? Radar and LIDAR are perfectly fine for mapping out height data of Earth

He's talking about diffuse textures, not height.
by HarbingerDawn
18 May 2019 04:31
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427112

Work progress 0.990

Titan's surface is not visible from space in visible wavelengths, so near infrared is the next best thing. If you don't like that, then maybe I shouldn't mention that the Venus map is entirely made from radar images...
by HarbingerDawn
17 May 2019 21:01
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427112

Work progress 0.990

by HarbingerDawn
14 May 2019 19:05
Forum: General Discussions
Topic: My SE settings
Replies: 9
Views: 2835

My SE settings

I think those sound like typical SE issues and I doubt you can do anything about it.
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