Ultimate space simulation software

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by problemecium
11 Nov 2017 16:31
Forum: Science and Astronomy Discussions
Topic: Interstellar travel thread
Replies: 70
Views: 10409

How do you think we can get to Proxima b?

Currently my bet is on fusion rockets and true life extension. I want to live to visit another star system myself, in person, one day. It's not a sure bet by any stretch, but if I can keep breathing long enough to turn into a transhuman cyborg I just might make it. Fusion rockets because, if FTL is ...
by problemecium
05 Nov 2017 09:03
Forum: Gameplay Discussions
Topic: Okay, this has to happen.
Replies: 15
Views: 7050

Okay, this has to happen.

"Universal Paperclips achieved in 5 hours 5 minutes 48 seconds" might well be a very good argument for why the universal speed limit of c is in fact a good and very important thing xD
by problemecium
29 Oct 2017 17:20
Forum: Space Journeys
Topic: Could you smack into a planet traveling at max speed?
Replies: 8
Views: 2681

Could you smack into a planet traveling at max speed?

SpaceEngine doesn't need to simulate the interior in order to detect when a player is inside the planet - it can simply check whether the distance to the player is less than the planet's radius (plus the terrain height where applicable) and push the player back out.
by problemecium
28 Oct 2017 19:55
Forum: Space Journeys
Topic: Could you smack into a planet traveling at max speed?
Replies: 8
Views: 2681

Could you smack into a planet traveling at max speed?

Indeed, such an event would be dependent on an extraordinarily fast loading speed. Possibly if you turn on the "Immediate" loading mode it can happen, but at very high speeds if you flew through a galactic core or other dense region with lots of potential collision targets, the game would ...
by problemecium
23 Oct 2017 12:54
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 476698

Work progress - 0.9.9.0

Let nobody forget that to this day I am playing SE on an Intel Core i7-3520m laptop cpu with HD 4000 integrated graphics from 2013 with no serious performance issues whatsoever. So trust me: whatever computer you have, unless it's truly ancient, will run SE just fine! (And mad props to SpaceEngineer...
by problemecium
11 Oct 2017 15:47
Forum: Feedback and Suggestions
Topic: Intergalactic stars!
Replies: 33
Views: 15521

Intergalactic stars!

Rouge *Rogue. "Rouge" means "pinkish red." Props to Cosmic_Dreams for getting this right ^^ In other news, I see a point in having rogue stars and other objects, being places one could visit and see as has been mentioned, but since dark matter and electromagnetic fields are invi...
by problemecium
23 Sep 2017 08:20
Forum: Troubleshooting and Solutions
Topic: Unrealistic stars.
Replies: 36
Views: 11464

Unrealistic stars.

Finding an anomalously large star just means you got lucky. They're also easy to spot on account of their size. Find a bunch of these and you may have a point relating to the statistical distributions.
by problemecium
22 Sep 2017 13:05
Forum: Space Journeys
Topic: Image Dump
Replies: 2660
Views: 390056

Image Dump

Today I found you can get some pretty neat screenshots from inside ships: https://i.imgur.com/mugouXW.jpg https://i.imgur.com/mupjyzE.jpg https://i.imgur.com/87lA4bB.jpg https://i.imgur.com/LjQzVA0.jpg https://i.imgur.com/3arYGIX.jpg https://i.imgur.com/JxMSQ3S.jpg https://i.imgur.com/ZXeMXiH.jpg ht...
by problemecium
04 Aug 2017 09:28
Forum: Science and Astronomy Discussions
Topic: Easiest way YOU can find exoplanets from home
Replies: 20
Views: 4037

Easiest way YOU can find exoplanets from home

^ I was just about to come here and mention that myself ^^
by problemecium
24 Jul 2017 17:59
Forum: Development
Topic: New planet classification
Replies: 104
Views: 31452

New planet classification

Hmmm, very interesting and sophisticated. I'll have to go over it all again later. For now, why a distinction between chthonias, terras, carbonias, and ferrias? I suspect that in practice, all planets within these categories fall into a smooth gradient without much of any clear-cut boundaries, and f...
by problemecium
24 Jul 2017 17:25
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 476698

Work progress - 0.9.8.1

The Sun's and Jupiter's barycenter is outside the Sun? I never would have guessed considering their relative masses o_O
by problemecium
19 Jul 2017 11:06
Forum: Science and Astronomy Discussions
Topic: Something must be wrong with this exoplanet...
Replies: 3
Views: 1468

Something must be wrong with this exoplanet...

That, or we found something made of the same substance that makes up the Kerbal planets xD
by problemecium
12 Jul 2017 15:51
Forum: Mods and Addons
Topic: Online spacecraft editor
Replies: 100
Views: 45351

Online spacecraft editor

YES! Circular side segments! An awesome feature I didn't know I needed all along.
There is a minor bug though: If you add a circular section and then move the ship with the < and > keys, it transformographagizes itself into a hexagonal section and clips through stuff.
by problemecium
29 Jun 2017 17:10
Forum: Feedback and Suggestions
Topic: Perhaps a useful resource for further developing wormholes
Replies: 22
Views: 8388

Perhaps a useful resource for further developing wormholes

Those actually remind me of the one I made a few months ago. Great minds think alike I guess ^^; http://imgur.com/tzDMiw7.gif Interactive version here P.S.: @darkenergywarpdrive - keep in mind that this is on a cosmic scale. A "dense" region is denser than its surroundings, meaning it cont...
by problemecium
26 Jun 2017 18:55
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 476698

Work progress - 0.9.8.1

SpaceEngineer wrote:
Qr Bbpost This one could be used as a circumstellar disk (protoplanetary disk).

WHOAAAOOOOOAOOOOAAAAHHHH