Ultimate space simulation software

Search found 107 matches

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by Dr. Kaii
14 Jul 2017 07:49
Forum: Space Journeys
Topic: Good way to add to immersion - what about yours?
Replies: 4
Views: 2324

Good way to add to immersion - what about yours?

Especially for those with VR. What I am doing right now is pretending I have crash landed on a planet. First thing I do is pick a nice place to start then I want for the scene to fully load. The clouds always load last on atmospheric planets so wait a good while. If there is an atmosphere, get a win...
by Dr. Kaii
05 Jul 2017 00:19
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1591
Views: 305019

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Thirdly, this is a beta, if you are frustrated that it has problems, understandable but coming on to the forum and breaking the rules swearing is not acceptable at all. 
by Dr. Kaii
07 Jun 2017 01:09
Forum: Mods and Addons
Topic: Sonic The Hedgehog Universe (SE 0.9.8.0e)
Replies: 15
Views: 10879

Sonic The Hedgehog World (Mobius) (SE 0.9.8.0)

Old thread: http://en.spaceengine.org/forum/17-3583-1 Hello! I want to introduce my first system in SE, in this case I made the world of Sonic The Hedgehog (The planet I made is "Mobius" from the Archie Comic Series, not Earth) Also I add the Little Planet as a moon of Mobius, all of the ...
by Dr. Kaii
30 May 2017 10:44
Forum: Gameplay Discussions
Topic: My idea for a small first "gameplay" mechanic - base building
Replies: 23
Views: 10590

My idea for a small first "gameplay" mechanic - base building

0.98 have a fixed/static orbit syntax: it attaches the object to the parent planet. FixedPosXYZ (x, y, z) FixedPosPolar (longitude, latitude, radius) With a static (uncontrollable) ships in 0.981, it is possible to put a model on the planet surface. We need just more convenient way to do this, some...
by Dr. Kaii
20 Apr 2017 08:12
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

Thanks :)
by Dr. Kaii
20 Apr 2017 07:39
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

James Simons
Thanks!
by Dr. Kaii
19 Apr 2017 05:12
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

Here you go. You are most welcome. If you ever update the credits and wanna add me as "spell checker" or "editor", you know I will smile (not necessary)



by Dr. Kaii
13 Apr 2017 15:13
Forum: News and Announcements
Topic: SpaceEngine F.A.Q.
Replies: 150
Views: 65786

SpaceEngine F.A.Q.

The manual is here.

The specific answer to my question is in the planets modding section: http://spaceengine.org/manual/making-addons/creating-a-planet/

"SpaceEngine can compute Density, MolarMass, Adiabat and Greenhouse based on atmosphere composition"
by Dr. Kaii
13 Apr 2017 08:25
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

Vladimir, are you getting my pms now? You said you weren't. Wondering if anyone is getting them lol
by Dr. Kaii
09 Apr 2017 15:37
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

FINISHED! Only query in this one is please check line 330 "as long as the engine exhaust effect". I am not sure if I did this right. 

I sent you a pm, if you want to check if the pms are working
by Dr. Kaii
09 Apr 2017 11:39
Forum: News and Announcements
Topic: SpaceEngine F.A.Q.
Replies: 150
Views: 65786

SpaceEngine F.A.Q.

I am thinking of starting a small games company and am wondering if there are any  details about what Vladimir plans to do with the SDK - i.e. how much of the engine we will be able to lease etc.?
by Dr. Kaii
09 Apr 2017 10:21
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

Ok, trying to get them all done so here's the second last one (DSOs).  Line 366 onwards, a few times you write something and I am not sure if it should be A) "RGB channels determine the distribution and color of..." or B) "RGB channels are determined by the distribution and color of.....
by Dr. Kaii
07 Apr 2017 10:14
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

Cubemap is done. I didn't understand "Scan of the cubemap texture is standard" in line 81. Could you be more clear? I've added "A" for now
cubemap 1.06 ENG FIXED.txt
(36.52 KiB) Downloaded 229 times
by Dr. Kaii
06 Apr 2017 23:23
Forum: Feedback and Suggestions
Topic: Spellcheck of the SE website
Replies: 38
Views: 11277

Spellcheck of the SE website

Yes. Also I have reattached it because I just saw a mistake of my own on that line. To be honest, now that I've re-read it, I don't know what problem I had before, but check it just to be safe. creating a star 0980 ENG FIXED.txt Also the 4th paragraph, the second word "Lets", should be &qu...
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