Ultimate space simulation software

Search found 122 matches

  • 1
  • 3
  • 4
  • 5
  • 6
  • 7
  • 9
by Phunnie
08 Dec 2018 23:00
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

What do you mean? If you mean FFT's catalog and the the one I posted, yes they can be used without any issues together. They can still both be used with default catalogs too, but might cause some warnings. Nothing to worry about, it will not impact your performance or gameplay. SE has a mechanism th...
by Phunnie
08 Dec 2018 22:56
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

25136 No idea, I don't get those errors. The ' x7V ', ' x4V ' (and so on) errors are in your ' 2M.csv ' file. (I have not tested the other big files.) (The ' 800k.cs v' file contains an 'x7V' error.) There were less errors in the 5M pak file, but I still counted 59 spectral class errors as well as ...
by Phunnie
08 Dec 2018 16:07
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

Updated to V2.9. All details in changelog.  Basically just replaced the way spectral classes are assigned and also diversified the spectral classes. Please leave any bugs or suggestions in this thread. I'll try to do things as fast as I can. Finals are soon though, so I'll try to do things whenever ...
by Phunnie
08 Dec 2018 12:54
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

25136 No idea, I don't get those errors. The ' x7V ', ' x4V ' (and so on) errors are in your ' 2M.csv ' file. (I have not tested the other big files.) (The ' 800k.cs v' file contains an 'x7V' error.) Ah. I see them now. Thanks Jack. I'm currently working on redoing the spectral classes using the HR...
by Phunnie
08 Dec 2018 12:24
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

For Phunnie- when were the latest updates made to the files? In the changelog it doesn't specify that.  I downloaded the files on 11/26 were there any changes made after that? No. I haven't had much time. Also, in the screenshots, the 3M version looks a lot more detailed than the 5M version- is tha...
by Phunnie
30 Nov 2018 17:56
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

Oh I thought you could just graph them on the H-R diagram if you knew their absolute magnitude and color index https://en.wikipedia.org/wiki/Hertzsprung%E2%80%93Russell_diagram#/media/File:HRDiagram.png In this diagram you can plot them just by knowing those two things. Color Index (B-V) correspond...
by Phunnie
30 Nov 2018 06:29
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

Omg thats huge, one billion stars is more massive than any planetarium program I know of. One question I have is when the data is fully processed will all the spectral types and classes of stars be known?  I would hope that was part of the initial collection of data, as thats pretty essential.  It'...
by Phunnie
29 Nov 2018 05:59
Forum: Space Journeys
Topic: Your SpaceEngine Videos
Replies: 351
Views: 88272

Your SpaceEngine Videos

Guys its (probably) not (just) the cpu.. the program runs out of usable RAM. The moment it hits 3+ gigs of RAM usage it quits to desktop. I have a monster CPU and have the same fate.. I tried the 5M database and even when I disable proc+cat. galaxies, proc.stars & proc clusters I can go up to ~...
by Phunnie
27 Nov 2018 15:11
Forum: Off-topic Discussions
Topic: SE Minecraft Server
Replies: 1
Views: 5889

SE Minecraft Server

Hello all, as the title suggests, we have launched a Minecraft server for SpaceEngine users. To join, simply fill out the following forms:  https://docs.google.com/forms/d/e/1FAIpQLSdlEzRKhvsC4vOIY6ByK5HXVlPdXIaPvWZtko56NZI7SbgwZQ/viewform or leave your username down below, or PM it directly to me....
by Phunnie
25 Nov 2018 19:57
Forum: Space Journeys
Topic: Your SpaceEngine Videos
Replies: 351
Views: 88272

Your SpaceEngine Videos

Made a video featuring Gaia Catalog addon :~)
by Phunnie
24 Nov 2018 07:26
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

I made a showcase video. -dsFHuTaALY Should add a little warning that there is quite a bit of flickering. Video was super compressed as original file size was unbelievably massive. It was still really big after being compressed. (15GB raw, compressed.) Watching the video in 1440p reduces that effect...
by Phunnie
17 Nov 2018 17:23
Forum: News and Announcements
Topic: Website news
Replies: 42
Views: 19066

Website news

And it seems the forums is under attack again. Yay.
by Phunnie
16 Nov 2018 09:38
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

24475 All stars have a parallax > 0. NO! Quote from the Gaia FAQ: Why are some parallaxes less than zero? Negative parallaxes are caused by errors in the observations. Even if a negative distance has no physical meaning, there are a certain number of stars expected to have negative parallaxes just ...
by Phunnie
16 Nov 2018 07:43
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

24455 I was hoping the 2m would be fixed too because I still have this problem when I have 2M installed: Stars that shouldn't exist or shouldn't be that bright show up in weird spots in our sky with weird names: You might have an outdated version. Nope. Redownloaded to be sure, no change at all fro...
by Phunnie
16 Nov 2018 05:05
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 119
Views: 25976

GAIA to SpaceEngine catalogs

' phot_g_mag > 8.5 ' ensures that most Hipparchos stars are excluded and ' parallax > 0 ' should filter out most stars with incorrect distances! Filtering by parallax means nothing lol. All stars have a parallax > 0. Parallax is the angle formed by the apparent shift of the background in relation t...
  • 1
  • 3
  • 4
  • 5
  • 6
  • 7
  • 9