Ultimate space simulation software

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by kham132
27 Apr 2017 17:40
Forum: Mods and Addons
Topic: Artist Rendition-Accurate Exoplanets
Replies: 110
Views: 32892

Artist Rendition-Accurate Exoplanets

TheRedstoneHive, yep.
by kham132
26 Apr 2017 20:34
Forum: Mods and Addons
Topic: Artist Rendition-Accurate Exoplanets
Replies: 110
Views: 32892

Artist Rendition-Accurate Exoplanets

TheRedstoneHive, how would I do that?
by kham132
26 Apr 2017 17:24
Forum: Mods and Addons
Topic: Artist Rendition-Accurate Exoplanets
Replies: 110
Views: 32892

Artist Rendition-Accurate Exoplanets

DoctorOfSpace, I already got something, but I'm interested in what you'd come up with!
Image
by kham132
25 Apr 2017 19:03
Forum: Mods and Addons
Topic: Artist Rendition-Accurate Exoplanets
Replies: 110
Views: 32892

Artist Rendition-Accurate Exoplanets

I tried as hard as I could to make it look like the artists impressions while still making it a solid planet, but it didn't work out.
If you're bothered by that, I'll come up with something.
by kham132
19 Apr 2017 21:28
Forum: Mods and Addons
Topic: Artist Rendition-Accurate Exoplanets
Replies: 110
Views: 32892

Artist Rendition-Accurate Exoplanets

Title basically says it all.  The goal of this was to emulate the look of the artist renditions of the planets, while getting as close as I can to it's ESI. I've kinda given up on the ESI aspect, but kept the looks. The 2020 Update! After years of waiting, the Artist Rendition-Accurate Exoplanets ad...
by kham132
04 Apr 2017 21:21
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1088
Views: 202815

Help with creating Mods and Addons

I'm planning on an addon where I change potentially habitable exoplanets to match their "authors illustrations", while also getting them to their predicted ESI. My question is how would I lower the ESI of this planet? I know that changing the radius, mass, and temperature influences the ES...
by kham132
01 Apr 2017 16:12
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1088
Views: 202815

Help with creating Mods and Addons

trini_gamer, I found these downloads; http://forum.spaceengine.org/viewtopic.php?f=3&t=159&p=5045&hilit=star+wars#p5045

Also, can someone link another download for Rodrigo's Terrain Mod?
by kham132
29 Mar 2017 21:16
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1291
Views: 279357

General suggestions for SpaceEngine

Similar to what spaceguy is saying, could canyons/rivers look like this anytime soon?
Image
by kham132
27 Mar 2017 12:41
Forum: Mods and Addons
Topic: How to Make City Lights (0.980+)
Replies: 28
Views: 11927

How to Make City Lights (0.980+)

To be fair, none of us know the criteria an intelligent civilization will have. How old will the planet have to be? Would the planet even be habitable enough for an intelligent civilization to evolve on it? Would the species even see in the visible spectrum, and thus, have to light up their cities f...
by kham132
26 Mar 2017 21:46
Forum: Mods and Addons
Topic: How to Make City Lights (0.980+)
Replies: 28
Views: 11927

How to Make City Lights (0.980+)

Sure thing! Advanced intelligence: GlowMode "Night" GlowColor (0.70, 0.50, 0.10) GlowBright 3 volcanoMagn 0 volcanoFreq 3276 volcanoDensity 256 volcanoOctaves 16 volcanoActivity 5 volcanoFlows 0.75 volcanoRadius 0.75 volcanoTemp 1e+007 Mothership: GlowColor (0.00, 1.00, 0.00) GlowBright 1 ...
by kham132
26 Mar 2017 17:00
Forum: Mods and Addons
Topic: How to Make City Lights (0.980+)
Replies: 28
Views: 11927

How to Make City Lights (0.980+)

PlutonianEmpire, I added it just now.
by kham132
25 Mar 2017 14:48
Forum: Mods and Addons
Topic: How to Make City Lights (0.980+)
Replies: 28
Views: 11927

How to Make City Lights (0.980+)

Custom City Lights Remember those old city lights that broke after 0.974 RC2? Well, I've tried to reintroduce that into 0.980 and hopefully future versions. The absolute first step to make this work is to put the attached 'tg_common' folder into your addons>shaders folder. This doesn't affect the l...
by kham132
19 Mar 2017 09:23
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 393
Views: 110585

Mods and Addons - Requests, suggestions and ideas

PlutonianEmpire, I'm actually trying to make the lights work for 0.980 volcanoes.
Put the attached file into your addons>shaders folder.
by kham132
02 Mar 2017 21:48
Forum: Space Journeys
Topic: Image Dump
Replies: 2781
Views: 484551

Image Dump

ImageImageImage
by kham132
22 Feb 2017 18:39
Forum: Science and Astronomy Discussions
Topic: TRAPPIST-1
Replies: 99
Views: 42508

Exoplanets news thread

Also, the planets's temperatures seem   only slightly colder than normal. When my system generated, planet B was 123 C (hot Oceania), and planets D-F were terras (but still pretty cold) http://imgur.com/XtwWstJ.jpg If you're thinking about changing the star's temperature, make it a very small change.