Ultimate space simulation software

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by JackDole
04 Jul 2019 04:07
Forum: Space Journeys
Topic: Image Dump
Replies: 2496
Views: 309506

Image Dump

xingqiu1 wrote:
Qr Bbpost Image

Your picture reminds me a little of this spaceship.
Delfin02.jpg

And it reminds me that I would like to see it in SpaceEngine.
http://vagabonddeslimbes.overblog.com/v ... er-dolphin
by JackDole
04 Jul 2019 00:17
Forum: Mods and Addons
Topic: JackDole's Universe 0.990
Replies: 26
Views: 2286

JackDole's Universe 0.990

Addon to the World Ship Addon  :D

I made two additional 'Control' planets, at the 'poles', where the rings cross.
scr00074 (2).jpg

Put the script in 'addons\catalogs\planets'.
ControlWorlds.sc
(8.49 KiB) Downloaded 12 times
by JackDole
03 Jul 2019 23:30
Forum: Mods and Addons
Topic: JackDole's Universe 0.990
Replies: 26
Views: 2286

JackDole's Universe 0.990

30391 How are the ones on this page different from the ones you made earlier? I have made 'Terra' planets with life from them. 30391 Also what is the difference between the Goblin here and the earlier one (which I also reinstalled). The orbital data is a bit more up to date. 30391 should I delete y...
by JackDole
03 Jul 2019 17:34
Forum: Mods and Addons
Topic: JackDole's Universe 0.990
Replies: 26
Views: 2286

JackDole's Universe 0.990

30388 with Vlad integrating Teegarden's Star's planets into the new version, can I still add yours? I do not know exactly. But in any case, you would have to unpack the .pak archive, load the files into an edfitor, and save again so that the files have a newer date than the version built into SE 0....
by JackDole
02 Jul 2019 08:15
Forum: Space Journeys
Topic: Image Dump
Replies: 2496
Views: 309506

Image Dump

World Ship
scr00072 (3).jpg
scr00075.jpg
by JackDole
02 Jul 2019 02:58
Forum: Mods and Addons
Topic: JackDole's Universe 0.990
Replies: 26
Views: 2286

JackDole's Universe 0.990

World Ship (Inspired by the Magog World Ship, from the television show Andromeda.) Okay, I have now also made a version for SE 0.990 . scr00072.jpg scr00075.jpg scr00079.jpg But it requires a pretty good computer because the rings are made up of 600 segments. Loads pretty slowly. At least for me. (...
by JackDole
01 Jul 2019 10:14
Forum: Space Journeys
Topic: Image Dump
Replies: 2496
Views: 309506

Image Dump

Orbital ring
scr00075.jpg
scr00074.jpg
scr00077.jpg
by JackDole
29 Jun 2019 22:32
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 312
Views: 8987

Troubleshooting and bug reports - SpaceEngine 0.990

Not_Dudidude wrote:
Qr Bbpost Please help me fast

Post your 'se.log'. It is located in the 'system' directory of SpaceEngine.
by JackDole
29 Jun 2019 22:23
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 520
Views: 74247

General questions about SpaceEngine

30320 The only place I see "Planetarium" and "Flight Simulator" items is the opening screen.  The first item is "Continue".  If I click on "Flight Simulator" the message I get is "Flight Simulator is in the Alpha stage - Work in progress".  What do ...
by JackDole
29 Jun 2019 22:10
Forum: Off-topic Discussions
Topic: BREAKING: New potentially habitable exoplanet found around Teegarden's star
Replies: 10
Views: 588

BREAKING: New potentially habitable exoplanet found around Teegarden's star

30318 oh sorry, I thought those were procedurals, I didn't know that star had so many planets! There are only two planets. And with the latest version of course I meant version 35.1660 . (I had this version already a bit earlier.) (Of course, the many planets in the previous version were procedural.)
by JackDole
29 Jun 2019 15:30
Forum: Mods and Addons
Topic: JackDole's Universe
Replies: 373
Views: 92962

JackDole's Universe

World Ship (Inspired by the Magog World Ship, from the television show Andromeda.) This works only with the old SE 0.980 / 0.980_e. That's why I'm releasing it here. scr00055.jpg scr00023.jpg scr00056.jpg Worldship.pak (Put in the ' addons ' folder.) For the SE 0.990 version look here: http://forum...
by JackDole
28 Jun 2019 09:23
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 312
Views: 8987

Troubleshooting and bug reports - SpaceEngine 0.990

meegja wrote:
Qr Bbpost Ehr .... no?

These 'neuter' only mean that the gender of the planets is neutral. Not masculine and not feminine. Otherwise the terms would be 'masculine' or 'feminine'.
In addition, the flawed term was '#neuter', it was not 'neuter'!
by JackDole
28 Jun 2019 09:10
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 312
Views: 8987

Troubleshooting and bug reports - SpaceEngine 0.990

meegja wrote:
Qr Bbpost I found it :)
From the *-gui.cfg in ..\SpaceEngine\data\locale:

No! :|
by JackDole
28 Jun 2019 04:17
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 312
Views: 8987

Troubleshooting and bug reports - SpaceEngine 0.990

SCP-10492 wrote:
Qr Bbpost What is the meaning of #neuter appearing in planet classes?

I would say that is a mistake in your language file. Which language do you use?
by JackDole
26 Jun 2019 21:11
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 312
Views: 8987

Troubleshooting and bug reports - SpaceEngine 0.990

30259 what is the difference between Continue and Planetarium?  I usually click on Continue. With ' Continue ' you continue the last session with SpaceEngine. If you used the ' Flight Simulator ' at the last session, SE will continue in 'Flight Simulator' mode. If you have used the ' Planetarium ',...
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