Ultimate space simulation software

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by PlutonianEmpire
30 Aug 2019 03:42
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1068
Views: 166499

Help with creating Mods and Addons

Any tips on how to convert old shader mods to 0.990, given our limitations?
by PlutonianEmpire
30 Aug 2019 01:46
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 628
Views: 53384

Troubleshooting and bug reports - SpaceEngine 0.990

Side textures on ALL galaxies are refusing to load. All Im getting are galactic bulges with no disks. Every single disk galaxy is like this. Also, the "remove" feature for custom addons of existing systems is not working, causing multiple duplicates
by PlutonianEmpire
29 Aug 2019 07:10
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 628
Views: 53384

Troubleshooting and bug reports - SpaceEngine 0.990

Telling SE to stop using ram at a certain threshold wont work. I set RamSizeMax to 4096 because my graphics card stops working at almost 4 gb of usage. On my machine, this is what happens when I try to turn on detail textures. Dell Inspiron 5547, Intel HD 4400. (Posting the following two at least fo...
by PlutonianEmpire
29 Aug 2019 06:56
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 96
Views: 39168

PlutonianEmpire's Imperial Addon Archives

Finally bought 0.990. My shaders indeed wont work in 0.990. :cry: My custom atmospheres also wont work in it. :cry: Everything else loads fine tho. Will need to tweak for future dual versions (one for 0.980, the other for 0.990+) of my mods, in order to remder properly for each version
by PlutonianEmpire
26 Aug 2019 06:16
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy News
Replies: 742
Views: 119563

Science and Astronomy News

Tbh, the only reason I want Einstein to go down is so we can finally flip the bird at all the nay-sayers who say no to time-dilationless warp drive. :P
by PlutonianEmpire
11 Aug 2019 21:21
Forum: Space Journeys
Topic: Your SpaceEngine Videos
Replies: 332
Views: 69385

Your SpaceEngine Videos

I used two of my favorite games, Space Engine 0.980 and The Sims 2 to create a fake movie intro for a fictional movie based in my TPE worldbuilding setting. Hope y'all like. :) 5rB9Jsj7z7s I was supposed to reshoot and completely redo the Sims portion, but my OBS broke and stopped recognizing TS2 wh...
by PlutonianEmpire
04 Aug 2019 02:03
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 96
Views: 39168

PlutonianEmpire's Imperial Addon Archives

Ensabahnur wrote:
@Plutonian I was wondering do the palette and the Main user cfg tweaks still work as intended in 990?

For sure I know the palette won't, but I dont know about my cfg tweaks, and I dont have 0.990 for the time being so I can't say for sure. ;_;
by PlutonianEmpire
28 Jul 2019 06:00
Forum: Mods and Addons
Topic: Mosfet Space-y Mods
Replies: 50
Views: 31184

Mosfet Space-y Mods

Ja maybe! :)
by PlutonianEmpire
28 Jul 2019 05:28
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1270
Views: 237019

General suggestions for SpaceEngine

Edit: Removed inflammatory "suggestion" I should not have said. Sowwy :(
by PlutonianEmpire
28 Jul 2019 04:45
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy News
Replies: 742
Views: 119563

Science and Astronomy News

I remember posting that news bit about the extended disk size last year here, either on the forum or on the Discord (I cant remember exactly which I posted it on atm)
by PlutonianEmpire
28 Jul 2019 03:39
Forum: Mods and Addons
Topic: Mosfet Space-y Mods
Replies: 50
Views: 31184

Mosfet Space-y Mods

Not gonna lie, that ship with the 3 green domes kinda reminds me of that "Exodus" space ship from SimEarth SNES :)

Edit: Found it! :D
Image
by PlutonianEmpire
28 Jul 2019 02:56
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 96
Views: 39168

PlutonianEmpire's Imperial Addon Archives

Really sad that the shaders are private now, your shaders created some absolutely astonishing (and gpu intensive :D) terras in 0.98, whereas the stock 0.99 terras look dull and childish. There is simply not comparison I just saw this in the addon help thread: For me, the addon Rodrigo works fine on...
by PlutonianEmpire
28 Jul 2019 02:21
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 96
Views: 39168

PlutonianEmpire's Imperial Addon Archives

Ja same. And thank you! (And yay! Quick reply has finally been fixed for mobile Firefox! Many thanks to the devs! :D ) And, GPU intensive? :O That's the first I've heard of my shaders doing that. Im on a relatively low end laptop (see my sig, if you have them turned on) and I never noticed any real ...
by PlutonianEmpire
13 Jul 2019 14:48
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1068
Views: 166499

Help with creating Mods and Addons

30564 rodrigosmod099.pak Okay, if I use this version, I get this message. Error.jpg If I click ' Ja ' (Yes), SpaceEngine will load. But my planets look like this: scr00035.jpg Instead of this: scr00036.jpg (You have to have a very special version of SE 0.990 that Rodrigo's mods works for you!) So, ...
by PlutonianEmpire
13 Jul 2019 14:30
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Planet Palettes
Replies: 82
Views: 33109

COMMUNITY ADDON - Planet Palettes

Definitely not from me for a while, sadly ;_; I splurged on Stellaris the same time 0.990 went public, cuz I was originally (Edit: And regrettably) upset about certain aspects of 0.990, so now I gotta budget all over again xP
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