Ultimate space simulation software

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by SpaceSpade
23 Apr 2020 00:28
Forum: Development
Topic: Work progress 0.991
Replies: 76
Views: 19059

Work progress 0.991

We haven't found any of those. But these are theoretically possible objects.
by SpaceSpade
17 Apr 2020 18:30
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

It is planned to be done in the future.
by SpaceSpade
16 Apr 2020 01:20
Forum: Development
Topic: Work progress 0.991
Replies: 76
Views: 19059

Work progress 0.991

Alright, I'm here to offer a few possible updates of star/planet classification. Planet updates: Neptune class subdivision depending on composition: Hydrogenic neptune - Uranus/Neptune analog. Volatile neptune - neptune forming of aquaria, whichs mass is *percentage enough to cover entire land with ...
by SpaceSpade
09 Apr 2020 11:55
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

It is understood that the majority likes everything to be simple and clear, but all in all, this is science and it can't be without difficulties. And if my suggestion about neptune class division would ever be accepted, it wouldn't make things really complicated. We would just fully separate neptune...
by SpaceSpade
09 Apr 2020 05:16
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

I'm sorry, like really sorry, but I would like to know opinion about my asteroid belt, cloud map and neptune classification suggestions.
by SpaceSpade
09 Apr 2020 00:06
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

That's just because in the script files of all object catalogues (located in Catalogs.pak) there is only basic information given (for planets these are: name, parent star, mass, sometimes radius, orbit parameters and rings' inner and outer radii).
by SpaceSpade
07 Apr 2020 02:40
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

Also, I don't really like the thing about neptune class itself . I'd like to offer to divide this class into new ones or at least to create subclasses within this class by using special adjectives. The reason of this is that neptunes in SE have only one common feature: thick atmosphere and global SC...
by SpaceSpade
03 Apr 2020 03:15
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

I have an idea about how to find out, whether the planet is terra or neptune,  we need to know the minimal and maximal heights of the planet's highlands/continents, then we need to know the pressure and temperature at the surface to know if they allow SCF to exist or not,  if they allow, then we nee...
by SpaceSpade
22 Mar 2020 12:06
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

And also, I noticed that when clouds have negative velocities, the spinning direction of clouds doesn't change, they just spin backwards. I think this needs to be fixed in later versions, because this would also help in creating procedural cloud textures (textures for Venus for example).
by SpaceSpade
16 Mar 2020 07:27
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

Also, I have an idea about adding asteroid belts. I even have a certain script scheme: AsteroidBelt (or AsterBelt) "Name" {      ParentBody "Parent's name"      InnerRadius                            // Inner radius given in AU.      OuterRadius                           // Outer...
by SpaceSpade
11 Mar 2020 01:30
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

'Sup. I want to offer an idea, which would help in creation of procedural textures for giant planets. For that we need to simply introduce a new system of cloud pallet coloration. It is simple, just like in US2 you will need to color every cloud stripe zone yourself. No, I don't want this pallet col...
by SpaceSpade
02 Feb 2020 09:34
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 1079
Views: 176102

Help with creating Mods and Addons

Hello, I wonder, what makes certain a cloud texture appear on different objects. Like those V-shaped clouds on terrestrial planets and band-like ones on neptunes, jupiters and brown dwarfs. Some shader settings? Also I want to know if there is any way to render clouds on stars.
by SpaceSpade
09 Jul 2019 15:55
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1286
Views: 248297

General suggestions for SpaceEngine

Hello everyone. I have an extraordinary idea. I'd like to offer a new class of planets - methane planet. This planet would resemble a dead brown dwarf: basically, a brownish gas giant planet with an atmosphere made of methane with a small percentage of ammonia. Internal structure of such planet woul...
by SpaceSpade
06 Jun 2019 11:36
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Catalog Fixes for SE
Replies: 143
Views: 52033

COMMUNITY ADDON - Catalog Fixes for SE

This red dwarf (OGLE-2005-BLG-390L) had a diametre of 0.19 AUs, which is wrong for these stars, in fact even the Pollux' diametre is about 0.07 - 0.09 AUs. There is also its planet's addon, which features some orbital changes in order to prevent the planet becoming an ice world after decreasing the ...
by SpaceSpade
28 May 2019 07:43
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 504807

Work progress 0.990

Quite of a "big bang" for the whole SE community. )))