Free planetarium

Search found 13 matches

by SCtester
27 Jun 2017 19:51
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 367
Views: 103458

Work progress - 0.9.8.1

9097 Not sure where to place the credits button. Tried in the main menu, but don't like that. How about this? This is all fantastic work, SpaceEngineer and Duke. And I think that's probably a good place for the credits button - I'm just thinking though, that style of button you used for the credits...
by SCtester
03 Jun 2017 08:40
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 367
Views: 103458

Work progress - 0.9.8.1

i wish it had a UI similar as Universe Sandbox or Windows 10 dark. more flat with less roundness  https://scontent.ftij1-1.fna.fbcdn.net/v/t31.0-8/18768413_1947412262161969_6961764221563455259_o.jpg?oh=7e6cdbb23498fbb2c27f74dc9e765a94&oe=599BD67B Agreed, however the latest UI skin by SpaceEngin...
by SCtester
17 May 2017 12:13
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 367
Views: 103458

Work progress - 0.9.8.1

7539 I can also put a preview to each row of the table, but then it will be much smaller. What do you think? The new locations menu looks really nice, good work SpaceEngineer! I would personally like to have small previews on each row, however I completely understand those who don't want it. Would ...
by SCtester
17 May 2017 12:07
Forum: Development
Topic: What UI skin do you use?
Replies: 17
Views: 1038

What UI skin do you use?

Currently I use Retro Black, as to me it looks the most modern (funnily enough, considering it's called "retro"). Though I'll certainly be switching to the new UI skin once 0.981 comes out! =)
by SCtester
13 May 2017 08:29
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 367
Views: 103458

Work progress - 0.9.8.1

7425  My one very minor suggestion would be to round the corners a bit of the control bars on the side and bottom. Ah, I see. Okay, that makes sense then. 7425 This is possible since 0.9.7.3. Skin textures and config files are in the data/textures/common/. Wow, thanks for that info! I'm such a derp...
by SCtester
12 May 2017 18:21
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 367
Views: 103458

Work progress - 0.9.8.1

New UI skin. Based on a sketch made by this guy . scr00603.jpg scr00604.jpg I am beyond ecstatic about this. For the longest time I've been wanting a cleaner UI look, and it's finally here! Thank you so much SpaceEngineer. It looks great. My one very minor suggestion would be to round the corners a...
by SCtester
06 May 2017 12:07
Forum: Feedback and Suggestions
Topic: Suggestions & Feedback about the Website and Forum
Replies: 239
Views: 15556

Suggestions & Feedback about the Website and Forum

In the general suggestions section of the forum, the first post should include a list of all the frequently suggested additions, as well as a large and noticeable prompt for users to read the list before posting their own suggestions. Hopefully this could help reduce the amount of similar suggestion...
by SCtester
06 May 2017 11:57
Forum: Development
Topic: SpaceEngine TODO
Replies: 40
Views: 10335

SpaceEngine TODO

There are so many things that could be updated, but I thought I'd give my two cents about what I would prioritize if I were in SpaceEngineer's situation. I know this list would be different for everyone, but hey, there's no harm in sharing my thoughts. Some of these aren't listed in the official tod...
by SCtester
05 May 2017 21:15
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 610
Views: 28998

General suggestions for SpaceEngine

This is a suggestion, not for SpaceEngine in specific, but for what you could extend SpaceEngine to be as a scientific platform.  SpaceEngine is an absolutely amazing tool, not only in it's graphics and playable value, but also as a scientific tool. My proposition is to break SpaceEngine into two so...
by SCtester
06 Apr 2017 11:58
Forum: Feedback and Suggestions
Topic: Logo, UI, Fonts Suggestions
Replies: 20
Views: 2276

Logo, UI, Fonts Suggestions

As a follow-up to my previous post, I also redesigned the main GUI of the game. (Just a mockup, however, it doesn't actually work) In my design, I simplified the layout a lot, and made it look a lot more modern. The current SE design has all the tools and all the information right there, so it's har...
by SCtester
06 Apr 2017 10:43
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 610
Views: 28998

General suggestions for SpaceEngine

The goal of SE is to be realistic, not conform to Hollywood.  Hollywood black holes, even the one in Interstellar, are not realistic. I have however modified the black hole shader to be similar to what you suggested, there is an older version in my mod thread which I will be replacing with an updat...
by SCtester
05 Apr 2017 18:51
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 610
Views: 28998

General suggestions for SpaceEngine

My suggestion is very minor change, to do with black holes, specifically their accretion disks. They look pretty good as they are, however I messed around with them in the editor, and I got it to looks even better, and more like the hollywood-style black holes.  So the changes I made to the paramete...
by SCtester
05 Apr 2017 18:16
Forum: Feedback and Suggestions
Topic: Logo, UI, Fonts Suggestions
Replies: 20
Views: 2276

Logo, UI, Fonts Suggestions

Thanks exgamesadrenaline, for the awesome mockups, and Thanks SpaceEngineer for working on updates to the GUI! I've wanted that for quite some time now.  A while ago, on the old forum I posted my own re-skinned version of the menu interface that actually works. It's not quite as sleek as yours, but ...