Ultimate space simulation software

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by Mosfet
25 Sep 2018 16:09
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1170
Views: 110727

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

23037 mine does nothing when pressing record. Video capture feature works well in 0980. I just made this video test, wandering around for about 2 minutes. I learned that if it doesn't record, I have to check for wrong settings in windows codec I'm trying to use, so before recording, always check &q...
by Mosfet
25 Sep 2018 02:47
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 989
Views: 115155

General suggestions for SpaceEngine

I need help for the compatibility of this program, i would like for an update that will be more compatible to lenovo and acer laptops, because the program has problems of incompatibility with the device... That's all We are not aware of compatibility issues involving specific brands of laptops. Fee...
by Mosfet
25 Sep 2018 01:45
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1170
Views: 110727

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

23020 Is this a known issue that can be reproduced or something that only I'm encountering? If I were to suspect something I would think that it is some kind of graphics memory glitch as it gets worse over time and eventually causes a crash I'm afraid I can't help with that program. Judging by a qu...
by Mosfet
23 Sep 2018 10:57
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1170
Views: 110727

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Nirklars, what problems did you have with the integrated video capture feature (F9)?
by Mosfet
23 Sep 2018 10:51
Forum: Development
Topic: Work progress 0.9.9.0
Replies: 939
Views: 291384

Work progress 0.9.9.0

Indulge me for a moment, folks: If you really feel that urge of declaring something like "Why isn't this available for download yet" , "This will take forever because..." and similar, after each and every blog post, well... It's off-topic . Feel free to express your frustration i...
by Mosfet
21 Sep 2018 08:44
Forum: Mods and Addons
Topic: PalauVerse Systems
Replies: 156
Views: 5348

PalauVerse Systems

Forum is alive and kicking, Palauan :)
by Mosfet
21 Sep 2018 07:54
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1170
Views: 110727

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

22939 My guess is that my video card is not strong enough but is it enough to prevent the software to start ATI OpenGL library 6.14.10.10524. I see references of it dating back in 2011, and OS Version says you have Windows 7 SP1. That's all I can say about your card with that crash report, ATI/AMD ...
by Mosfet
17 Sep 2018 07:35
Forum: General Discussions
Topic: Physical simulation of the space engine
Replies: 8
Views: 342

Physical simulation of the space engine

xingqiu1 wrote:
Qr Bbpost Do you think that the universe in the spac engine is as big as the universe in the Universe Sandbox 2

I don't know how big it is in US2, but SpaceEngine universe is a cube with 10 billions parsec per side, or 1000 Gpc3.
by Mosfet
10 Sep 2018 12:34
Forum: General Discussions
Topic: New Members Introduction Thread
Replies: 200
Views: 26612

New Members Introduction Thread

stephenhero wrote:
How many posts do I need before I can make a thread?

Please see the Forum rules.
by Mosfet
09 Sep 2018 16:19
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1170
Views: 110727

Suggestions & Feedback about the Website and Forum

gfunk wrote:
Just tried windowed mode, no change, stills seems to be rendering at 1280x720 regardless of what resolution i set.

hmm.
gfunk wrote:
sorry but can someone link to the rules page i cant find it

it's right on top of this page, anyway here's a link: http://forum.spaceengine.org/app.php/page/forum-rules
by Mosfet
09 Sep 2018 16:05
Forum: Development
Topic: General 0.9.9.0 Discussion
Replies: 297
Views: 35881

General 0.9.9.0 Discussion

Because recreating the entirety of existing real nebulae with new raymarching shaders right now is not possible, only for some of them and quite some work. So the old method will still be there.
by Mosfet
09 Sep 2018 13:03
Forum: Development
Topic: General 0.9.9.0 Discussion
Replies: 297
Views: 35881

General 0.9.9.0 Discussion

TheRedstoneHive wrote:
Will there still be support for the old nebulae in 0.990 or will it be removed entirely?

Old nebulae will still be there.
by Mosfet
09 Sep 2018 00:09
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1170
Views: 110727

Suggestions & Feedback about the Website and Forum

The fact that you can't create yet a new thread is explained in forum rules page.
Did you try by setting a window mode of 3840x2160? Depending on some system configurations, fullscreen mode could do that.
by Mosfet
08 Sep 2018 16:28
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy News
Replies: 479
Views: 47907

Science and Astronomy News

I'd say "Astronomy Domine" or "Set the controls for the heart of the Sun" *coughs*
by Mosfet
08 Sep 2018 08:02
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 989
Views: 115155

General suggestions for SpaceEngine

22259 If there was a button that you can press and it gives you a flat map, then I can take a snapshot of it, it would be very helpful! You mean like: selecting the planet, pressing Shift-F2, pressing "export textures" and choosing "surface" as layer, "cylindrical" as ...
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