Free planetarium

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by Mosfet
18 Oct 2017 16:32
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 113
Views: 8606

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

Thank you for pointing this out. By removing 2006 VW139 the two components are missing the barycenter name, though. Simply changing the name with 288P 2006 VW139 does solve the issue. By judging from Wikipedia sources, the name should be separated (288P / 2006 VW139), but I don't see the urge to cha...
by Mosfet
14 Oct 2017 17:31
Forum: Troubleshooting and Solutions
Topic: Unable to open the star menu
Replies: 2
Views: 55

Unable to open the star menu

Check the se.log and the console window, maybe there's a syntax error somewhere in the script.
by Mosfet
14 Oct 2017 17:27
Forum: News and Announcements
Topic: SpaceEngine F.A.Q.
Replies: 115
Views: 16335

SpaceEngine F.A.Q.

I guess whenever SpaceEngineer and/or SE Team members think that there's actually something new to report.
by Mosfet
14 Oct 2017 17:20
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 208
Views: 13062

General questions about SpaceEngine

gamadh wrote:
why I can't dock the skylon or the shuttle in ss basic space ship?

SS-Basic is a magnificent model, but unfortunately it doesn't have active docking ports.
by Mosfet
14 Oct 2017 11:58
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 638
Views: 35709

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Mrrp wrote:
Qr Bbpost there are strange black dots that appear on stars

If you look closely, the dots are there even when you go closer to the stars. It's not a bug, it's a feature, you have markers enabled.
by Mosfet
10 Oct 2017 10:30
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 113
Views: 8606

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

(23621) 1996 PA, a Mars crosser, has a small companion.   Asteroid "1996 PA/(23621) 1996 PA" { ParentBody "Sol" Radius 1.2 AbsMagn 15.6 SlopeParam 0.15 Albedo 0.16 RotationPeriod 2.6649 Obliquity 0 // no data DiscMethod "Imaging" DiscDate "1996.08.05" Orbit { ...
by Mosfet
07 Oct 2017 16:49
Forum: Development
Topic: Translators
Replies: 117
Views: 6721

Translators

R136a1 wrote:
Will 0.9.9.0 version allow us to translate into non-latin languages?

I'm afraid Unicode is not to be implemented in 0.9.9.0. Maybe you could work on a revised romanization version for Korean, if you think it it's a good idea.
by Mosfet
07 Oct 2017 16:24
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 638
Views: 35709

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

universe wrote:
I have a problem . I can't go to any of the irregular galaxies without space engine hanging forcing me to close it please help :(

I'm afraid it could be a problem with your Intel HD Graphics 405 integrated card. Did you try to update your graphic drivers?
by Mosfet
06 Oct 2017 02:55
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 757
Views: 43176

General suggestions for SpaceEngine

would it be possible to have a simpler option to add songs in SE? Doesn't the music just need to be in .ogg format and added in the context file? Yep. If added in a addons/music folder works like a charm, with a custom context file or not. Well, a context file editor could be a nice addition in fut...
by Mosfet
02 Oct 2017 12:35
Forum: Troubleshooting and Solutions
Topic: Can my PC run Space Engine?
Replies: 106
Views: 7301

Can my PC run Space Engine?

14350 I have an i5 processor 2.80 GHZ, RAM 8.00 GB, windows 10 64 bit, and still no more than 20 FPS My specifications are in my signature, and I have ranges between 20-50 FPS. The GPU makes the difference in SpaceEngine. 13836 I looked up AppDb for SpaceEngine. It says it's working with NVidia pro...
by Mosfet
02 Oct 2017 12:09
Forum: Development
Topic: Work progress - 0.9.9.0
Replies: 581
Views: 149995

Work progress - 0.9.8.1

They're not changing shape, but they are moving indeed, I guess you're referring to that. I think it could be feasible with raymarching clouds, so yeah possibly.
by Mosfet
01 Oct 2017 01:29
Forum: Development
Topic: Work progress - 0.9.9.0
Replies: 581
Views: 149995

Work progress - 0.9.8.1

Yes, once you install a game from Steam you can play even without connection, with single player scenarios.
by Mosfet
30 Sep 2017 02:30
Forum: Mods and Addons
Topic: Mosfet Space-y Mods
Replies: 20
Views: 5724

Mosfet Space-y Mods

14252 Any progress on this project? I was trying to fix some issues I had with docking ports (docking corridors are not visible), but it's all there. Except for some gigantic remote manipulator "à la" Canadarm I was drawing last year but probably I'll start again. A reference to O'Neill C...
by Mosfet
28 Sep 2017 15:33
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 208
Views: 13062

General questions about SpaceEngine

If it's a catalog galaxy, you can find it in the object finder window (F3). Once selected, open the info wiki window (I) and you'll see RA/Dec. If it's a procedural galaxy, you can select it when in its proximity, tracking it with T, select Earth with shift-H then hit G. Now you can see coordinates ...
by Mosfet
27 Sep 2017 03:54
Forum: Mods and Addons
Topic: Quarior's mods
Replies: 21
Views: 6061

Quarior's mods

Most likely it's a bot/spammer
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