Free planetarium

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by Mosfet
14 Oct 2017 17:31
Forum: Troubleshooting and Solutions
Topic: Unable to open the star menu
Replies: 2
Views: 43

Unable to open the star menu

Check the se.log and the console window, maybe there's a syntax error somewhere in the script.
by Mosfet
14 Oct 2017 17:27
Forum: News and Announcements
Topic: SpaceEngine F.A.Q.
Replies: 115
Views: 16201

SpaceEngine F.A.Q.

I guess whenever SpaceEngineer and/or SE Team members think that there's actually something new to report.
by Mosfet
14 Oct 2017 17:20
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 208
Views: 12914

General questions about SpaceEngine

gamadh wrote:
why I can't dock the skylon or the shuttle in ss basic space ship?

SS-Basic is a magnificent model, but unfortunately it doesn't have active docking ports.
by Mosfet
14 Oct 2017 11:58
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 637
Views: 35257

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Mrrp wrote:
Qr Bbpost there are strange black dots that appear on stars

If you look closely, the dots are there even when you go closer to the stars. It's not a bug, it's a feature, you have markers enabled.
by Mosfet
10 Oct 2017 10:30
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 111
Views: 8467

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

(23621) 1996 PA, a Mars crosser, has a small companion.   Asteroid "1996 PA/(23621) 1996 PA" { ParentBody "Sol" Radius 1.2 AbsMagn 15.6 SlopeParam 0.15 Albedo 0.16 RotationPeriod 2.6649 Obliquity 0 // no data DiscMethod "Imaging" DiscDate "1996.08.05" Orbit { ...
by Mosfet
07 Oct 2017 16:49
Forum: Development
Topic: Translators
Replies: 117
Views: 6642

Translators

R136a1 wrote:
Will 0.9.9.0 version allow us to translate into non-latin languages?

I'm afraid Unicode is not to be implemented in 0.9.9.0. Maybe you could work on a revised romanization version for Korean, if you think it it's a good idea.
by Mosfet
07 Oct 2017 16:24
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 637
Views: 35257

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

universe wrote:
I have a problem . I can't go to any of the irregular galaxies without space engine hanging forcing me to close it please help :(

I'm afraid it could be a problem with your Intel HD Graphics 405 integrated card. Did you try to update your graphic drivers?
by Mosfet
06 Oct 2017 02:55
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 756
Views: 42727

General suggestions for SpaceEngine

would it be possible to have a simpler option to add songs in SE? Doesn't the music just need to be in .ogg format and added in the context file? Yep. If added in a addons/music folder works like a charm, with a custom context file or not. Well, a context file editor could be a nice addition in fut...
by Mosfet
02 Oct 2017 12:35
Forum: Troubleshooting and Solutions
Topic: Can my PC run Space Engine?
Replies: 106
Views: 7215

Can my PC run Space Engine?

14350 I have an i5 processor 2.80 GHZ, RAM 8.00 GB, windows 10 64 bit, and still no more than 20 FPS My specifications are in my signature, and I have ranges between 20-50 FPS. The GPU makes the difference in SpaceEngine. 13836 I looked up AppDb for SpaceEngine. It says it's working with NVidia pro...
by Mosfet
02 Oct 2017 12:09
Forum: Development
Topic: Work progress - 0.9.9.0
Replies: 574
Views: 148620

Work progress - 0.9.8.1

They're not changing shape, but they are moving indeed, I guess you're referring to that. I think it could be feasible with raymarching clouds, so yeah possibly.
by Mosfet
01 Oct 2017 01:29
Forum: Development
Topic: Work progress - 0.9.9.0
Replies: 574
Views: 148620

Work progress - 0.9.8.1

Yes, once you install a game from Steam you can play even without connection, with single player scenarios.
by Mosfet
30 Sep 2017 02:30
Forum: Mods and Addons
Topic: Mosfet Space-y Mods
Replies: 20
Views: 5677

Mosfet Space-y Mods

14252 Any progress on this project? I was trying to fix some issues I had with docking ports (docking corridors are not visible), but it's all there. Except for some gigantic remote manipulator "à la" Canadarm I was drawing last year but probably I'll start again. A reference to O'Neill C...
by Mosfet
28 Sep 2017 15:33
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 208
Views: 12914

General questions about SpaceEngine

If it's a catalog galaxy, you can find it in the object finder window (F3). Once selected, open the info wiki window (I) and you'll see RA/Dec. If it's a procedural galaxy, you can select it when in its proximity, tracking it with T, select Earth with shift-H then hit G. Now you can see coordinates ...
by Mosfet
27 Sep 2017 03:54
Forum: Mods and Addons
Topic: Quarior's mods
Replies: 17
Views: 5942

Quarior's mods

Most likely it's a bot/spammer
by Mosfet
24 Sep 2017 16:12
Forum: Off-topic Discussions
Topic: The Future of Humanity & Intelligent life in the universe
Replies: 205
Views: 10333

The Future of Humanity & Intelligent life in the universe

apparently there's no sign of intelligent life, so humanity has no future.
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