Ultimate space simulation software

Search found 958 matches

  • 1
  • 2
  • 3
  • 4
  • 5
  • 64
by Mosfet
23 Sep 2018 10:57
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1164
Views: 110044

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Nirklars, what problems did you have with the integrated video capture feature (F9)?
by Mosfet
23 Sep 2018 10:51
Forum: Development
Topic: Work progress 0.9.9.0
Replies: 938
Views: 290253

Work progress 0.9.9.0

Indulge me for a moment, folks: If you really feel that urge of declaring something like "Why isn't this available for download yet" , "This will take forever because..." and similar, after each and every blog post, well... It's off-topic . Feel free to express your frustration i...
by Mosfet
21 Sep 2018 08:44
Forum: Mods and Addons
Topic: PalauVerse Systems
Replies: 153
Views: 5163

PalauVerse Systems

Forum is alive and kicking, Palauan :)
by Mosfet
21 Sep 2018 07:54
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1164
Views: 110044

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

22939 My guess is that my video card is not strong enough but is it enough to prevent the software to start ATI OpenGL library 6.14.10.10524. I see references of it dating back in 2011, and OS Version says you have Windows 7 SP1. That's all I can say about your card with that crash report, ATI/AMD ...
by Mosfet
17 Sep 2018 07:35
Forum: General Discussions
Topic: Physical simulation of the space engine
Replies: 6
Views: 274

Physical simulation of the space engine

xingqiu1 wrote:
Qr Bbpost Do you think that the universe in the spac engine is as big as the universe in the Universe Sandbox 2

I don't know how big it is in US2, but SpaceEngine universe is a cube with 10 billions parsec per side, or 1000 Gpc3.
by Mosfet
10 Sep 2018 12:34
Forum: General Discussions
Topic: New Members Introduction Thread
Replies: 200
Views: 26463

New Members Introduction Thread

stephenhero wrote:
How many posts do I need before I can make a thread?

Please see the Forum rules.
by Mosfet
09 Sep 2018 16:19
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1164
Views: 110044

Suggestions & Feedback about the Website and Forum

gfunk wrote:
Just tried windowed mode, no change, stills seems to be rendering at 1280x720 regardless of what resolution i set.

hmm.
gfunk wrote:
sorry but can someone link to the rules page i cant find it

it's right on top of this page, anyway here's a link: http://forum.spaceengine.org/app.php/page/forum-rules
by Mosfet
09 Sep 2018 16:05
Forum: Development
Topic: General 0.9.9.0 Discussion
Replies: 297
Views: 35513

General 0.9.9.0 Discussion

Because recreating the entirety of existing real nebulae with new raymarching shaders right now is not possible, only for some of them and quite some work. So the old method will still be there.
by Mosfet
09 Sep 2018 13:03
Forum: Development
Topic: General 0.9.9.0 Discussion
Replies: 297
Views: 35513

General 0.9.9.0 Discussion

TheRedstoneHive wrote:
Will there still be support for the old nebulae in 0.990 or will it be removed entirely?

Old nebulae will still be there.
by Mosfet
09 Sep 2018 00:09
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1164
Views: 110044

Suggestions & Feedback about the Website and Forum

The fact that you can't create yet a new thread is explained in forum rules page.
Did you try by setting a window mode of 3840x2160? Depending on some system configurations, fullscreen mode could do that.
by Mosfet
08 Sep 2018 16:28
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy News
Replies: 475
Views: 47534

Science and Astronomy News

I'd say "Astronomy Domine" or "Set the controls for the heart of the Sun" *coughs*
by Mosfet
08 Sep 2018 08:02
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 986
Views: 114585

General suggestions for SpaceEngine

22259 If there was a button that you can press and it gives you a flat map, then I can take a snapshot of it, it would be very helpful! You mean like: selecting the planet, pressing Shift-F2, pressing "export textures" and choosing "surface" as layer, "cylindrical" as ...
by Mosfet
07 Sep 2018 12:42
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 347
Views: 42354

General questions about SpaceEngine

22630 incorrect distances and improper spatial relationships to either the milky way or galaxies in their own group As for spatial relationships, I think you're referring to the rotational quaternion for each galaxy (I guess they have something to do with Euler parameters ), they are for the most p...
by Mosfet
07 Sep 2018 10:33
Forum: Mods and Addons
Topic: Mosfet Space-y Mods
Replies: 34
Views: 16139

Mosfet Space-y Mods

Wow, I'm sorry to hear this. I'll lock my shares for the moment and investigate as soon as I can, but I'm afraid you'll have to wait a bit for that screensaver.
I could change some images too... I'll return to you with more info about it.
by Mosfet
05 Sep 2018 23:43
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 681
Views: 67430

Help with creating Mods and Addons

Gnargenox wrote:
Qr Bbpost Any work arounds before I go buy a USB number pad?

You can change your keyboard commands anytime. press F8 and search for "Debug mode", then change "Numpad *" with a key combination to your liking.
  • 1
  • 2
  • 3
  • 4
  • 5
  • 64