Free planetarium

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by Quarior
23 May 2017 10:57
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 496
Views: 66887

Work progress - 0.9.8.1

Updated locations menu, once again... http://forum.spaceengine.org/download/file.php?id=3285&t=1 Locations are now saves the photo mode and exposure compensation value, and applies them after loading. Otherwise user will see not the same picture on the screen as in the location preview. Nice an...
by Quarior
22 May 2017 10:30
Forum: Space Journeys
Topic: Image Dump
Replies: 627
Views: 26062

Image Dump

An'shur, interesting indeed. I had just changed the orbit of the Earth but still in the Sun and I had right to the Earth warm but with life (the oceans was very low) and frozen but it was for a test to see If it generates the diffuse map with a predefined bump map.
by Quarior
21 May 2017 13:26
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 496
Views: 66887

Work progress - 0.9.8.1

The Steam version is for beta and in the future more update than in the site if I remember the answer by DoctorOfSpace.
by Quarior
20 May 2017 23:44
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 496
Views: 66887

Work progress - 0.9.8.1

Also for object, structure,..., we can set a size (radius, length) and a mass in the planet script or we need to make a model for each size (object.cfg) and mass (object.sss) ?
The first option will be convenient.
by Quarior
19 May 2017 21:29
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 496
Views: 66887

Work progress - 0.9.8.1

Very nice update,it opens up new possibilities. Just, they may or may also have tags like atmosphere and clouds ? Would be handy for bases (like the Europa base by JackDole) or ships like O'Neil or see halo stations. The method would be to create a parameter specifying which materials have an atmosp...
by Quarior
16 May 2017 02:20
Forum: Space Journeys
Topic: The Photodetective game
Replies: 48
Views: 1170

The Photodetective game

Hornblower , it is a very zoom of a planet which is in this point of view behind the red dwarf. The planet is very distant because we notice that the red dwarf does not emit light on it so it is assumed that it is a binary system. So the solution of the previous challenge : RS 610325-1353-8-1184354...
by Quarior
16 May 2017 02:15
Forum: Mods and Addons
Topic: DoctorOfSpace's Mod Emporium v0.9.8.0
Replies: 95
Views: 12513

DoctorOfSpace's Mod Emporium v0.9.8.0

DoctorOfSpace, for the TARDIS, I put for the Faction "Time Lord" instead of "The Doctor" and for the WarpBoostLog 38 instead of 12 to go very fast.
I made other edit but I do not know if you like it so I attach my sss file if you want :
Type40TARDIS.sss
(436 Bytes) Downloaded 8 times


Have a nice day.
by Quarior
16 May 2017 02:02
Forum: Development
Topic: Default ships vs mods
Replies: 12
Views: 464

Default shps vs mods

For me, I using mods, ships made in the editor and the Space Engine in the order of use. Indeed the modules of  ettore_bilbo and its vessels are impressive. Please take into account that in a future game modding capabilities could be significantly limited, because of copyright issues gameplay (modif...
by Quarior
16 May 2017 01:56
Forum: Development
Topic: Do you play ships?
Replies: 24
Views: 799

Do you play ships?

For me, sometimes but I find difficult to make an appointment with a ship or a celestial bodie and also the warp in manual.
by Quarior
16 May 2017 01:49
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 21
Views: 3487

Ettore_BilBo's Hangar

Nice module ettore_bilbo.
by Quarior
16 May 2017 01:47
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 496
Views: 66887

Work progress - 0.9.8.1

Once again upgraded locations menu. I trying to turn it to a game-like save/load menu, and add the save/load options to the main menu. Previews are generated when user adds a location or going to it, and saved to the config folder (it could be split to "config" and "save" folder...
by Quarior
14 May 2017 15:00
Forum: Development
Topic: What UI skin do you use?
Replies: 8
Views: 330

What UI skin do you use?

I use Retro Blue Theme, I like blue and green like water and forest :).

For the new skin, I like all. For the font, color and the shape of the windows.
by Quarior
13 May 2017 11:55
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 496
Views: 66887

Work progress - 0.9.8.1

SpaceEngineer wrote:
Qr Bbpost New UI skin. Based on a sketch made by this guy.

I like the new skin.
by Quarior
06 May 2017 16:22
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 496
Views: 66887

Work progress - 0.9.8.1

SpaceEngineer wrote:
Started work on scripts and editor for new Duke's nebulae:
Image

Nice and good work :).
by Quarior
05 May 2017 07:06
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 169
Views: 6417

Help with creating Mods and Addons

longname ,it is difficult to make a replacement because you need to create in catalogs/stars a file sc with the coordinate of the system's barycenter and isn't precise for place the system pile on the same place. Otherwise, somebody can help me for update the Disc World (made by JackDole and me) ? ...
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