Ultimate space simulation software

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by Quarior
28 Aug 2019 05:06
Forum: Mods and Addons
Topic: Quarior's mods
Replies: 38
Views: 21819

Quarior's mods

Kerbal Space Program solar system correction (Kerbol' system) (fiction and game) (Original : Kerbal Space Program addon (RockoRocks) ) Version 1.7 available. You need to download the system (choice between 1x and 10x) and textures of planets separate. Also I add some locale for set up the franchise...
by Quarior
07 Aug 2019 05:14
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 976
Views: 130818

Help with creating Mods and Addons

Hi Cantra and anitapatel , I made a heightmap of the Earth like you want with the software : 20155 NASA's Global Map Projector is free to download To rappel, a heightmap is a elevation map make by a image in grayscale (black is the lowest value an hight the highest (mountains) value) First, I open a...
by Quarior
07 Aug 2019 04:43
Forum: Mods and Addons
Topic: Quarior's mods
Replies: 38
Views: 21819

Quarior's mods

Hi, I update the Discworld. Discworld (fiction, book and movie) (Original by JackDole ) I update the Discworld with a map no finished but have the principal continent and island. There are now the turtle and elephants. https://media.discordapp.net/attachments/302941188204396544/607237400397086730/Di...
by Quarior
04 Aug 2019 05:59
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 976
Views: 130818

Help with creating Mods and Addons

Hi. I would create a locale file for update a mod but when the locale for a language doesn't exist, isn't load the English database. So there are a possibility in script to force to load if isn't found the database for the user language ? Because I won't to create one by one a files for each languag...
by Quarior
30 Jul 2019 01:18
Forum: Mods and Addons
Topic: Tips - How to convert texture pre-0.990 to post-0.990
Replies: 0
Views: 287

Tips - How to convert texture pre-0.990 to post-0.990

Hi. I think someone say is just need to remake the cubemap texture with the cubemap tool texture but here I talk if we haven't the raw file (but I remember, I think cubemap can remake the raw file). Software require : Irfanview (free) Screenshots are French, so I try to translate. First, you need to...
by Quarior
14 Jun 2019 09:34
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 441
Views: 19389

Troubleshooting and bug reports - SpaceEngine 0.990

Hi, I have some problem when I see the architectural system of my custom system. Is for a planet around a barycenter around the barycenter star system. Also, I think the "scale distance" isn't correct because the biggest star hide a group orbiting around a another barycenter. My system is ...
by Quarior
06 Jun 2019 08:55
Forum: Mods and Addons
Topic: JackDole's Universe
Replies: 377
Views: 101693

JackDole's Universe

A brown dwarf I think but nice to see your quickly update the system.
by Quarior
26 May 2019 13:02
Forum: Development
Topic: New Solar System HD addon
Replies: 3
Views: 1063

New Solar System HD addon

The option Per-planet "HD" and "Ultra" for me is a good idea for people depend to the size available on their stockage. Also for people want all HD and/or Ultra if I remember, I see on Steam some DLC are cluster on collections so maybe in one click people can download all DLC in...
by Quarior
18 May 2019 00:01
Forum: Mods and Addons
Topic: Ideas for mods and fixes in SpaceEngine!
Replies: 9
Views: 1381

Ideas for mods and fixes in SpaceEngine!

Nevermind, I have visited Azeroth, and it looks amazing. Just one thing: Shouldn't its landmasses be spread all over the planet, or is it supposed to be like that? Is normal because in game all continent have the same time zone (but different by server) and try to make in scale have found (https://...
by Quarior
05 May 2019 07:02
Forum: Mods and Addons
Topic: Quarior's mods
Replies: 38
Views: 21819

Quarior's mods

Little patch for Kerbal Space Program addons : System x 10
by Quarior
03 May 2019 13:50
Forum: Development
Topic: New Solar System HD addon
Replies: 3
Views: 1063

New Solar System HD addon

The option Per-planet "HD" and "Ultra" for me is a good idea for people depend to the size available on their stockage. Also for people want all HD and/or Ultra if I remember, I see on Steam some DLC are cluster on collections so maybe in one click people can download all DLC in ...
by Quarior
28 Apr 2019 04:35
Forum: Mods and Addons
Topic: Ideas for mods and fixes in SpaceEngine!
Replies: 9
Views: 1381

Ideas for mods and fixes in SpaceEngine!

28580 Kerbal spacecrafts I think isn't possible, the original author try to make but he have problem. I don't know what is it but I think he can reply. 28580 1: Quarior's fix on RockoRocks' Kerbal Space Program mod - Everything in the system should be scaled up 10 times, Eve should have 100% cloud ...
by Quarior
26 Apr 2019 08:58
Forum: Mods and Addons
Topic: Tools and Utilities
Replies: 6
Views: 11964

Tools and Utilities

Here: sc-lang.zip But this file is far from complete. I hardly use Notepad ++. SpaceEngineer probably has a far better file. (I use ' SciTE '.) Thanks. You can also post for SciTe if you want. Also your file, I have a error to import and I fix it. I don't know why but you (or when you export) remov...
by Quarior
25 Apr 2019 04:42
Forum: Mods and Addons
Topic: Tools and Utilities
Replies: 6
Views: 11964

Tools and Utilities

JackDole, can you post for Notepad++ the synthaxic coloration for .sc files here please ?
Thanks in advance.
by Quarior
24 Apr 2019 08:22
Forum: Mods and Addons
Topic: Quarior's mods
Replies: 38
Views: 21819

Quarior's mods

http://prntscr.com/neet3o So the pak is correct, do you have any error in the log ? Also, do you try the patch 0.980e ? Maybe is the problem with Precision. The log should be in the system folder. I hope where you patch is fixed the problem because I haven’t this problem in my old PC. I have the re...
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