Ultimate space simulation software

Search found 11 matches

by reicou
02 Dec 2019 13:29
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 45
Views: 21253

Nathan's Ships 'N' Systems

Great  :)
by reicou
01 Dec 2019 05:49
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 45
Views: 21253

Nathan's Ships 'N' Systems

This is my favorite ships mod. I love the Elite ships of the latest version. The textures are great, and the cockpit are very immersive. Do you think you can add more models like this?, maybe the Dolphin or the Orca?
 
 
by reicou
28 Jun 2019 22:44
Forum: Mods and Addons
Topic: HarbingerDawn's Modding Bazaar
Replies: 60
Views: 33416

HarbingerDawn's Modding Bazaar

The porting of beautiful Star Wars ships continues... (click for full res) Improved Arquitens-class https://img00.deviantart.net/4c69/i/2017/332/3/5/scr00228_by_harbingerdawn-dbv61nv.jpg TIE Silencer (Kylo Ren's TIE from the upcoming movie) https://img00.deviantart.net/36bf/i/2017/332/0/1/scr00225_...
by reicou
10 Dec 2018 13:59
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 464771

Work progress 0.990

I will definitely buy it on Steam, but I have a doubt about something I read: The surface bases (I mean the ships that are actually as surface bases) can be placed on a planet and not move from there when we accelerate the time? Because I read that at last the bases could be fixed to the surface and...
by reicou
24 Jun 2018 05:12
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 147
Views: 49189

Ettore_BilBo's Hangar

Thanks for help, dudes, like Mr. Abner said me, was a problem whir light configuration in the graphics options. 
by reicou
16 Jun 2018 12:29
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 147
Views: 49189

Ettore_BilBo's Hangar

Propulsion Disk wrote:

> Are you asking how to add lights to spacecrafts? I can't really tell, but if you

>  are then you only can when you make the spacecraft in your own 3d editor as a material,

>  not in spaceengine.

Thanks, again, Propulsion :))
by reicou
16 Jun 2018 09:06
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 147
Views: 49189

Ettore_BilBo's Hangar

Mr. Abner wrote: > Don't worry, as I tried to explain above, after you've made 10 posts, you will gain >  access to all normal forum functions.   [font=Roboto, sans-serif]Thanks [/font][img=25x24]http://forum.spaceengine.org/images/smilies/icon_e_smile.png[/img][font=Roboto, sans-serif], I was think...
by reicou
16 Jun 2018 03:59
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 147
Views: 49189

Ettore_BilBo's Hangar

Propulsion Disk wrote: >  It seems that you keep copying and pasting quotes, on the spaceengine forum there >  are ways to put the quotes you want into a special text box. you can make quotes >  by ether highlighting sentences and selecting "insert quote in the quick reply form" >  that sh...
by reicou
15 Jun 2018 12:38
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 147
Views: 49189

Ettore_BilBo's Hangar

[quote="Propulsion Disk"][quote="reicou"][post]20959[/post] How do you add that docking ports? I want too [/quote] In the ship editor (Shift F2) you can add a docking port by clicking on the "edit docking port" button and then choose where you want it to be (I'm pretty ...
by reicou
15 Jun 2018 07:00
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 147
Views: 49189

Ettore_BilBo's Hangar

[quote="Mr. Abner"]I love 'em!

Adding some docking ports (and perhaps some eye candy) to one or two now...

scr01101.jpg
scr01102.jpg
scr01103.jpg

Edit: Hey... are you by chance planning any surface bases for the next version?[/quote]


How do you add that docking ports? I want too :)
by reicou
08 Jun 2018 11:52
Forum: Mods and Addons
Topic: Klud's Addons & Mods
Replies: 32
Views: 21446

Klud's Addons & Mods

[quote="tornadotodd"][quote="redking"]I installed mountain mod along with rodrigo's shaders, someone did the same and noticed some difference or improvement?[/quote] Where is the mod that you are talking about here?[/quote] he speaks about this: http://forum.spaceengine.org/viewt...