Ultimate space simulation software

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by TheRedstoneHive
19 Jul 2019 22:18
Forum: Mods and Addons
Topic: TheRedstoneHive's Addon Library v0.990
Replies: 4
Views: 1067

TheRedstoneHive's Addon Library v0.990

Dyson Swarm Generator v1r1 Quickly whipped up a Dyson swarm generator in python. It basically generates a given quantity of asteroids (or planets) around any given object, in a given quantity of rings. Unfortunately large .sc files take ages to load, and slow down the game quite a lot, so you may n...
by TheRedstoneHive
18 Jun 2019 12:19
Forum: Development
Topic: General 0.990 Discussion
Replies: 664
Views: 98502

General 0.990 Discussion

Auto exposure and HDR modes are meant to be more realistic, where auto exposure is meant to replicate a normal camera, and HDR is meant to replicate a long exposure mode, but instantly. It will take some getting used to, but it is much more realistic and if used correctly; can produce some amazing s...
by TheRedstoneHive
14 Jun 2019 19:28
Forum: Space Journeys
Topic: Your SpaceEngine Videos
Replies: 318
Views: 51920

Your SpaceEngine Videos

I am finally done editing: 
by TheRedstoneHive
14 Jun 2019 00:35
Forum: Mods and Addons
Topic: TheRedstoneHive's Addon Library v0.990
Replies: 4
Views: 1067

TheRedstoneHive's Addon Library v0.990

Addon Library for v0.990+                                                                                                                     Catalogs: Reserved Nebulae: Raymarched Pleiades Nebula: Pleiades Raymarched.pak scr00015 Small.png Raymarched Orion Nebula: Coming soon... Raymarched Ring Ne...
by TheRedstoneHive
13 Jun 2019 23:16
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427306

Work progress 0.990

Thanks for 0.990! It is an amazing piece of software! Congrats on the release!
by TheRedstoneHive
12 Jun 2019 21:21
Forum: Development
Topic: General 0.991 Discussion
Replies: 1
Views: 465

General 0.991 Discussion

Work has already begun on the next version (probably titled 0.991) with some bug fixes, so I thought I would start this thread for discussion about 0.991 news when that comes out. Congratulations on the 0.990 release SpaceEngineer!
by TheRedstoneHive
12 Jun 2019 21:15
Forum: Development
Topic: Work progress 0.991
Replies: 24
Views: 2411

Work progress 0.991

Great to see you getting right back into it! Thanks for the great work on 0.990.
by TheRedstoneHive
04 Jun 2019 23:22
Forum: Development
Topic: General 0.990 Discussion
Replies: 664
Views: 98502

General 0.990 Discussion

New blog post: RELEASE DATE!: http://spaceengine.org/blog190604/ OH MY GOD YES! The wait is (almost) finally over! Only 1 week left! I wonder how much it will cost, but honestly I don't care, this is a Instabuy!^^ https://nerdliche-halbkugel.de/wp-content/uploads/2019/02/d498d8b7f36062a16cf91484358...
by TheRedstoneHive
04 Jun 2019 21:16
Forum: Development
Topic: General 0.990 Discussion
Replies: 664
Views: 98502

General 0.990 Discussion

New blog post: RELEASE DATE!:
http://spaceengine.org/blog190604/
by TheRedstoneHive
30 May 2019 17:16
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1150
Views: 177570

General suggestions for SpaceEngine

Nebula compositions. (When nebulae are selected, it shows dust and gas compositions, like ocean and atms).
by TheRedstoneHive
03 Apr 2019 22:12
Forum: Development
Topic: General 0.990 Discussion
Replies: 664
Views: 98502

General 0.990 Discussion

RIP my VRAM.
by TheRedstoneHive
30 Mar 2019 12:56
Forum: Feedback and Suggestions
Topic: How much video memory do you have?
Replies: 29
Views: 2018

How much video memory do you have?

I currently have a laptop with only ~60 MB of dedicated VRAM, and can only barly run SE. However I have an RX 480 shipping to me now, 4GB version, which will go into a desktop system I am working on, so I put down 4GB. (Hoping everything will go well with the build).
by TheRedstoneHive
28 Mar 2019 20:06
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 427306

Work progress 0.990

3D rocks sure are a nice addition.
by TheRedstoneHive
22 Jan 2019 16:45
Forum: Development
Topic: General 0.990 Discussion
Replies: 664
Views: 98502

Work progress 0.990

Will 0.990 simulate light refraction so we can so the blood moon. It is being worked on, but for now we will probably just get a fake translucent red mask to cover up the shadow, this could be done on other planets as well, (colouring the mask accourding to the planet's atmosphere and it's parent s...
by TheRedstoneHive
07 Nov 2018 20:14
Forum: Development
Topic: General 0.990 Discussion
Replies: 664
Views: 98502

General 0.990 Discussion

This isn't specific to .990, but are there any plans in the future to make Space Engine's code open source for game engine modding. I personally would love to see how the community would go about modding things we can't normally mod, like weather or procedural generation. In  FAQ  it states that th...
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