Ultimate space simulation software

Search found 23 matches

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by Wac
16 Sep 2018 08:03
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

I can't speak for Quarior, but IMO Star Wars Galaxy is big enough for duplicate planets to fit in ;)
Technically it is possible even if systems have the same name using parentheses (canon/legends)
by Wac
25 Feb 2018 11:18
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Nardai, try this link and hit download button (top right corner) :

https://drive.google.com/file/d/0B1vAqn ... 5jNmc/view
by Wac
13 Feb 2018 10:36
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Manaan, the Selkath ocean world from Knights of the Old Republic video game is now part of Star Wars Space engine Catalog !
by Wac
21 Jan 2018 14:05
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

You can download it here : https://github.com/Quarior/Star-Wars-catalogs-for-Space-Engine Just download CatalogsSW.pak (which is most of the time up to date.) Or download folders catalogs, models and textures and put them in a subdirectory starting from addons space engine folder (example : addons/c...
by Wac
19 Jan 2018 11:45
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Hello, I recently added Onderon/Japrael system including Dxun (from KotOR comics/video game), Althir System (large ring system on 3rd planet), Crait system (mineral planet from episode 8), D'Qar (resistance base from episode 7 and 8), Cantonica (on whitch Canto Bight casino is built.) I'm sure surfa...
by Wac
18 Jan 2018 03:57
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Great Work with Ahch-to landscape, Julian. Here is what wookieepedia says about the planet : From space , Ahch-To appeared to be a world of nothing but deep blue oceans orbiting twin stars. Dotting the oceans, however, were rocky island archipelagos covered with green trees and grass , where birds s...
by Wac
09 Jan 2018 02:28
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Nice ! Could you add me as a "contributor" so I can update catalog ? (Wac0)
by Wac
06 Jan 2018 15:13
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

SW Atlast to SE SW Galaxy converter : https://drive.google.com/open?id=1o1LtawDpwi0GyCoTvo4UYO3ZM-tNBZ21 Portage of existing catalog in the newly oriented galactic plane : https://drive.google.com/open?id=16TiQzqlFiYzuxLYMBZvUvOtwXe32PIRi You'll find every other systems of Star Wars Essential Atlas ...
by Wac
06 Jan 2018 07:41
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Here is the complete Star Wars Essential Atlas locations converted to fit in SE Star wars galaxy (which needed to be rotated in order to have easier calculations.) : https://drive.google.com/open?id=17R8XlDgSMq7438sxFEVhnTVdTiVp9nxW You can pick the system block you need and include it in SW catalog...
by Wac
05 Jan 2018 15:16
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Julian, ironically your last formulae are the ones I first used. But I got some weird results and since I'm not really familiar with polar coordinates I just gave up for a time. In fact the problem was I used galaxy diameter as radius in SE ... So I modified my program to use your last formulas. I w...
by Wac
02 Jan 2018 15:07
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Thanks, that's what I did. I rotated the galaxy for easier calculations, unknown Z coordinates are now generated randomly (+/-600 parsecs as you recommended), and generated random star classes, temperature level and luminosity based on milky way repartition. The idea behind this is to have a working...
by Wac
01 Jan 2018 13:19
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

I mean Pythagoras
by Wac
01 Jan 2018 13:13
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Don't worry for distance, once galactic plane is parallel to ecliptic plane it will just be Pythagoras formula extended to three dimensions :
distance =  sqrt (x² + y²+ (distance to galaxy + z)²)
by Wac
01 Jan 2018 04:22
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Julian thanks alot and happy new year ! By comparing what I did, and your formulae on tablesheet I found where was my mistake. Then I batch converted some 100 systems to Space Engine to show you the point about SW Galaxy Axis and why we need to take it into account (or change it). Your formulae work...
by Wac
31 Dec 2017 10:39
Forum: Mods and Addons
Topic: Star Wars addons
Replies: 147
Views: 58930

Star Wars addons

Julian, I tried your formulae with Coruscant system and there is a shift in "Y" axis but in "X" axis too. I checked "ingame" and the galaxy doesn't face exactly sun north pole (I displayed vector for that.) I mean the galaxy plane and sun equatorial plane aren't paralle...
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