Free planetarium

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by ARBB
23 Sep 2017 15:01
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 740
Views: 38878

General suggestions for SpaceEngine

Since Space Engine is a education software, it would be nice if you could pass the marker on a piece of info a describe what is. For example:  "Discovery method: transit" - "The transit disovery method is when telescopes measure the fluctuations of brightness of a star in extended per...
by ARBB
23 Sep 2017 14:51
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 740
Views: 38878

General suggestions for SpaceEngine

CrosisBH, use the astronaut model for comparison.
by ARBB
18 Sep 2017 17:48
Forum: Mods and Addons
Topic: JUNO Jupiter Map + Bump Map
Replies: 6
Views: 348

JUNO Jupiter Map + Bump Map

My God, this should be included in the Ultra HD texture pack!
by ARBB
18 Sep 2017 12:58
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 740
Views: 38878

General suggestions for SpaceEngine

A-L-E-X wrote:
Qr Bbpost I thought we already have classes for blackholes- charged, spinning, charged and spinning, neither.

Well A-L-E-X m8, I said "based on mass".
by ARBB
17 Sep 2017 09:13
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 740
Views: 38878

General suggestions for SpaceEngine

 -New asteroid classification based on the Tholen system, and new classes for black holes based on mass. (Supermassive, Stellar, etc..)
 -Ship reflection of light and shadows on planetary surfaces.
by ARBB
16 Sep 2017 10:57
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 581
Views: 135837

Work progress - 0.9.8.1

SpaceEngineer wrote:
Qr Bbpost No, otherwise it will take an one extra month before release. Maybe better to delay galaxies for the next version?

Nah, we don't care about the time it takes, only the quality of the update, if you're going to do something, do it right. You can release it at 31th of december if you want.
by ARBB
14 Sep 2017 16:39
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 740
Views: 38878

General suggestions for SpaceEngine

Ship shadows on planets, and a "search rate" function on the star browser, preventing crash when searching for objects on large scales.
by ARBB
13 Sep 2017 16:01
Forum: Gameplay Discussions
Topic: Gameplay concept
Replies: 56
Views: 5735

Gameplay concept

Warp drive mechanics are good now, but let me elaborate here:  I think the warp should continue on this "go an y where, our fuel and time is the limit" idea, so the amount of distance the ship can cover should be based on the "seconds" or "minutes" of fuel left (based o...
by ARBB
09 Sep 2017 22:09
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 186
Views: 11347

General questions about SpaceEngine

A few questions: Is 3.5 trillion stars the limit for procedural galaxies? Is the terrain tech planned to be flexible and support changes in real-time like color, topograph y  and others? Is Rodrigo's terrain shaders be implemented as an actual feature in 0981? Since the y 're so much better than nor...
by ARBB
03 Sep 2017 14:43
Forum: Space Journeys
Topic: Image Dump
Replies: 1076
Views: 60673

Image Dump

Aborygen, this is SE 1.0 in a nutshell.
by ARBB
01 Sep 2017 13:51
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 740
Views: 38878

General suggestions for SpaceEngine

Mosfet wrote:
Qr Bbpost Oh, I'm sure there's a reason, I just don't see a pattern.

How did you discover that? It's just so random.
by ARBB
01 Sep 2017 09:31
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 740
Views: 38878

General suggestions for SpaceEngine

Mosfet wrote:
Qr Bbpost For some unfathomable reason that account simply translates random english posts into french, like other similarly named, throughout the net since at least 2013.

What the heck? So it just... Translates without reason?
by ARBB
29 Aug 2017 13:01
Forum: General Discussions
Topic: Do you learn with SE & its community?
Replies: 12
Views: 405

Do you learn with SE & its community?

I learned a lot about the classification of stars and galaxies in SE, remembering how every type works and how it is spread on our universe. Also learned about space flight (orbital mechanics, warp, atmospheric flight, etc.), and planemos.
by ARBB
27 Aug 2017 11:21
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 186
Views: 11347

General questions about SpaceEngine

12398 ARBB wrote: the Orion Nebula and the Pleiades look more realistic? 12398 If there's a method to transform real photos in equations, maybe. I mean, there's this: https://www.quora.com/Is-is-possible-to-convert-an-image-to-a-mathematical-formula https://blender.stackexchange.com/questions/63697...