Free planetarium

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by SpaceEngineer
19 Sep 2017 07:42
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

ESI is calculated using a standard formula. It is a continuous quantity, unlike the temperature classes subdivision.
by SpaceEngineer
18 Sep 2017 06:41
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

Such a flag will influence oceans as well as the atmosphere. As long as "terra" is no longer necessary a planet with seas, SE could generate or not generate seas as a result of equilibrium calculations. So there must be 2 options in the script: either define both ocean and atmosphere with ...
by SpaceEngineer
17 Sep 2017 12:04
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

I hope everyone knows that if you hover the mouse cursor over the "Filter" cells in the star browser table, you will see a hint with a list of all planets/moons in the system which matches the filter? This function was added many years ago. See the small yellow box near the cursor: scr0082...
by SpaceEngineer
17 Sep 2017 11:39
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Catalog Fixes for SE
Replies: 62
Views: 6519

COMMUNITY ADDON - Catalog Fixes for SE

Git it! HD 226868 should be added to the Cygnus X-1 definition in the BlackHoles.sc catalog, otherwise SE have no way to merge it with star HD 226868 from the HIPPSRCOS catalog:
StarBarycenter "HD 226868/Cygnus X-1"
by SpaceEngineer
17 Sep 2017 11:38
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

13633 This is really great. I have a request, though. From what you say, all atmospheric code is based on calculations of equilibrium conditions, and if I'm not mistaken those supercede whatever one tries to type in catalog definitions. Now, I'd find extremely useful to be able to input non-equilib...
by SpaceEngineer
17 Sep 2017 11:35
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

Nahor wrote:
Qr Bbpost (like the inability to explore randomly because the app crashes after selecting about ~30 stars)

Hm, 30 is the exact size of the planetary systems cache. It's strange what SE crashes while releasing it. Do you have some ships spawned in the game?
by SpaceEngineer
17 Sep 2017 03:45
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

gamadh wrote:
Qr Bbpost Vladimir, This planet in the image has the colors changed in the editor or it actually has these colors originally?

Colors of planets are random mess now because of multiple changes in the code. I didn't start updating the texture/palette generation.
by SpaceEngineer
16 Sep 2017 12:08
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

Recent weeks I had work on a planetary chemistry. It is updated atmosphere composition code - I should call it the planetary chemical composition code now. Because it computes not only the atmosphere, but the seas/oceans and frozen ices. It performs iteration of the global climate conditions on the ...
by SpaceEngineer
16 Sep 2017 11:51
Forum: Development
Topic: Translators
Replies: 106
Views: 5655

Translators

NEMESIS ,  I am constantly adding new lines, so keeping all translations up-to-date have little sense. Unless if you update a very outdated translation, then this will reduce a pre-release work a lot. The very deadline will be a last week before release, I will upload the beta and give access to it...
by SpaceEngineer
15 Sep 2017 23:54
Forum: News and Announcements
Topic: Patch 0.9.8.0e
Replies: 117
Views: 4551

Patch 0.9.8.0e

It should be noted that 0.9.8.0e is a fork, it will not be developed further, so bug reports have no sense (unless someone know how to fix some particular bug by re-configuring SE).
by SpaceEngineer
15 Sep 2017 13:36
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 547
Views: 131759

Work progress - 0.9.8.1

No, otherwise it will take an one extra month before release. Maybe better to delay galaxies for the next version?
by SpaceEngineer
14 Sep 2017 04:11
Forum: Troubleshooting and Solutions
Topic: Problem with textures and planet terrains
Replies: 16
Views: 1758

Problem with textures and planet terrains

This is probably because 0.980 and 0.980e have different Saturn texture specified in the SolarSys.sc.
by SpaceEngineer
14 Sep 2017 04:08
Forum: Troubleshooting and Solutions
Topic: Editing an already existing planet
Replies: 2
Views: 182

Editing an already existing planet

If the planet name and it's ParentBody are the same as in the SolarSys.sc catalog, SE should merge your mew planet script with the old one, i.e. update duplicated values and add newly provided ones.
by SpaceEngineer
14 Sep 2017 04:06
Forum: Troubleshooting and Solutions
Topic: Torrents aren't downloading...
Replies: 10
Views: 339

Torrents aren't downloading...

I am seeding Solar System torrents every day from about 9:00 to 23:00 UTC at 100 MBPS. I already seeded 7.5 TB of data.
by SpaceEngineer
13 Sep 2017 11:10
Forum: News and Announcements
Topic: Patch 0.9.8.0e
Replies: 117
Views: 4551

Patch 0.9.8.0e

13347  suppose this is a needless question to ask since I think I already know the answer (No)- but is there a realistic way to model solar flares?  Over the last week we have seen more solar activity than in a decade and have seen northern lights down to Arkansas, Alabama and Oklahoma.  As a matte...
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