Free planetarium

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by problemecium
24 May 2017 11:30
Forum: Development
Topic: Do you play ships?
Replies: 24
Views: 780

Do you play ships?

No worries on whether I can do it manually - as i mentioned I already do that a lot. I still think in the interest of user-friendliness that the sandbox mode could use a handy button to save us all that work.
by problemecium
22 May 2017 16:08
Forum: Development
Topic: Do you play ships?
Replies: 24
Views: 780

Do you play ships?

^ Sometimes that works. Sometimes you find you're not in the Hill sphere of the target body. Sometimes you arrive moving at 23948273459249825034958290 km/s and are smacking into the surface before you have time to achieve orbit. Sometimes it works, except your orbit is retrograde or at 90° inclinati...
by problemecium
19 May 2017 15:16
Forum: General Discussions
Topic: How would plate tectonics work on these planets?
Replies: 5
Views: 237

How would plate tectonics work on these planets?

Interesting indeed o_O I never would have expected that a thin crust could have significant effects on what the mantle is doing, given the square-cube law and the sizes involved.

P.S. WTF Forum, you log me out in the middle of typing a post?
by problemecium
19 May 2017 15:11
Forum: Development
Topic: SpaceEngine TODO
Replies: 33
Views: 7149

SpaceEngine TODO

It's a bit half-baked, and you may have thought of it already, but have you considered the idea of implementing terrain holes by way of prefab meshes? Something like this: - Mark a spot on the surface as "non-solid" so that it doesn't cause collisions or render terrain - Spawn a pre-modele...
by problemecium
19 May 2017 15:06
Forum: Development
Topic: Default ships vs mods
Replies: 12
Views: 457

Default ships vs mods

I have an idea for a torch ship that can turn into a rotating station when orbits a planet, and I'd love to see her in game :-D Me too! o_o Those are quite impressive. I do think that if "the official SE game" doesn't allow mods on "the official server" then it will need an expa...
by problemecium
19 May 2017 15:01
Forum: Development
Topic: Do you play ships?
Replies: 24
Views: 780

Do you play ships?

Meh, I can kind of see their point about the ships being hard to drive. It's been getting easier in recent patches, and the tutorial would probably have helped me a ton if I hadn't figured it out already, but to this day most of my "play" with the ships consists of spending two hours getti...
by problemecium
16 May 2017 18:17
Forum: Off-topic Discussions
Topic: How do I even reply to this?
Replies: 14
Views: 305

How do I even reply to this?

Watsisname wrote:
Pretty much, but it's productive for any other readers to see the actual astrophysics behind it, and that the person making the argument is talking out of their arse. ;)

In theory, except said arse-talkers tend to delete the comments too.
by problemecium
15 May 2017 14:51
Forum: Off-topic Discussions
Topic: How do I even reply to this?
Replies: 14
Views: 305

How do I even reply to this?

Be prepared for a reply along the lines of "your a dumb who is brainwashed by NASA and I'm blocking you" because that's the sort of thing I usually get.
by problemecium
14 May 2017 13:11
Forum: Development
Topic: What UI skin do you use?
Replies: 8
Views: 325

What UI skin do you use?

I use Minimalistic Black! I like space-efficient and simple styles like that of EVE Online.
by problemecium
08 May 2017 23:57
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 494
Views: 66493

Work progress - 0.9.8.1

Also they already are, to a degree. Change the setting for "models lighting" to a lower number; I think either 0 or 1 is supposed to be equivalent to real brightness. Note that this will affect galaxies too, so when you run off to intergalactic space it'll be really hard to see anything.
by problemecium
04 May 2017 00:21
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 494
Views: 66493

Work progress - 0.9.8.1

Maurício Cruz wrote:
Is the real looks like of Black hole anithing like this?


Yes, SpaceEngine's black holes do indeed account for redshift, both due to gravity and due to the velocities within the accretion disk. It's just difficult to tell with accretion disks unless you turn the exposure way down and get very close.
by problemecium
02 May 2017 11:52
Forum: Gameplay Discussions
Topic: Gameplay concept
Replies: 24
Views: 2097

Gameplay concept

I think DarkMultiplayer is still a thing. There's still threads popping up about DMP servers now and then at least.
by problemecium
29 Apr 2017 18:16
Forum: Mods and Addons
Topic: Ship Warp shader Modification
Replies: 8
Views: 544

Ship Warp shader Modification

Can you post a few preview screenshots so we know whether it's something we want without having to install it first?
by problemecium
27 Apr 2017 16:23
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 494
Views: 66493

Work progress - 0.9.8.1

Yeeaaahhh, trolling about a hot-button issue is a good way to get people to ban you, even if you're a veteran like myself ;P
by problemecium
24 Apr 2017 08:51
Forum: Development
Topic: Work progress - 0.9.8.1
Replies: 494
Views: 66493

Work progress - 0.9.8.1

Perhaps in the year 252525, if we aren't ruled by giraffes...