Ultimate space simulation software

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by ChaosRobie
26 Jul 2019 19:44
Forum: Development
Topic: Localizations
Replies: 134
Views: 72175

Localizations

Apparently your file has a white border, 1 pixel wide, and a strip few pixels wide at the bottom. It's only visible if you disable alpha channel in an image editor. That was it. There's apparently a bug in my version of Photoshop, something about Matte when exporting png's. What? Why you did this? ...
by ChaosRobie
26 Jul 2019 01:45
Forum: Development
Topic: Localizations
Replies: 134
Views: 72175

Localizations

I've added a new flag to interface_mat.png, now all the flags on the bottom row of interface_mat.png (Catalonia, USA, Mexico, Sweden, and now the new one) have this white strip in-game.
problem with flags.png
by ChaosRobie
23 Jul 2019 16:55
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Videos
Replies: 530
Views: 172353

Science and Astronomy Videos

Exoplanet Multiplicity Distributions
https://www.youtube.com/watch?v=pcP8mp8ev0M
And the relevant paper: https://arxiv.org/pdf/1907.08148.pdf
Could be useful for making SpaceEngine more accurate (multiplanetary systems).
by ChaosRobie
23 May 2019 00:37
Forum: Feedback and Suggestions
Topic: Suggestions & Feedback about the Website and Forum
Replies: 313
Views: 160302

Suggestions & Feedback about the Website and Forum

Oh and apparently add url-linking to that as well. In fact, it's probably all [b]BBC[/b] [i]that[/i] [u]is[/u] hidden behind the restriction.

I'd love to edit the above post, but I've got only 6 posts. I'm forced to into double posting.
by ChaosRobie
23 May 2019 00:33
Forum: Feedback and Suggestions
Topic: Suggestions & Feedback about the Website and Forum
Replies: 313
Views: 160302

Suggestions & Feedback about the Website and Forum

The [url=http://forum.spaceengine.org/app.php/page/forum-rules]forum rules[/url] do not specify that 10 posts are required to quote or edit posts.
by ChaosRobie
20 May 2019 21:03
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 834568

Work progress 0.990

[quote="SpaceEngineer"][quote="KaRRyer"][post]28584[/post][/quote]
That summary table gives me a warm fuzzy feeling.
by ChaosRobie
12 Nov 2018 14:25
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 136
Views: 61605

GAIA to SpaceEngine catalogs

[quote="Phunnie"]Another problem is that star clusters with great uncertainty, like 47 Tucanae are rendered as long columns of star. It looks fine from Earth, but looks extremely strange from anywhere else in the galaxy. 47 Tucanae, taken by Vigo Hornblower. Also, the gaia archive doesn't ...
by ChaosRobie
06 Jun 2018 10:14
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 834568

Work progress 0.9.8.1 = 0.9.9.0

This might be a bit silly, but are procedurally generated constellations on the table? For any given planet pick the brightest/most notable stars, create graphs using those stars as nodes (with no overlaps), figure out the bounding boxes, and give each a generic name (greek letters perhaps).
by ChaosRobie
20 Nov 2017 19:10
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 834568

Work progress 0.9.8.1 = 0.9.9.0

The LOD video is mesmerizing to watch. There's something about seeing those white squares scurry off into the distance...
by ChaosRobie
15 Oct 2017 00:15
Forum: Development
Topic: Translators
Replies: 168
Views: 91756

Translators

Will 0.9.9.0 version allow us to translate into non-latin languages? I'm afraid Unicode is not to be implemented in 0.9.9.0. Maybe you could work on a revised romanization version for Korean, if you think it it's a good idea. Hangul could fit on a 32 x 32 grid, though. You could do the top ~800 mos...