Ultimate space simulation software

Search found 31 matches

by LucasAstro
12 Apr 2018 12:08
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Hello everyone, I'm proud to announce that a fellow member  Irolokirt  has re created this in Matlab! It requires the matlab runtime which is 1 GB and can be found here  if you want to install it manually. Though the installer should automatically install it if you don't have it! DOWNLOAD:  https://...
by LucasAstro
06 Apr 2018 13:15
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Everyone redownload, I used wrong way to convert from Mean Motion to orbital period the entire time and hadn't noticed it. I am very sorry! (Just download from the post above, I have edited it)
by LucasAstro
06 Apr 2018 11:44
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Please note that the EXE is no longer supported
Update 1.3.1:
Fixed not right time
No longer leaves files in directory
Moves files straight to Space Engine addon directory (C:\SpaceEngine\Addons)
Download (Github); https://git.io/vxHvX
by LucasAstro
06 Apr 2018 11:25
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Oh, you don't need to add an .sc. It automatically generates a .sc with the parameters in the TLE and puts it in the file. Put the TLE inside the "input.txt" file and then run that again, you should have a .pak outputted and then you just put it in the Space Engine Addons folder.
by LucasAstro
05 Apr 2018 06:25
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

It should have an example, type the .txt with a single 2 line element (From the name onwards, do not include a 2nd element!) For example is the name with the TLE is "example.txt" then you first type "example" Then you can type the name of the file you want to generate and the nam...
by LucasAstro
30 Mar 2018 17:46
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Fixed error: Used Period / 365 when I should've used Period / 24 / 60. Everyone who has downloaded should download this update or else your periods would be on a scale of days! Really should've noticed this before sorry. (Ver. 1.1.6) Github download:  [url=https://git.io/vxHvX][font=Roboto, sans-ser...
by LucasAstro
14 Mar 2018 03:07
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Taking feature suggestions, anyone got any?
by LucasAstro
14 Mar 2018 01:06
Forum: Science and Astronomy Discussions
Topic: Gravity simulator thing I made
Replies: 5
Views: 436

Gravity simulator thing I made

Nice! What equations did you use if you can remember? The same ones you did! The only addition is the formula for inelastic collision, because I wanted to simulate the fusion of particles and the resulted motion of the new one. Now it accelerates towards the object itself and not center of mass Did...
by LucasAstro
13 Mar 2018 23:13
Forum: Science and Astronomy Discussions
Topic: Gravity simulator thing I made
Replies: 5
Views: 436

Gravity simulator thing I made

Yeah before anyone points that out, I fixed that mess-up. Now it accelerates towards the object itself and not center of mass, much better!  https://youtu.be/5ZRCrAbgiAY  if it were to still be center of mass it would've moved up and down as the center of mass moves up as it goes the opposite way bu...
by LucasAstro
13 Mar 2018 23:01
Forum: Science and Astronomy Discussions
Topic: Gravity simulator thing I made
Replies: 5
Views: 436

Gravity simulator thing I made

Nice! If my YouTube channel wasn't deleted I would show you the simulator I brought to my exams. I also did that with Unity, it comes very helpful in matter of visualization, the examination committee have been amazed by it! Nice! What equations did you use if you can remember? I used a "simpl...
by LucasAstro
12 Mar 2018 08:29
Forum: Science and Astronomy Discussions
Topic: Gravity simulator thing I made
Replies: 5
Views: 436

Gravity simulator thing I made

Made a gravity thing, uses Gravitational constants etc...
https://www.youtube.com/watch?v=kV0rL2Md1_w
Any opinions? I know it's not any US2 but what do y'all think I should try and do with it?
by LucasAstro
11 Mar 2018 21:42
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Everyone download this one, I fixed the it not outputting at all error!
Github download: https://git.io/vxodc
Please forgive the long time it took to fix, I couldn't get to developing it for a while.
by LucasAstro
04 Mar 2018 12:08
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Update 1.2.3! Ease of access release, now an .EXE so you don't need Python anymore! I suggest downloading this one if you don't care about the source code (If you don't know what that is you don't need to download the python one and should download this one!) You have to download from here   https:/...
by LucasAstro
04 Mar 2018 10:03
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Update 1.1.2:
Fixed major inaccuracy. ~24-hour orbital period was only ~6 minutes, I encourage everyone who has downloaded to redownload the update, my apologies for the inaccurate orbital period!
by LucasAstro
03 Mar 2018 12:50
Forum: Mods and Addons
Topic: Two-Line-Element to Space Engine Addon
Replies: 15
Views: 1319

Two-Line-Element to Space Engine Addon

Made an update to the program above (Ver 1.1.1 now):
No longer crashes when getting close
More options (Name of .sc file to generate in the .pak, name of the .pak to output)
A bit more accurate now