Ultimate space simulation software

Search found 38 matches

by donatelo200
08 Aug 2018 12:46
Forum: Troubleshooting and Solutions
Topic: Trappist-1 broken in se 0.9.8.0e
Replies: 3
Views: 500

Trappist-1 broken in se 0.9.8.0e

That was a limitation to the terrain engine in SE .9.8.0.  I haven't seen this bug in the beta so it was probably fixed.  Also, the Trappist system appears normally in the closed beta.  Although they are all frozen.
by donatelo200
16 Jul 2018 17:04
Forum: Development
Topic: Work progress 0.9.9.0
Replies: 889
Views: 279006

Work progress 0.9.9.0

Raymarched nebulae are.  Galaxies haven't been touched yet.
by donatelo200
25 May 2018 20:59
Forum: Off-topic Discussions
Topic: What other games do you play?
Replies: 19
Views: 1272

What other games do you play?

Skyrim..... Good god so much Skyrim especially since the release of the VR version.
by donatelo200
12 Apr 2018 15:09
Forum: Development
Topic: General 0.9.9.0 Discussion
Replies: 242
Views: 28626

General 0.9.9.0 Discussion

Not likely but not impossible.  Remember SE has no set release date.
by donatelo200
25 Mar 2018 22:07
Forum: Development
Topic: General 0.9.9.0 Discussion
Replies: 242
Views: 28626

Work progress 0.9.8.1 = 0.9.9.0

Macronicus wrote:
Do the galaxies look the same as in the previous version?

Yes.
by donatelo200
02 Mar 2018 07:19
Forum: Development
Topic: OVERVIEW
Replies: 42
Views: 5717

Work progress 0.9.8.1 = 0.9.9.0

Overview is separate from Space Engine.  Overview requires VR.  Space Engine .9.9.0 and beyond does not require VR and can be played normally. 
by donatelo200
01 Mar 2018 19:08
Forum: Development
Topic: OVERVIEW
Replies: 42
Views: 5717

Work progress 0.9.8.1 = 0.9.9.0

Overview requires a headset.  Space engine does not.
by donatelo200
09 Feb 2018 22:01
Forum: General Discussions
Topic: Where are the extremely supermassive black holes?
Replies: 2
Views: 789

Where are the extremely supermassive black holes?

Go to IC 1101.  That galaxy has the black hole you are looking for.
by donatelo200
29 Dec 2017 05:10
Forum: Development
Topic: Work progress 0.9.9.0
Replies: 889
Views: 279006

Work progress 0.9.8.1 = 0.9.9.0

It's just a test model to help him calibrate the PBR. Also there to show the results of the PBR which are quite nice indeed.
by donatelo200
17 Dec 2017 09:33
Forum: Development
Topic: Work progress 0.9.9.0
Replies: 889
Views: 279006

Work progress 0.9.8.1 = 0.9.9.0

Cesare, bug reports belong here. 
by donatelo200
11 Nov 2017 23:37
Forum: Off-topic Discussions
Topic: 0.981's nebula effect reminds me of Elite: Dangerous ...
Replies: 15
Views: 8262

0.981's nebula effect reminds me of Elite: Dangerous ...

11812 Pulsar jets aren't even visible from any other angles besides head-on. ;p First: They are still really beautiful and cool looking ;p https://i.redd.it/bqdf8907f8ux.gif Second: really? I didn't know that .-. why is that so? is it because of exposure levels? It's because the jets are high-energ...
by donatelo200
08 Nov 2017 16:37
Forum: Development
Topic: Work progress 0.9.9.0
Replies: 889
Views: 279006

Work progress - 0.9.9.0

Unlikely.   Not even us in the closed beta have access to the most current build.  
by donatelo200
03 Nov 2017 14:03
Forum: Feedback and Suggestions
Topic: Overheated ocean worlds.
Replies: 6
Views: 828

Overheated ocean worlds.

This will be fixed in the next version.  But, for now, just call them "salty".
by donatelo200
01 Oct 2017 12:21
Forum: Troubleshooting and Solutions
Topic: Unrealistic stars.
Replies: 36
Views: 5210

Unrealistic stars.

I am playing in the closed beta.  Not .9.8.0.
by donatelo200
29 Sep 2017 19:10
Forum: Troubleshooting and Solutions
Topic: Unrealistic stars.
Replies: 36
Views: 5210

Unrealistic stars.

I've found 150+ Au in older versions.  Sadly it is capped at 39Au now.  Though I suppose it is better this way for realism's sake.