Free planetarium

Search found 149 matches

  • 1
  • 2
  • 3
  • 4
  • 5
  • 10
by XBrain130
09 Aug 2017 17:51
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 570
Views: 21105

Science and Astronomy Questions

A-L-E-X wrote:
Qr Bbpost Problem is after sunset I get this bright yellow color on the surface- shouldn't the surface be dark now?  I can see the milky way and the ground is a bright yellow?

Are you on top of a city?
by XBrain130
09 Aug 2017 13:35
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 570
Views: 21105

Science and Astronomy Questions

JackDole wrote:
Qr Bbpost You can select the Earth and enter it in the console 'LandTo <Lat> <Lon> <Height>'.

Are yousure? The console tells me "unknown comand"
by XBrain130
09 Aug 2017 04:52
Forum: Troubleshooting and Solutions
Topic: Help for creating a star system "Netherlands"
Replies: 15
Views: 418

Help for creating a star system "Netherlands"

Victorbrine Orionis wrote:
JackDole wrote:
In the 'config' folder. The file may not already exist if you have not entered any information about a star in the Wiki window.

The Wiki?

The window that shows up when you press "i" after selecting a body.
by XBrain130
08 Aug 2017 13:48
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 165
Views: 11277

Mods and Addons - Requests, suggestions and ideas

11289 Honestly, I do not know what this 'Extrasolar' reference plane actually refers to. It's a reference plane where (as seen from the Solar System) 0° is vertical and 90° is edge-on. It's convenient for use about extrasolar orbits (hence the name), so it's used by most scientific papers of this k...
by XBrain130
08 Aug 2017 12:09
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 165
Views: 11277

Mods and Addons - Requests, suggestions and ideas

11285 The distance between component A and component B is 479 AU. This means that the SemiMajorAxis of the orbits around the center is only about half as large. Not exactly the halves, since the components have different masses. Whoops, looks like I mixed up. 11285 I have made some changes to your ...
by XBrain130
08 Aug 2017 07:31
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 165
Views: 11277

Mods and Addons - Requests, suggestions and ideas

Ensabahnur wrote:
Anyone planning to make a mod about the EBLM J0555-57 system ? It's a triple star system, some info on it https://astronomynow.com/2017/07/12/sma ... tronomers/ , https://en.wikipedia.org/wiki/EBLM_J0555-57.

Luckily for you, I made that system last month.
by XBrain130
06 Aug 2017 16:14
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 165
Views: 11277

Mods and Addons - Requests, suggestions and ideas

11199 Does someone want a 16K Map of Saturn? Cassini made huge steps, and i think would be great to have a hi-res map of the poles and the storms like in these picture: 11218 And Uranus 16384 x 819? Completely free and hi-res Maps. Who want an upload?  ;) These seem pretty good, I suggest you to pa...
by XBrain130
06 Aug 2017 14:13
Forum: General Discussions
Topic: Can anyone find a Habitable Rogue planet?
Replies: 29
Views: 2623

Can anyone find a Habitable Rogue planet?

I wonder what temperature a planemo can reach if it is located in regions where a lot of bright stars exist, e.g. near the galactic core? I'm pretty sure that any part of interstellar space has negligible heat radiation, no matter what part of the galaxy it is. The only place a planemo can take hea...
by XBrain130
06 Aug 2017 14:09
Forum: Science and Astronomy Discussions
Topic: Find exoplanets with a videogame
Replies: 4
Views: 244

Find exoplanets with a videogame

styrax wrote:
Definitely interesting, but I would not call it a "video game"...

EVE Online is a videogame, specifically a well-known sci-fi MMORPG. This seems to be just a little part that basically amounts to a minigame.
by XBrain130
04 Aug 2017 09:10
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 570
Views: 21105

Science and Astronomy Questions

Marko S. wrote:
Qr Bbpost Does orbits in Space Engine need to be updated?

Yes, and SpaceEngineer said he would try to do it before the eclipse itself.
by XBrain130
03 Aug 2017 11:51
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 570
Views: 21105

Science and Astronomy Questions

Salvo wrote:
Qr Bbpost Quite hard to understand because of my poor english, but I kind of get what he meant.

Trust me, I struggled to follow even myself despite having a really good English :P
by XBrain130
02 Aug 2017 17:50
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 94
Views: 6286

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

Silicon wrote:
Also, has SE been given a way to insert forward-slashes as an actual part of an object's name yet?

Replace them with pipes >>> |
by XBrain130
02 Aug 2017 03:08
Forum: Mods and Addons
Topic: DoctorOfSpace's Mod Emporium v0.9.8.0
Replies: 109
Views: 19683

DoctorOfSpace's Mod Emporium v0.9.8.0

10942 somewhere else and used it as a yardstick to resize the other Stargate ships The length I went with for the ships is from the Stargate wiki, so it should be correct. Not really, the wiki themselves acknowledge that their own given sizes (which are taken from supplementary material, not from t...
by XBrain130
01 Aug 2017 08:51
Forum: Mods and Addons
Topic: DoctorOfSpace's Mod Emporium v0.9.8.0
Replies: 109
Views: 19683

DoctorOfSpace's Mod Emporium v0.9.8.0

Funny thing, here's what happened after I added a Death Glider from somewhere else and used it as a yardstick to resize the other Stargate ships

scr00037.png


More than a twin, the BC-304 was actually a little sister of the BC-303 :lol:
by XBrain130
31 Jul 2017 13:08
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 315
Views: 14300

Help with creating Mods and Addons

10697 Does someone know what is the problem when a ship seems to have fully functional textures despite being rendered as fully dark unless the ambient lighting is raised? in my previous experiences this happens when there aren't information about normals in the obj. open obj with blender and re-ex...
  • 1
  • 2
  • 3
  • 4
  • 5
  • 10