Ultimate space simulation software

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by FastFourierTransform
02 Nov 2019 11:47
Forum: Development
Topic: SpaceEngine TODO
Replies: 130
Views: 69874

SpaceEngine TODO

Regarding these two incredibly difficult goals: SpaceEngineer: 570 Modeling of asteroid collisions with lighting, explosion and the formation of the crater SpaceEngineer: 570 Simulation of the collision, tidal or artificial destruction of the planets, formation of the asteroid belt and the dust disk...
by FastFourierTransform
19 Oct 2019 08:20
Forum: Feedback and Suggestions
Topic: Is there (or can we have) a "Hide all GUI" button?
Replies: 8
Views: 4212

Is there (or can we have) a "Hide all GUI" button?

You can hide each panel by clicking on the pin/tack icon in each of them. For the info about the object in the upper left corner you can just click anywhere so that no object is selected and thus no info is displayed. That way you will have a clear view.
by FastFourierTransform
11 Oct 2019 11:32
Forum: Development
Topic: SpaceEngine TODO
Replies: 130
Views: 69874

SpaceEngine TODO

30981 It is called OpenSpace, and as you can see here it has this kind of aproach for Earth, Mars and many other objects Apparently the new version of Microsoft Flight Simulator has similar strategies for Earth's terrain rendering that OpenSpace has. ZGDb-hlqQR0 More on how this works: -c13VFfHxdc
by FastFourierTransform
29 Sep 2019 03:07
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 1614
Views: 200953

Science and Astronomy Questions

31578 The Moon is 400 times smaller than the Sun, but because of its elliptical orbit, its distance ranges between 369 and 412 times closer than the Sun. That's an often ignored point indeed. Just to show it visually the red circles correspond to the maximum and minimum angular diameters of the Sun...
by FastFourierTransform
26 Sep 2019 04:45
Forum: Mods and Addons
Topic: ISS Mod
Replies: 26
Views: 1910

ISS Mod

Maybe one day, when SpaceEngineerfully implements PBR rendering on SE we can think of this kind of modeling for the ISS:




At least the exterior. PBR its going to be an awesome feature.
by FastFourierTransform
22 Sep 2019 16:21
Forum: Science and Astronomy Discussions
Topic: Solar System dynamics discussion thread
Replies: 106
Views: 15672

Solar System dynamics discussion thread

31515 It must be greater than, not less than! :)   I think the confusion is that in that relation, M1 and M2 are not the masses of the planet and trojan, but of the star and the planet.  The trojan is assumed to be massless, which is good enough approximation for asteroids. Ups! Sorry for messing u...
by FastFourierTransform
22 Sep 2019 03:34
Forum: Science and Astronomy Discussions
Topic: Solar System dynamics discussion thread
Replies: 106
Views: 15672

Solar System dynamics discussion thread

31505 Would it be stable for a small planet to exist in the L4 or L5 points of the Earth, or possibly other planets too? In his spectacular explanation about Lagrange Points and their stability Watsisname mentioned and linked an article just about this. The last equation of that article yields the ...
by FastFourierTransform
21 Sep 2019 11:11
Forum: Science and Astronomy Discussions
Topic: Solar System dynamics discussion thread
Replies: 106
Views: 15672

Solar System dynamics discussion thread

31492 This subject came up in the Astronomy Q&A thread, and I've made an attempt to explain the workings of the tidal interaction and its effects on both Earth and Moon there.  As the above implies, the details are actually incredibly complex, and I only give the very basic "schematic"...
by FastFourierTransform
07 Sep 2019 10:46
Forum: Feedback and Suggestions
Topic: Intergalactic stars!
Replies: 33
Views: 13841

Intergalactic stars!

I've added 46 new "interstellar stars" to the addon. Now there are 74 catalogued stars around the Milky Way, 25 of them beyond 400.000 light years in distance. This is still a small number, but it has been predicted that thousands of them might be discovered in the first 3 years of LSST su...
by FastFourierTransform
02 Sep 2019 08:13
Forum: Science and Astronomy Discussions
Topic: Astrophotography
Replies: 397
Views: 53209

Astrophotography

Those are some crazy skills Phunnie, congratulations. Really well done.
by FastFourierTransform
15 Aug 2019 08:31
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 1614
Views: 200953

Science and Astronomy Questions

31163 What is the structure of the interstellar medium on a galactic scale? In maps I've seen, the interstellar medium typically forms a shell around the sun a few hundred lightyears away. This is a fascinating and very complicated topic. I wanted to create a separate topic in the forum since last ...
by FastFourierTransform
15 Aug 2019 03:37
Forum: Mods and Addons
Topic: Klud's Addons & Mods
Replies: 24
Views: 18611

Klud's Addons & Mods

31169 Apollo-11 landing site added to "Surfaces of celestial bodies". Thank you Klud! Is seems that the king is really back at it. I'm wondering if you have a list of possible surface detail patches for the future. Also I think we would all be very very enthusiastic about a tutorial or ex...
by FastFourierTransform
11 Aug 2019 03:11
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1200
Views: 195113

General suggestions for SpaceEngine

31122 There is something important and abundant in the universe missing in space engine. It's newborn solar system! Space Engine needs to develope a good ray-tracing algorithm to make this realistic enought since protoplanetary disks are extremely complex objects that shadow themselves in different...
by FastFourierTransform
03 Aug 2019 04:13
Forum: Development
Topic: SpaceEngine TODO
Replies: 130
Views: 69874

SpaceEngine TODO

30982 the initial idea was to implement a procedural augmentation Yes that was also a proposal. Both ideas are compatible as long as they operate in different resolution regimes. From longer distances to closer ones: ⋅  Default SE planet textures (currently on SE) [~ 5 km/pixel - 0.5 km/p...
by FastFourierTransform
03 Aug 2019 02:16
Forum: Development
Topic: SpaceEngine TODO
Replies: 130
Views: 69874

SpaceEngine TODO

Now that we are having texture updates for the Solar System I would like to remind about an old discussion we had on the possibility to extend the level of detail further and further. If I recall correctly SpaceEngineer thought of a solution, similar to that of Google Earth, involving the centralize...
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