Ultimate space simulation software

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by ettore_bilbo
17 May 2019 10:23
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 127
Views: 37841

Ettore_BilBo's Hangar

SuperMarioFan126 wrote:
Qr Bbpost Is there going to be some sort of ground base in the future? Or, perhaps, a spaceport for launching stuff into space?

off course... :-D
by ettore_bilbo
01 May 2019 09:14
Forum: Development
Topic: Work progress 0.990
Replies: 1334
Views: 401457

Work progress 0.990

28585 As a bonus, I ported SpaceEngine to x64 - this was surprisingly easy, because I developed the code from the beginning in a right manner, keeping in mind future porting. In fact, I spent one evening on recompiling third-party libraries to x64, and one-two days fixing issues in SE. So now SE is...
by ettore_bilbo
18 Apr 2019 14:29
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 127
Views: 37841

Ettore_BilBo's Hangar

PAK 3 - Modular interplanetary ships - 18 ships with various purposes - 1 mini shuttle - 1 mini cargo Every module is imported individually, so you can create your own ships adding modules in a .sss file. I'm working on an automated exporter for blender, but is a hard job and my time is limited. Fo...
by ettore_bilbo
10 Apr 2019 05:18
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 127
Views: 37841

Ettore_BilBo's Hangar

Thanks :-)
by ettore_bilbo
09 Apr 2019 12:12
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 127
Views: 37841

Ettore_BilBo's Hangar

when 0.99 comes out I will update also that mod. for now i'm not doing anything because i've just become dad and the time available is very short :-)
by ettore_bilbo
06 Apr 2019 09:01
Forum: Feedback and Suggestions
Topic: How much video memory do you have?
Replies: 27
Views: 1269

How much video memory do you have?

gtx 1060 3GB
by ettore_bilbo
13 Jan 2019 08:13
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 887
Views: 105363

Help with creating Mods and Addons

26262 I briefly did experiments with a spreadsheet, according what I have found by googling "opengl transformation matrix" but apparently I'm doing something wrong because I can't obtain the final matrix. also I searched for rotation matrix https://it.wikipedia.org/wiki/Rotazione_(matemat...
by ettore_bilbo
02 Jan 2019 06:25
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 887
Views: 105363

Help with creating Mods and Addons

26009 Someone knows the Python programming language? I need help for create a script in Blender in order to export directly the .sss file of my modular mods. I have imported into SE all the modules that make up my ships and stations, every module is an object with the same name in blender, so the s...
by ettore_bilbo
01 Jan 2019 14:14
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 887
Views: 105363

Help with creating Mods and Addons

Someone knows the Python programming language? I need help for create a script in Blender in order to export directly the .sss file of my modular mods. I have imported into SE all the modules that make up my ships and stations, every module is an object with the same name in blender, so the script s...
by ettore_bilbo
21 Nov 2018 05:18
Forum: Development
Topic: General 0.990 Discussion
Replies: 602
Views: 87009

Work progress 0.990

24651 There's one thing that could be added before it's release... custom terrain. I mean, the terrain in earth-like planets appear very generic. The program could have more codes for landscape, related to the shape of land or continents. Look at Earth, Mars, Venus and Titan. Such worlds have very ...
by ettore_bilbo
19 Nov 2018 08:13
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 127
Views: 37841

Ettore_BilBo's Hangar

Mr. Abner wrote:
Qr Bbpost Big enough to fit the standard S.E. shuttle?

My Minishuttles dock on the belly, while the standard shuttle dock on the back (and it is much bigger). standard shuttle can be docked at another module, not hangar, but I think I could also do a medium sized hangar for them :-)
by ettore_bilbo
18 Nov 2018 13:49
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 127
Views: 37841

Ettore_BilBo's Hangar

I'm importing station modules and creating some new.
this is a little hangar for minishuttle...
by ettore_bilbo
14 Nov 2018 06:01
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 127
Views: 37841

Ettore_BilBo's Hangar

I finished the insertion of the interplanetary spaceship modules (with engine effects and docking port), now I'm building a few ships. I also added a minishuttle.

Later on I will prepare the individual modules for the stations and for the interstellar spaceships.
by ettore_bilbo
13 Nov 2018 13:52
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 96
Views: 9029

GAIA to SpaceEngine catalogs

I was thinking: Putting togheter this mod, the new features of 0.990 version and some spaceship mod,  we could start thinking about some collaborative gameplay to pass the time (waiting the real game) and colonize the SE space, or at least the first thousand light years around the earth :-D
by ettore_bilbo
13 Nov 2018 13:44
Forum: Development
Topic: General 0.990 Discussion
Replies: 602
Views: 87009

General 0.990 Discussion

24336 What about spaceships? Will 0.980 spaceships still work (as in, safely loaded and flown without crashing the game) in 0.990? from what I understood by reading spaceengineer's posts there should be no problem for spaceships... although it will probably be worthwhile to work a bit on textures a...
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