Ultimate space simulation software

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by ettore_bilbo
21 Nov 2018 05:18
Forum: Development
Topic: General 0.990 Discussion
Replies: 495
Views: 56898

Work progress 0.990

24651 There's one thing that could be added before it's release... custom terrain. I mean, the terrain in earth-like planets appear very generic. The program could have more codes for landscape, related to the shape of land or continents. Look at Earth, Mars, Venus and Titan. Such worlds have very ...
by ettore_bilbo
19 Nov 2018 08:13
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

Mr. Abner wrote:
Qr Bbpost Big enough to fit the standard S.E. shuttle?

My Minishuttles dock on the belly, while the standard shuttle dock on the back (and it is much bigger). standard shuttle can be docked at another module, not hangar, but I think I could also do a medium sized hangar for them :-)
by ettore_bilbo
18 Nov 2018 13:49
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

I'm importing station modules and creating some new.
this is a little hangar for minishuttle...
by ettore_bilbo
14 Nov 2018 06:01
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

I finished the insertion of the interplanetary spaceship modules (with engine effects and docking port), now I'm building a few ships. I also added a minishuttle.

Later on I will prepare the individual modules for the stations and for the interstellar spaceships.
by ettore_bilbo
13 Nov 2018 13:52
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 96
Views: 4554

GAIA to SpaceEngine catalogs

I was thinking: Putting togheter this mod, the new features of 0.990 version and some spaceship mod,  we could start thinking about some collaborative gameplay to pass the time (waiting the real game) and colonize the SE space, or at least the first thousand light years around the earth :-D
by ettore_bilbo
13 Nov 2018 13:44
Forum: Development
Topic: General 0.990 Discussion
Replies: 495
Views: 56898

General 0.990 Discussion

24336 What about spaceships? Will 0.980 spaceships still work (as in, safely loaded and flown without crashing the game) in 0.990? from what I understood by reading spaceengineer's posts there should be no problem for spaceships... although it will probably be worthwhile to work a bit on textures a...
by ettore_bilbo
10 Nov 2018 09:53
Forum: Mods and Addons
Topic: GAIA to SpaceEngine catalogs
Replies: 96
Views: 4554

GAIA to SpaceEngine catalogs

Great addon, thanks!!!
by ettore_bilbo
08 Nov 2018 07:59
Forum: General Discussions
Topic: Amazing Black Hole shader demonstration
Replies: 3
Views: 562

Amazing Black Hole shader demonstration

Stellarator wrote:
Qr Bbpost I like those volumetric rings most of all

rings like these, Elite Dangerous style, are innatural...
more rocks and dust and less asteroids :-D

The sea is wonderful!
by ettore_bilbo
30 Oct 2018 03:58
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

23943 I was going to export your individual ship modules for this very reason. Seems you've beat me to it. in fact, I followed your idea! :-P I hope in this way it could be easier for everyone to build their own models and I also imagine that it requires less RAM. I'm not sure, but it seems to make...
by ettore_bilbo
29 Oct 2018 03:54
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

In the past few days I have exported the individual modules on SE in order to be able to build ships with .sss files with all engine effects and docking ports correctly positioned (I want to do the same also for station modules). Unfortunately a small shoulder accident will keep me away from the PC ...
by ettore_bilbo
29 Oct 2018 03:46
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

walterius wrote:
Qr Bbpost Hi,

where can I found the real probes of NASA, ESA, JAWA.... for expample, Hubble, ISS, Gaia, Voyager, Pioner, Cassini?
Thank you

I don't know... try to search among all the mods, here:
viewtopic.php?f=3&t=142
by ettore_bilbo
18 Oct 2018 12:33
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 715
Views: 80436

Help with creating Mods and Addons

a question for SpaceEngineer, or anyway who could know how to answer me :-) from the manual "creating a ship": " DiffColor  – the diffuse color of the surface. If the  DiffMap  texture is not assigned or not yet loaded, the mesh is drawn with this color. Otherwise the  DiffMap  textur...
by ettore_bilbo
18 Oct 2018 02:04
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

It's strange... maybe it's just too big. These modules are quite heavy.
If you want, send me the original blend file so i'll take a look.
by ettore_bilbo
17 Oct 2018 11:02
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

when export your obj in blender remember to flag this options. if you use different layers and want to save only one (for example i put all modules in one layer and create the ship in another) select what you want to export and flag "selection only" attention! if you use textures, in the ....
by ettore_bilbo
17 Oct 2018 01:39
Forum: Mods and Addons
Topic: Ettore_BilBo's Hangar
Replies: 118
Views: 31228

Ettore_BilBo's Hangar

Mr. Abner wrote:
Qr Bbpost  I can load the .obj file back into Blender and I see missing modules, seemingly random.

You have to set the right parameters in obj format I think... now i don't have time, this evening I'll post a jpg with the correct flag ;-)
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