Ultimate space simulation software

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by Silicon
08 Oct 2018 15:29
Forum: Development
Topic: Work progress 0.9.9.0
Replies: 985
Views: 303715

Work progress 0.9.9.0

You said that you will implement steam workshop support. How will this affect us worldbuilders and custom system makers? Will SpaceEngine be given a more user friendly method of importing custom wiki articles? The custom wiki is what I have the most worries with. Will we be able to upload our custom...
by Silicon
26 Jul 2018 07:30
Forum: Mods and Addons
Topic: Silicon's Canis Major setting
Replies: 7
Views: 474

Silicon's Canis Major setting

I have uploaded another system. This time it is the Belisama system.
This system contains 6 planets, 2 dwarf planets, an asteroid belt, a kuiper belt, and comets.
Download (MediaFire)
The main post has been updated with this too.
by Silicon
23 Jul 2018 08:13
Forum: Space Journeys
Topic: Image Dump
Replies: 1948
Views: 201152

Image Dump

RS 0-7-262141-274-56-7-526644-93
Ammonia Planet with 4 moons and a galaxy in the background.Image
by Silicon
19 Jul 2018 12:47
Forum: Mods and Addons
Topic: Silicon's Canis Major setting
Replies: 7
Views: 474

Silicon's Canis Major setting

That's strange. Can you post a script where that happens? Sure. I'll attach a file that I was able to recreate the bug with. I even took some screenshots of it. I disabled stars and upped the exposure to make it easier to see. This is also the first time I noticed that all the affected objects have...
by Silicon
19 Jul 2018 08:49
Forum: Mods and Addons
Topic: Silicon's Canis Major setting
Replies: 7
Views: 474

Silicon's Canis Major setting

      Thanks, JackDole. I Fixed the conflict and updated the file. I havn't updated to 0.980e yet so I wouldn't have known about that. Although if it's fixed in 0.990 I guess it wont matter much in the future. But none the less it's fixed. I also had to fix a few other issues (Actaeon having a scorc...
by Silicon
18 Jul 2018 12:01
Forum: Mods and Addons
Topic: Silicon's Canis Major setting
Replies: 7
Views: 474

Silicon's Canis Major setting

Reserved for future use.
by Silicon
18 Jul 2018 11:56
Forum: Mods and Addons
Topic: Silicon's Canis Major setting
Replies: 7
Views: 474

Silicon's Canis Major setting

      This is the post I will be using to share the work I have created in regards to the Canis Major setting I have worked on. Canis Major is a hard science-fiction/dark fantasy setting that I have been working on since my first year in highschool. It was originally created as a setting for a Dunge...
by Silicon
14 Aug 2017 17:17
Forum: Space Journeys
Topic: Using Space Engine for a D&D campaign?
Replies: 19
Views: 2197

Using Space Engine for a D&D campaign?

      Hello everyone! I have been using Space Engine for a while and have been playing D&D for much longer and I recently had an idea for a D&D campaign using SE. I have been getting together a group to start a game of D&D with me DMing.       So I want to ask you guys, how do you think ...
by Silicon
10 Aug 2017 08:53
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 123
Views: 21563

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

Thanks! I kept making the mistake of expressing epoch in seconds and was wondering why my numbers seemed to large.
I assume slope, albedo, and magnitude are used to calculate an object's brightness, what is the difference between them?
by Silicon
07 Aug 2017 12:37
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 123
Views: 21563

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

I am sorry, was there other parameters that I missed? Can you tell me so I can add them next time?
Also i never added epoch because I didn't know which value to use.
by Silicon
04 Aug 2017 18:04
Forum: Space Journeys
Topic: Photoshoped Image Dump
Replies: 41
Views: 6552

Photoshoped Image Dump

Here is a Gas Giant in SE http://i.imgur.com/oETyUJv.png Here is a source image for the rainforest. http://i.huffpost.com/gen/1350031/images/o-RAINFOREST-facebook.jpg And here is it after about an hour in GIMP. I cant find the original moon picture, but I know I got it in SE too. http://i.imgur.com/...
by Silicon
03 Aug 2017 13:04
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 123
Views: 21563

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

You will be able to edit your posts after you reach 10 posts. Camilla and Fennia should be in the script in OP, I'll check parameters anyway :), I'll update the others soon TM Well I will get there soon enough. I also thought that the Camilla in the OP only had one moon, I must have missed it. Also...
by Silicon
03 Aug 2017 09:59
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 123
Views: 21563

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

Sorry! Accidentally posted 1453 Fennia's moon a second time instead of 113 Amalthea. Here is the correct script. How do i edit posts, I didn't want to make a new post just to fix an error. Asteroid "S|2001 (113) 1" {     ParentBody  "(113) Amalthea"     Class       "Asteroid...
by Silicon
03 Aug 2017 09:54
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
Replies: 123
Views: 21563

COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE

Here are four asteroids that were not in the game. 1453 Fennia, 2449 Kenos, 3433 Fehrenbach, and 3703 Volkonskaya. Asteroid "Fennia/(1453) Fennia" {     ParentBody  "Sun"     Class       "Asteroid"     Radius        3.48     RotationPeriod  4.4121     Orbit     {       ...
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