Free planetarium

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by JackDole
21 Sep 2017 03:39
Forum: Development
Topic: Quotes about Universe for loading window
Replies: 70
Views: 5420

Quotes about Universe for loading window

RockoRocks wrote:
Qr Bbpost but are these quotes implemented already in 0.9.8.0?

No.
by JackDole
20 Sep 2017 10:46
Forum: Development
Topic: Quotes about Universe for loading window
Replies: 70
Views: 5420

Quotes about Universe for loading window

13784 Sorry if this isn't the right thread to post this, but when the quotes will be translated, is there anyone yet to translate them to Dutch? If not, then I would gladly fulfill that task. I think this thread would have been the right one: Translators The quotes are part of the ' ned-gui.cfg '. ...
by JackDole
18 Sep 2017 10:28
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy News
Replies: 303
Views: 12909

Science and Astronomy News

As far as it is proven that it is only dead rocks, I do not mind. But as long as some moons have the possibility that they contain life, we should be careful. But of course this question will be clarified, long before we are able to build a Dyson swarm. I also imagine that I am on a slightly higher ...
by JackDole
18 Sep 2017 09:58
Forum: Mods and Addons
Topic: COMMUNITY ADDON - Catalog Fixes for SE
Replies: 62
Views: 6569

COMMUNITY ADDON - Catalog Fixes for SE

The star Acamar - TET Eri has to be repaired. In the file ' Catalogs0980.pak/stars/stars-bin.sc ' must at ' StarBarycenter "TET Eri" ' the line      Dec -40 18 168524 be replaced by      Dec -40 18 16.8524 Until this is done, this file can be used. Put it in ' data\catalogs\stars '. // Fil...
by JackDole
18 Sep 2017 09:28
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy News
Replies: 303
Views: 12909

Science and Astronomy News

DoctorOfSpace wrote:
Qr Bbpost Sounds like a silly human concept to me.  I wouldn't have a problem if humanity moved out into the solar system and destroyed all the planets to build a Dyson swarm.

Sounds like a silly human concept to me.
To believe we could go out and destroy everything that somehow gets in our way. :|
by JackDole
18 Sep 2017 09:03
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 177
Views: 10994

General questions about SpaceEngine

13678 I may be wrong but Acamar (Theta Eridani) seems to be in the wrong location. Can anyone confirm this? This is a decimal point error.     Dec     -40 18 168524 instead of     Dec     -40 18 16.8524 Put this script in ' data\catalogs\stars '. If the folder does not exist, create it. // Filename...
by JackDole
16 Sep 2017 16:08
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 177
Views: 10994

General questions about SpaceEngine

skywalker66 wrote:
Qr Bbpost And I found that Notepad++ does not permit making sc files

This is strange! I have no problems to save '.sc' files with Notepad ++ '.
by JackDole
16 Sep 2017 15:34
Forum: Development
Topic: Translators
Replies: 106
Views: 5711

Translators

13525 I can help translating to Turkish. What can I do? 13586 When should expect new lines for the upcoming version? Here is the Turkish language file in the new format. tur-gui.cfg I added missing strings and removed obsolete strings. 13586 It seems to me, or is it really impossible to edit a post...
by JackDole
16 Sep 2017 02:52
Forum: Mods and Addons
Topic: DoctorOfSpace's Mod Emporium v0.9.8.0
Replies: 130
Views: 22789

DoctorOfSpace's Mod Emporium v0.9.8.0

13543 but can you update to the actual version please? I can at the moment not test such addons with SE 0.980 because I currently have only a bad graphics card, with which SE 0.980 does not work properly. But actually the addon should also work with SE 0.980. The differences between SE 0.974 RC2 an...
by JackDole
15 Sep 2017 13:08
Forum: Mods and Addons
Topic: DoctorOfSpace's Mod Emporium v0.9.8.0
Replies: 130
Views: 22789

DoctorOfSpace's Mod Emporium v0.9.8.0

marscanwait wrote:
Qr Bbpost hi doctor are you able to make a darwin-IV system?

A Darwin IV system can be found here in the old forum: http://old.spaceengine.org/forum/17-325 ... 1464614281
by JackDole
15 Sep 2017 01:18
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 344
Views: 17271

Help with creating Mods and Addons

13498 I changed the file into a .sc, but have a blue hypergiant star called "no name" in the milky way, it dissapeared when I deleted the code. what's going on? If you simply copied the script from the manual, you will have wrong quotes around the name of your star ! For example, you have...
by JackDole
15 Sep 2017 00:44
Forum: Mods and Addons
Topic: Small Milky Way Satellites
Replies: 5
Views: 1257

Small Milky Way Satellites

Efe35 wrote:
Qr Bbpost i dont have this folder too...i created it but i doesnt work

Then you did something wrong.
by JackDole
15 Sep 2017 00:36
Forum: Mods and Addons
Topic: New galaxies
Replies: 48
Views: 6899

New galaxies

13487  saved so many planets in the milky way with own names but after i installed this new galaxy models i cant find them. Select any randomly generated system in the Milky Way. Look what the first four digits are after the ' RS '. Change the first four digits of your saved positions into these ne...
by JackDole
14 Sep 2017 02:58
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 344
Views: 17271

Help with creating Mods and Addons

LeeP wrote:
Qr Bbpost what would be a program that opens a .pak file?

A .pak file is only a renamed .zip file. If you rename a copy of the file in .zip, you can open it with any program that can open .zip files. Among other things also with Windows Explorer.
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