Ultimate space simulation software

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by PlutonianEmpire
22 Jun 2018 01:48
Forum: Space Journeys
Topic: Image Dump
Replies: 1647
Views: 162116

Image Dump

These last three are spectacular,  Aborygen . Thanks :) https://imageshack.com/a/img923/8922/wsa15Q.png I'm pretty sure my laptop would go boom if I tried to render that scene. :o Very beautiful! Meanwhile, I put on soft music, and did a gradual acceleration out of Belle Hades' atmosphere in my war...
by PlutonianEmpire
20 Jun 2018 21:17
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 251
Views: 36546

Mods and Addons - Requests, suggestions and ideas

Earlier, someone posted about giving Terra oceans more depth (figuratively and literally) and detail. Knowing how well Kham, Rodrigo, and Klud have been able to work on existing shaders for serious improvements already, I think something similar might be able to be done for procedural oceans on Tita...
by PlutonianEmpire
20 Jun 2018 17:06
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 60
Views: 16211

PlutonianEmpire's Imperial Addon Archives

New Config Tweak! Pseudo-0.990 Detail Textures Quick Link: http://forum.spaceengine.org/viewtopic.php?f=3&t=53#p155  (Towards the bottom of the post, right above the Palette mod) If you're slightly impatient like I am, I found a simple setting that can re-scale surface textures to resemble the ...
by PlutonianEmpire
19 Jun 2018 18:13
Forum: News and Announcements
Topic: SpaceEngine F.A.Q.
Replies: 119
Views: 28922

SpaceEngine F.A.Q.

What kind of post-processing features will 0.990 have?
by PlutonianEmpire
07 Jun 2018 22:37
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 645
Views: 57111

Help with creating Mods and Addons

Would someone be able to write a tutorial or something on how to prevent the bad quotes from being formed when you type them on the keyboard?
by PlutonianEmpire
06 Jun 2018 23:26
Forum: Mods and Addons
Topic: List of Mods for Space Engine 0.9.8.0e
Replies: 57
Views: 49214

List of Mods for Space Engine 0.9.8.0e

I have a few mods I'd like added to the list: My Music mod: http://forum.spaceengine.org/viewtopic.php?f=3&t=53&sid=2c1c8166ea209f432d2b3a0ce1c57b36#p156 My Terrain & Clouds Mod: http://forum.spaceengine.org/viewtopic.php?f=3&t=53&p=306#p155 My version of Proxima B: http://forum....
by PlutonianEmpire
05 Jun 2018 18:46
Forum: Space Journeys
Topic: Image Dump
Replies: 1647
Views: 162116

Image Dump

Mr. Abner wrote:
Propulsion Disk wrote:
Oh, so it's my computer.

Could be, as I see them, too. They are hosted on a third-party site — i.imgur.com

PlutonianEmpire, nice clouds in that middle pic.

Thank you!

Correct Im hosting them on Imgur. I dont remember which site is more lenient before having to downsize images, here or Imgur.
by PlutonianEmpire
05 Jun 2018 13:21
Forum: Space Journeys
Topic: Image Dump
Replies: 1647
Views: 162116

Image Dump

Image
Image
Image
by PlutonianEmpire
05 Jun 2018 12:54
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 920
Views: 99936

General suggestions for SpaceEngine

One thing I've noticed is that in aviation/aerodynamics mode, the aviation controls turn off and switch to thrusters when the Dynamic Pressure is below 10000. I think it might he better to lower that threshold to 1000. Alternatively, the threshhold could lower/switch/transition to 1000 when the aero...
by PlutonianEmpire
04 Jun 2018 00:22
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 60
Views: 16211

PlutonianEmpire's Imperial Addon Archives

Major updates of my Terrain Mod have been posted on the front page. For a quick link: http://forum.spaceengine.org/viewtopic.php?f=3&t=53&p=155#p155 My clouds have been rolled into the main mod. Install over them please. If you have Rodrigo's mod, install mine LAST. I have also added an extr...
by PlutonianEmpire
03 Jun 2018 15:22
Forum: Mods and Addons
Topic: Rodrigos Terrain & Clouds Mod
Replies: 83
Views: 21542

Rodrigos Terrain & Clouds Mod

I was looking through the code, and I noticed that some of the hills and montes were given variable features based on the rivers. Very neat! This also reminded me of a post I saw on reddit, where this guy posted a pic of a portion of the Sahara that looked like lazy texturing, and found out these mo...
by PlutonianEmpire
02 Jun 2018 12:12
Forum: Mods and Addons
Topic: Help with creating Mods and Addons
Replies: 645
Views: 57111

Help with creating Mods and Addons

It's a known bug, sadly. :( Until the bug is fixed, OrbitalPeriods must be calculated manually for objects orbiting Barycenters
by PlutonianEmpire
31 May 2018 14:20
Forum: Off-topic Discussions
Topic: Unusual weather
Replies: 213
Views: 36971

Unusual weather

Same here, sadly. Minneapolis had its earliest-ever 100F reading on record. It also coincided with the AC at my workplace breaking down. Temperatures in the kitchen were 104 by the 3pm hour. https://img.washingtonpost.com/wp-apps/imrs.php?src=https://img.washingtonpost.com/blogs/capital-weather-gang...
by PlutonianEmpire
30 May 2018 23:55
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 251
Views: 36546

Mods and Addons - Requests, suggestions and ideas

In an older game I like to play, Sims 2, someone made a water shader mod that added significantly improved water textures as a dynamic extra layer over an existing -- you guessed it -- static and simple 2d water plane. While the added layer was also technically 2d, it was dynamic in that it was anim...
by PlutonianEmpire
21 May 2018 09:25
Forum: Development
Topic: Work progress 0.9.8.1 = 0.9.9.0
Replies: 863
Views: 264273

Work progress 0.9.8.1 = 0.9.9.0

Woah! Nice! :D

Beautful work!

Fixed a dark spot bug in the atmosphere in center of a day hemisphere of a planet

Wait what? I honestly thought it had been fixed already, lol. I couldn't see any opacity spots at all in 0.980 :O
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